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34ed3bbc9a
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Upgraded to 4.4 RC1
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2025-02-27 09:07:24 +01:00 |
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51ceb4ee3c
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Tileset
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2025-02-25 22:54:39 +01:00 |
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64f7d0e2b8
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pixel Menu styles
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2025-02-25 21:39:24 +01:00 |
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50950f8284
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Submenus
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2025-02-25 21:21:07 +01:00 |
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Marco
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2d6bcc5f00
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Ability for enemies to shoot when controlled
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2025-02-25 17:29:24 +01:00 |
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Marco
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36147f955d
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Emitter test
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2025-02-25 15:15:31 +01:00 |
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Marco
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49f5382d50
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Lockers
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2025-02-25 14:22:24 +01:00 |
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d07fe420dd
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Tweaks
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2025-02-25 00:16:05 +01:00 |
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a61da7cbb0
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Computer fix
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2025-02-24 22:30:29 +01:00 |
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Marco
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d96d662c78
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Skippable intro
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2025-02-24 21:54:20 +01:00 |
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Marco
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e4de05547a
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CRT effect for intro
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2025-02-24 19:57:10 +01:00 |
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Marco
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877973d54d
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Colored boxes
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2025-02-24 18:35:27 +01:00 |
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Marco
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827494edde
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Mapping
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2025-02-24 14:29:23 +01:00 |
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Marco
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dc70bd8122
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Fix shader materials on forcefields
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2025-02-24 14:23:59 +01:00 |
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Marco
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959701be08
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Screen fader on level transition
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2025-02-24 13:47:38 +01:00 |
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Marco
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616062c62d
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Updated transform on gamemanager
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2025-02-24 11:57:00 +01:00 |
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Marco
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457998788e
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Marco
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4af796b1de
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Trigger dialogues later
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2025-02-24 11:15:40 +01:00 |
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Marco
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f684117e94
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Pause support for maps
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2025-02-24 11:06:12 +01:00 |
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Marco
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ac923941c3
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Reparented objects for pause
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2025-02-24 10:37:27 +01:00 |
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Marco
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a5dac0606c
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Switch multitarget
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2025-02-24 10:24:12 +01:00 |
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Marco
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8d1c0beadc
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Shrouds
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2025-02-24 09:10:20 +01:00 |
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31ffe6156e
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Possession handling
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2025-02-23 22:38:33 +01:00 |
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681510d75c
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Mapping
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2025-02-23 21:13:52 +01:00 |
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ce4df42890
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New Fairies
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2025-02-23 21:08:52 +01:00 |
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Marco
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54c8199e8a
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Bullet emitter
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2025-02-23 20:00:01 +01:00 |
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Marco
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16b7d936c9
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Death animations and spawner
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2025-02-23 19:19:12 +01:00 |
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Marco
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335f4d5430
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4 way animation handler for new actors
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2025-02-23 17:32:36 +01:00 |
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Marco
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0e15d2acba
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Test scene for new actor
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2025-02-23 17:18:48 +01:00 |
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Marco
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17f4e11651
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Fairy Guard
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2025-02-23 16:19:15 +01:00 |
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f23d84071a
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Forcefield Shader
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2025-02-23 01:24:29 +01:00 |
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a13355be42
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Mainframe
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2025-02-22 19:06:30 +01:00 |
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4a8ac7a495
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Teleport animation
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2025-02-22 14:45:46 +01:00 |
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2ce91362b7
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Added level 2
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2025-02-22 12:26:00 +01:00 |
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63ddb418a3
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Mapping
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2025-02-22 00:22:16 +01:00 |
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19843bd05b
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Dialogue fixes
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2025-02-21 23:52:44 +01:00 |
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194647e7c2
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Made tutorial start on new game
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2025-02-21 22:48:46 +01:00 |
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2124701d49
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Stylebox fixes
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2025-02-21 22:23:28 +01:00 |
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749cb6f171
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Mapping
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2025-02-21 22:01:21 +01:00 |
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54bf15d93d
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Graphics
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2025-02-21 21:37:24 +01:00 |
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Marco
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b07a8fe60d
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Tutorial
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2025-02-21 18:57:00 +01:00 |
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Marco
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3670da9719
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Capacitors and parallax
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2025-02-21 16:27:57 +01:00 |
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Marco
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7acc344986
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Map start system
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2025-02-21 11:39:22 +01:00 |
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52d5adebcb
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Global state singleton
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2025-02-20 21:26:51 +01:00 |
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Marco
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78c319224a
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Added lifetime to bullets
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2025-02-20 16:22:05 +01:00 |
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Marco
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be52d0e081
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Death and Rebirth
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2025-02-20 16:12:53 +01:00 |
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Marco
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2eab65739d
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Fence sprites
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2025-02-20 13:46:23 +01:00 |
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Marco
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a0b5cedff9
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Explosion sprites and lifetime
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2025-02-20 12:17:21 +01:00 |
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Marco
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43bb612e00
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Mapping tweaks
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2025-02-20 11:15:04 +01:00 |
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Marco
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e7729bc1c1
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Teleporter invisible mode
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2025-02-20 11:10:28 +01:00 |
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