|
|
18683c0680
|
Add enemy creation and viewer functionality with filtering options
|
2026-02-26 21:58:48 +01:00 |
|
Marco
|
ad58895ba8
|
Updated to Godot 4.5 Beta 2
|
2025-07-02 16:40:12 +02:00 |
|
Marco
|
5ef3e64413
|
Revert "Updated to godot 4.5 beta"
This reverts commit fae0e961d7.
|
2025-07-01 09:20:48 +02:00 |
|
Marco
|
fae0e961d7
|
Updated to godot 4.5 beta
|
2025-07-01 09:12:36 +02:00 |
|
Marco
|
d99c773641
|
Generic enemies
|
2025-06-03 10:11:09 +02:00 |
|
|
|
946e7df71e
|
Grahpics overhaul and predicting bullets
|
2025-05-04 22:02:05 +02:00 |
|
Marco
|
c00d298443
|
Made things into tools to display enemy icons on spawner marks
|
2025-04-28 10:52:50 +02:00 |
|
Marco
|
5ada2ea044
|
Enemies balance
|
2025-04-23 17:29:00 +02:00 |
|
Marco
|
700be1e207
|
Door connections
|
2025-04-16 18:18:52 +02:00 |
|
Marco
|
b7fde583f2
|
Tweaked enemy health
|
2025-04-09 09:16:41 +02:00 |
|
Marco
|
8151298b44
|
Added game over
|
2025-04-01 11:23:37 +02:00 |
|
|
|
6e6011060a
|
Mapping
|
2025-03-29 23:25:22 +01:00 |
|
|
|
ea1f50d249
|
Resources update
|
2025-03-25 19:15:11 +01:00 |
|
Marco
|
543f5f0d6b
|
Added reaction time to enemies
|
2025-03-25 15:15:04 +01:00 |
|
|
|
a18dc11eb3
|
Selector position fix
|
2025-03-23 17:08:04 +01:00 |
|
|
|
d1d3a3fdd5
|
Nuclear gun and 3D tests
|
2025-03-22 00:33:24 +01:00 |
|
Marco
|
0aad79a0f8
|
Controllable enemies
|
2025-03-21 17:52:01 +01:00 |
|
|
|
5f129d84d8
|
Mapping
|
2025-03-20 21:05:38 +01:00 |
|
Marco
|
fff3ddc3cf
|
Enemy resource
|
2025-03-20 11:15:37 +01:00 |
|