Marco
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9362f66fdf
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Added weapon switching cooldown
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2025-05-06 10:53:49 +02:00 |
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Marco
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ddadb9bd04
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Made crosshair into a module
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2025-05-06 10:25:11 +02:00 |
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Marco
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b16e633451
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Movement friction
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2025-05-05 13:59:12 +02:00 |
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946e7df71e
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Grahpics overhaul and predicting bullets
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2025-05-04 22:02:05 +02:00 |
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Marco
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2f76d4742e
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Energy weapons
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2025-05-02 13:10:38 +02:00 |
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Marco
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4aa7c2515c
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Spawn boss
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2025-04-29 18:34:58 +02:00 |
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Marco
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c2a72e4e77
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New boss system
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2025-04-28 18:06:07 +02:00 |
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Marco
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7a62f6a8cd
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Fixed enemy spawns
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2025-04-28 12:22:00 +02:00 |
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Marco
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34a07342ac
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Bullet freeze
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2025-04-26 11:24:20 +02:00 |
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Marco
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a2a18c69fc
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Chests and Loot Drops
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2025-04-25 18:33:20 +02:00 |
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Marco
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1b31428752
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Player detection for rooms
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2025-04-17 17:42:24 +02:00 |
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Marco
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700be1e207
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Door connections
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2025-04-16 18:18:52 +02:00 |
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036cc4b940
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Weapon switching
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2025-04-09 23:24:55 +02:00 |
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Marco
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4d62a0a385
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Globally calculated difficulty damage
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2025-04-09 16:58:36 +02:00 |
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Marco
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bb0f17124d
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Apply difficulty modifiers to damage
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2025-04-08 19:06:39 +02:00 |
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Marco
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3c531bbe04
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Weapon sounds
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2025-04-08 17:59:20 +02:00 |
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Marco
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25a9bc1d78
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Face player towards aim direction
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2025-04-08 10:44:06 +02:00 |
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Marco
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c50450f6b8
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Formatting
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2025-04-07 16:05:48 +02:00 |
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Marco
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6f92162d5a
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Grazing sounds
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2025-04-01 16:13:54 +02:00 |
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Marco
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8b28805cbd
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Grazing for shields
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2025-04-01 15:46:25 +02:00 |
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Marco
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8151298b44
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Added game over
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2025-04-01 11:23:37 +02:00 |
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Marco
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e73596e464
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Motivation
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2025-03-31 18:28:33 +02:00 |
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ec366843c2
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Wall Turret
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2025-03-28 23:07:39 +01:00 |
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Marco
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bcd007fa1e
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Dropping and picking up
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2025-03-28 19:47:10 +01:00 |
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Marco
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543f5f0d6b
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Added reaction time to enemies
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2025-03-25 15:15:04 +01:00 |
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b35772f519
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Enemy strafing
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2025-03-23 18:22:12 +01:00 |
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0f431b5343
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Move player to the middle of the elevator
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2025-03-23 16:46:21 +01:00 |
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95837b75fe
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Enemies drop items with speed
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2025-03-23 16:39:47 +01:00 |
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baa05f4739
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3D Intro scene
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2025-03-23 00:11:37 +01:00 |
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db50df369f
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Delay npc initialization
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2025-03-22 13:16:29 +01:00 |
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Marco
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0aad79a0f8
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Controllable enemies
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2025-03-21 17:52:01 +01:00 |
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Marco
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cf4b11d157
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Loot drops provider
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2025-03-21 16:05:44 +01:00 |
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Marco
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cc85cd4b54
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Enemy FSM death
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2025-03-21 15:33:37 +01:00 |
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Marco
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e7c1814d98
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Enemy FSM Animation
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2025-03-21 15:16:50 +01:00 |
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Marco
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dd3d427ac3
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Enemy alarm response
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2025-03-21 11:44:08 +01:00 |
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Marco
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39fd072163
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Enemy gets weapon from resource
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2025-03-21 11:15:44 +01:00 |
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Marco
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f2bdec7ad7
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Enemy AI
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2025-03-21 10:30:44 +01:00 |
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Marco
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5a6d31e2f0
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Navigation and shooting modules
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2025-03-20 19:28:40 +01:00 |
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Marco
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ef6c240e8e
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Enemy state machine
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2025-03-20 18:22:40 +01:00 |
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Marco
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dae952af8b
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Item Effects system
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2025-03-17 16:20:22 +01:00 |
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36e77adcd7
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Directional spider bomb
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2025-03-15 17:56:55 +01:00 |
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Marco
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362ea29852
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Conveyor belts
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2025-03-14 15:13:00 +01:00 |
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Marco
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036a36a80f
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Mapping
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2025-03-13 16:59:16 +01:00 |
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208ce8c533
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Parallax beams
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2025-03-12 18:46:17 +01:00 |
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Marco
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e637f69ce6
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Cheat buttons
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2025-03-12 16:31:53 +01:00 |
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Marco
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da5039176b
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Dead fairy guard
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2025-03-12 13:57:25 +01:00 |
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Marco
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aa2de85f9a
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Drown animation
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2025-03-11 17:58:46 +01:00 |
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Marco
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9bbc631dd3
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Changed elevator to be child of path
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2025-03-11 16:17:29 +01:00 |
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Marco
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f5cdc1a993
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Elevator sound
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2025-03-11 15:12:17 +01:00 |
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Marco
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c8cd4ffb1d
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Elevator top body
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2025-03-11 15:03:44 +01:00 |
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