Commit graph

799 commits

Author SHA1 Message Date
Marco
5ddcfcbf1f Updated maps 2025-05-21 12:08:31 +02:00
Marco
fa75a3516c Decals 2025-05-21 12:08:25 +02:00
Marco
4c58436a74 Debug menu items spawn buttons 2025-05-20 17:46:35 +02:00
Marco
6bf12a021f Remade some floors 2025-05-20 16:09:59 +02:00
Marco
ee84bafdad P power scaling 2025-05-20 15:57:35 +02:00
Marco
d5851bca00 Embossed hex tiles 2025-05-20 12:28:07 +02:00
Marco
9805374ce1 Changed resolution to 16:9 2025-05-20 11:20:48 +02:00
Marco
195d749c45 Moved cirno's solid collider 2025-05-20 09:56:38 +02:00
Marco
9f511c3f32 Fixed wall 2025-05-20 09:40:00 +02:00
Marco
81758201fb Graphic restyling 2025-05-19 17:01:39 +02:00
Marco
730cf84bc2 New procedural tiles 2025-05-19 16:02:28 +02:00
Marco
aef41d380a Movement tests 2025-05-16 17:53:36 +02:00
Marco
c37278075d Now boss FSM Actor movement 2025-05-16 17:38:02 +02:00
Marco
4aa7a8322c Added map 2025-05-16 14:10:20 +02:00
Marco
46c433e5f7 Separated ammo and notifications from hud 2025-05-15 20:29:02 +02:00
Marco
d644cece7f Resources Update 2025-05-13 11:23:05 +02:00
Marco
e4d7a9159f Movement for nodes patterns 2025-05-09 17:06:45 +02:00
Marco
36df2274c0 Autonomous bullet life system 2025-05-09 16:14:51 +02:00
Marco
aab69fb609 Added offsets and remade modifiers system 2025-05-09 11:46:58 +02:00
Marco
881a4897da New export and publish scripts 2025-05-09 10:18:40 +02:00
Marco
01e61cb685 Map Bugfixes 2025-05-09 10:00:33 +02:00
Marco
7bb05d63d5 Italian Translation 2025-05-09 09:43:55 +02:00
Marco
354772c90e Ita Eng buttons 2025-05-08 18:22:05 +02:00
Marco
a7b984328b Dialogue skipping 2025-05-08 13:37:50 +02:00
Marco
2214db888f Split briefing 2025-05-08 13:13:16 +02:00
Marco
b40f32bf5e Reticule cursor for gameplay 2025-05-08 12:32:16 +02:00
Marco
eae2b142f9 Mapping 2025-05-08 11:41:21 +02:00
Marco
19da648f62 Weapon hud fix 2025-05-08 11:07:23 +02:00
Marco
eb1e8cfcb8 Enemy feedback and mapping fixes 2025-05-08 10:56:00 +02:00
Marco
251636364b Restored weapon sounds 2025-05-08 10:46:02 +02:00
Marco
fe6187af58 Rebalanced shotguns 2025-05-08 10:25:20 +02:00
Marco
e85930df5e Restored enemy animations 2025-05-08 10:23:00 +02:00
Marco
57eb6d1724 Mapping and balance 2025-05-08 10:09:14 +02:00
d042e4307e Maps 2025-05-08 00:48:06 +02:00
3b19e2b76f Manual Reload 2025-05-07 21:50:00 +02:00
Marco
9a5267b3e9 Mapping 2025-05-07 17:37:22 +02:00
Marco
6e23a00aa6 Mapping 2025-05-07 17:17:05 +02:00
Marco
b0fa08548b Map Props 2025-05-07 16:41:06 +02:00
Marco
a33cd6c37d New Map 2025-05-07 15:33:47 +02:00
Marco
7de1387d84 Made vertical camera bias same as horizontal 2025-05-07 12:01:02 +02:00
Marco
9548688850 Replaced most cameras in levels with a scene 2025-05-07 11:58:08 +02:00
Marco
869a3b4c06 Rewritten camera to follow cursor 2025-05-07 11:36:03 +02:00
2bfc35d48c Map tile editing 2025-05-06 23:57:36 +02:00
Marco
01a72a0eb8 Tweaked laser 2025-05-06 17:48:12 +02:00
Marco
78fe44e6ec Simple knockback implementation 2025-05-06 16:06:00 +02:00
Marco
0146de8ab5 Basic weapon direction 2025-05-06 15:07:22 +02:00
Marco
9362f66fdf Added weapon switching cooldown 2025-05-06 10:53:49 +02:00
Marco
ddadb9bd04 Made crosshair into a module 2025-05-06 10:25:11 +02:00
Marco
625466d2d7 Noise tileset test 2025-05-05 17:59:59 +02:00
Marco
70645d75b2 Replaced walls and floors 2025-05-05 17:11:50 +02:00