Commit graph

228 commits

Author SHA1 Message Date
Marco
1a5bd1b6d8 Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
Marco
1a24711984 Mapped end of level 2025-03-03 15:35:28 +01:00
Marco
a8c493c27a Tweaked turret AI 2025-03-03 15:21:24 +01:00
Marco
dc55fa97d3 Rotating turret NPC 2025-03-03 15:01:12 +01:00
Marco
a9a7b234fb Delay start for animation 2025-03-03 10:58:20 +01:00
Marco
9b69b7ab17 Update health on start 2025-03-03 09:20:11 +01:00
Marco
4f048f3deb Mapping 2025-03-02 19:05:04 +01:00
Marco
dd9c666995 Camera fix and broken 2025-03-02 18:07:13 +01:00
Marco
91fcd73688 Keycards fix 2025-03-02 16:48:18 +01:00
Marco
2be069eab4 Sprites 2025-03-02 15:37:40 +01:00
Marco
1c1436a539 Changed player to new one 2025-03-02 11:58:46 +01:00
60ab375572 Sound effects 2025-03-01 23:46:25 +01:00
5073cfea70 Project upgrade to RC3 2025-02-28 22:50:03 +01:00
7d9db8cfb6 Moved events inside the player 2025-02-28 18:50:42 +01:00
11a22684d4 Moved weapon equipment logic to submodule 2025-02-28 18:27:56 +01:00
f1f40a91dd working spder bomb 2025-02-28 11:17:28 +01:00
6125565d8c steering bullets 2025-02-27 18:48:13 +01:00
e8b884f54b Music visualizer resource 2025-02-27 09:14:00 +01:00
34ed3bbc9a Upgraded to 4.4 RC1 2025-02-27 09:07:24 +01:00
51ceb4ee3c Tileset 2025-02-25 22:54:39 +01:00
64f7d0e2b8 pixel Menu styles 2025-02-25 21:39:24 +01:00
50950f8284 Submenus 2025-02-25 21:21:07 +01:00
Marco
2d6bcc5f00 Ability for enemies to shoot when controlled 2025-02-25 17:29:24 +01:00
Marco
36147f955d Emitter test 2025-02-25 15:15:31 +01:00
Marco
49f5382d50 Lockers 2025-02-25 14:22:24 +01:00
d07fe420dd Tweaks 2025-02-25 00:16:05 +01:00
a61da7cbb0 Computer fix 2025-02-24 22:30:29 +01:00
Marco
d96d662c78 Skippable intro 2025-02-24 21:54:20 +01:00
Marco
e4de05547a CRT effect for intro 2025-02-24 19:57:10 +01:00
Marco
877973d54d Colored boxes 2025-02-24 18:35:27 +01:00
Marco
827494edde Mapping 2025-02-24 14:29:23 +01:00
Marco
dc70bd8122 Fix shader materials on forcefields 2025-02-24 14:23:59 +01:00
Marco
959701be08 Screen fader on level transition 2025-02-24 13:47:38 +01:00
Marco
616062c62d Updated transform on gamemanager 2025-02-24 11:57:00 +01:00
Marco
457998788e Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Marco
4af796b1de Trigger dialogues later 2025-02-24 11:15:40 +01:00
Marco
f684117e94 Pause support for maps 2025-02-24 11:06:12 +01:00
Marco
ac923941c3 Reparented objects for pause 2025-02-24 10:37:27 +01:00
Marco
a5dac0606c Switch multitarget 2025-02-24 10:24:12 +01:00
Marco
8d1c0beadc Shrouds 2025-02-24 09:10:20 +01:00
31ffe6156e Possession handling 2025-02-23 22:38:33 +01:00
681510d75c Mapping 2025-02-23 21:13:52 +01:00
ce4df42890 New Fairies 2025-02-23 21:08:52 +01:00
Marco
54c8199e8a Bullet emitter 2025-02-23 20:00:01 +01:00
Marco
16b7d936c9 Death animations and spawner 2025-02-23 19:19:12 +01:00
Marco
335f4d5430 4 way animation handler for new actors 2025-02-23 17:32:36 +01:00
Marco
0e15d2acba Test scene for new actor 2025-02-23 17:18:48 +01:00
Marco
17f4e11651 Fairy Guard 2025-02-23 16:19:15 +01:00
f23d84071a Forcefield Shader 2025-02-23 01:24:29 +01:00
a13355be42 Mainframe 2025-02-22 19:06:30 +01:00