Marco
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f46d3ad994
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Chairs and filing cabinets
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2025-09-15 15:08:13 +02:00 |
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Marco
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400123a447
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Added weapons and fixed others
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2025-08-14 10:58:54 +02:00 |
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Marco
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54fa750bca
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Implemented battery weapons
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2025-08-13 16:51:56 +02:00 |
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Marco
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0a7b1614a9
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Made selector 3D
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2025-08-07 15:09:02 +02:00 |
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Marco
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b7686411ff
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Bullets sparks
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2025-08-06 15:31:52 +02:00 |
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Marco
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0293291315
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Enemy debris
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2025-08-05 16:24:21 +02:00 |
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c0493c2008
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upgraded to 4.5 beta 2
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2025-07-04 21:53:19 +02:00 |
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Marco
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7d49c5a25e
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Game over and proper acid death
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2025-07-02 15:15:47 +02:00 |
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Marco
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a344ed8b72
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Rumia's patterns
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2025-07-01 18:26:57 +02:00 |
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Marco
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6505c058a6
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Reverted sprite change
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2025-07-01 14:57:10 +02:00 |
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Marco
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e061ad9570
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Correct sprites rotation
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2025-07-01 14:56:50 +02:00 |
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Marco
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593f7706af
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rumia NS 1 patterns
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2025-06-30 19:04:06 +02:00 |
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Marco
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dbf7f1a963
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3D Boss scripts implementation
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2025-06-30 17:28:19 +02:00 |
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397742c927
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Tweaked enemies
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2025-06-26 23:01:55 +02:00 |
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Marco
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fe552608ee
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Crosshair
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2025-06-26 15:38:28 +02:00 |
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Marco
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6162d11165
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Player shader
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2025-06-26 10:58:27 +02:00 |
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Marco
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22936c4678
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force fields
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2025-06-26 08:32:13 +02:00 |
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Marco
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52756defba
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Door and forcefield in TB
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2025-06-25 16:52:31 +02:00 |
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Marco
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650db8986c
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Restored guns
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2025-06-25 15:43:07 +02:00 |
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fe33f8d225
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Forcefield
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2025-06-23 22:38:25 +02:00 |
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Marco
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b89043cd8c
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Chests
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2025-06-23 17:47:58 +02:00 |
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Marco
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29dc9bebe0
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Enemy spawning
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2025-06-21 16:44:44 +02:00 |
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Marco
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ede8f2028a
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Enemy AI
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2025-06-21 15:41:29 +02:00 |
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Marco
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0a6e89faed
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Shooting and big tank fix
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2025-06-20 15:39:19 +02:00 |
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23abf95c54
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New Models
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2025-06-19 22:08:47 +02:00 |
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Marco
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341f76d885
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Shooting
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2025-06-18 18:09:30 +02:00 |
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Marco
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2fe9618942
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Box models and item drops
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2025-06-17 17:49:40 +02:00 |
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Marco
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cb60226ced
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3D Switches
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2025-06-13 17:46:44 +02:00 |
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Marco
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5c16f8b736
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Tubes and fences
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2025-06-13 11:38:53 +02:00 |
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Marco
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b1afc7af1c
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Elevator movement and look
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2025-06-12 16:49:54 +02:00 |
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Marco
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a324f2e347
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Player movement and camera
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2025-06-11 15:28:26 +02:00 |
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Marco
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ed656f00bb
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Isometric implementation
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2025-06-10 16:33:43 +02:00 |
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Marco
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1434f7aa6d
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Isometric test
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2025-06-09 18:57:53 +02:00 |
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Marco
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bc67da05e6
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Reimu sprites
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2025-06-06 09:56:19 +02:00 |
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Marco
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762666242e
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Reimu actor
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2025-06-02 08:39:02 +02:00 |
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Marco
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b40f32bf5e
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Reticule cursor for gameplay
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2025-05-08 12:32:16 +02:00 |
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Marco
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98af0dc1ea
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Made Cirno float
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2025-05-05 15:44:31 +02:00 |
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Marco
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b16e633451
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Movement friction
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2025-05-05 13:59:12 +02:00 |
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Marco
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a015254f9a
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Added Laser tutorial
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2025-05-02 16:20:54 +02:00 |
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Marco
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2f76d4742e
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Energy weapons
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2025-05-02 13:10:38 +02:00 |
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Marco
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f3a701d3f9
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Tiered weapons
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2025-05-01 11:10:36 +02:00 |
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Marco
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e25da0fe16
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Locked Doors
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2025-04-24 16:40:51 +02:00 |
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Marco
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a005e3c480
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Icon
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2025-04-10 16:18:17 +02:00 |
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8eba34915d
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Dioshes
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2025-04-07 23:02:33 +02:00 |
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1cb26de091
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Checkpoints
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2025-04-06 17:53:46 +02:00 |
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Marco
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8b28805cbd
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Grazing for shields
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2025-04-01 15:46:25 +02:00 |
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6e6011060a
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Mapping
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2025-03-29 23:25:22 +01:00 |
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0d90fd1c0c
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Explosions
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2025-03-29 16:28:24 +01:00 |
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Marco
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1a1a191923
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Vertical grabbers
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2025-03-27 12:15:34 +01:00 |
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355e020563
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Cirno new walk animation
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2025-03-25 19:13:00 +01:00 |
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