ac96dabf2e
Add bullet creation and viewer dialogs with 2D/3D support
...
- Implement BulletCreatorDialog for configuring bullet parameters.
- Introduce BulletViewer to display bullets in a grid format.
- Add filtering options for 2D and 3D bullets in the viewer.
- Enhance WeaponCreatorDock to include bullet creation functionality.
2026-02-08 18:10:19 +01:00
4787cd6691
Enable selection and context menu for log output; add filter settings for 2D/3D weapon display
2026-02-08 17:04:45 +01:00
402893ec17
Add copilot instructions for self-explanatory code commenting
2026-02-08 16:45:51 +01:00
4148dad367
Add DARK_MACHINE_GUN and DISAGIATOR items with associated resources and pickups
2026-02-08 16:45:28 +01:00
c78fa8aa45
Enhance weapon creation dialog with 2D/3D mode support and prefill functionality
2026-02-08 16:44:38 +01:00
b5a1c8c759
Added godot copilot instructions
2026-02-08 14:59:10 +01:00
04cb3da0cd
Add sprite selection and weapon viewer to weapon creation plugin
2026-02-08 14:58:58 +01:00
b4c38b159e
Weapon creation plugin
2026-02-08 13:11:14 +01:00
c2cc5db381
Made build script not delete logs and zips
2026-02-07 22:44:06 +01:00
c9a7eee188
New Build scripts
2026-02-07 22:31:11 +01:00
e969e79591
Updated GDAI
2026-02-07 22:29:14 +01:00
39e4ef2b66
Deleted extra files
2026-02-01 09:27:16 +01:00
4011a7c6f6
Basic laser integration
2026-01-31 10:23:10 +01:00
d16f9b3b9d
Upgrade to godot 4.6
2026-01-31 08:38:43 +01:00
b9c15fea3f
Added mcp plugin
2026-01-31 08:32:10 +01:00
e0387b2c4c
New subtitle test
2026-01-21 22:18:58 +01:00
28ad663867
Mapping and models
2026-01-19 00:07:26 +01:00
b9b52d00a7
Mapping
2026-01-11 17:32:10 +01:00
1ddaab6f86
Dialogues
2026-01-08 22:20:03 +01:00
Marco
d39a6f6777
Added mine map
2026-01-08 17:17:56 +01:00
c0fce878ac
Changed terminal and test
2026-01-05 16:01:27 +01:00
cbb82512ee
Updated dialogic
2026-01-05 16:01:09 +01:00
1d11462073
Mapping
2026-01-05 14:15:02 +01:00
75c0a7d994
Laser
2026-01-02 16:06:26 +01:00
8e5c575917
Table models
2026-01-01 14:49:24 +01:00
06586f2b85
Mapping
2025-12-30 22:05:03 +01:00
c52013d0eb
Fixed error for vision cone
2025-12-30 22:04:54 +01:00
c11acda1df
Fix for immediately closing inventory
2025-12-30 15:27:37 +01:00
f1b5251045
Terminal textbox and ui
2025-12-30 13:44:49 +01:00
9c24e29009
various mapping
2025-12-29 18:22:25 +01:00
d54d9f2b4a
Rebaked navigation mesh
2025-12-29 17:39:30 +01:00
1f0ec0c6da
Cleaned camera code
2025-12-29 17:39:22 +01:00
4eea1f7389
Camera Jitter fix
2025-12-29 17:27:16 +01:00
133f4088d0
Fixed entity definitions
2025-12-29 17:27:09 +01:00
e416b3d8cd
Automatic resizing shadows
2025-12-29 13:07:43 +01:00
34ea128693
Removed debug code
2025-12-29 11:03:37 +01:00
1dfce7802b
Shadows decals
2025-12-28 22:53:31 +01:00
01a852de9b
Updated func_godot
2025-12-28 22:53:18 +01:00
d8d348640c
Map edits
2025-12-26 23:06:57 +01:00
b20c4b6fd3
Shader globals
2025-12-26 23:06:50 +01:00
2398283a77
Fusion map
2025-12-26 23:06:43 +01:00
7414ff51c8
Added shaders
2025-12-26 23:05:59 +01:00
45f3e9514d
Changed default camera rotation to 36 degrees
2025-12-25 19:49:33 +01:00
15de54599a
New walls and map
2025-12-25 19:49:19 +01:00
9010d40859
Upgraded debug draw 3D
2025-12-23 14:10:52 +01:00
0b9ae63f77
Upgrade to Godot 4.5.1
2025-12-23 14:10:42 +01:00
Marco
9f644c9c5c
Models and mapping
2025-10-10 10:15:08 +02:00
Marco
c72d96dc0a
Water cooler model
2025-10-09 18:41:01 +02:00
Marco
76cd6f20db
Increased UI resolution
2025-10-09 10:49:52 +02:00
Marco
52999bbc8b
Lore locker
2025-10-09 10:35:05 +02:00