Updated transform on gamemanager

This commit is contained in:
Marco 2025-02-24 11:57:00 +01:00
commit 616062c62d

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@ -152,7 +152,6 @@ WaitForCompletion = true
[node name="GameScene" type="Node2D"]
process_mode = 3
position = Vector2(38, 39)
script = ExtResource("1_8tmoj")
PlayerTemplate = ExtResource("2_8mh54")
SpawnMarkers = Dictionary[int, NodePath]({