Tweaked enemy health

This commit is contained in:
Marco 2025-04-09 09:16:41 +02:00
commit b7fde583f2
6 changed files with 11 additions and 8 deletions

View file

@ -44,7 +44,7 @@ script = ExtResource("8_241b0")
EnemyName = &"Fairy"
EnemyKey = &"FAIRY_BASE"
PrefabPath = &"res://Scenes/Actors/Fairy_New.tscn"
MaxHealth = 2.0
MaxHealth = 8.0
MovementSpeed = 30.0
Weapon = ExtResource("7_xkg5o")
LootDrops = Array[ExtResource("2_sxbtw")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])

View file

@ -44,7 +44,7 @@ script = ExtResource("8_8fxhl")
EnemyName = &"Special Fairy"
EnemyKey = &"FAIRY_BASE_SPECIAL"
PrefabPath = &"res://Scenes/Actors/Fairy_Special_FSM.tscn"
MaxHealth = 4.0
MaxHealth = 12.0
MovementSpeed = 30.0
Weapon = ExtResource("7_tf7s2")
LootDrops = Array[ExtResource("1_tf7s2")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])

View file

@ -44,7 +44,7 @@ script = ExtResource("1_p31tv")
EnemyName = &"Fairy Guard"
EnemyKey = &"FAIRY_GUARD"
PrefabPath = &"res://Scenes/Actors/FairyGuard_New.tscn"
MaxHealth = 4.0
MaxHealth = 10.0
MovementSpeed = 40.0
Weapon = ExtResource("7_xlxdc")
LootDrops = Array[ExtResource("2_ivudp")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])

View file

@ -1,5 +1,6 @@
[gd_resource type="Resource" script_class="EnemyResource" load_steps=3 format=3 uid="uid://ij73f6irjcjg"]
[gd_resource type="Resource" script_class="EnemyResource" load_steps=4 format=3 uid="uid://ij73f6irjcjg"]
[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="1_76vce"]
[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="1_bpaea"]
[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="2_76vce"]
@ -8,10 +9,11 @@ script = ExtResource("2_76vce")
EnemyName = &"Robot 2"
EnemyKey = &"ROBOT_2"
PrefabPath = &"res://Scenes/Actors/RoamingSusan.tscn"
MaxHealth = 6.0
MaxHealth = 10.0
MovementSpeed = 20.0
Weapon = ExtResource("1_bpaea")
LootDrops = []
LootDrops = Array[ExtResource("1_76vce")]([])
MotivationReward = 4.0
PlayerDetectionRange = 90.0
ViewRange = 120.0
AlarmReactRange = 200.0
@ -19,4 +21,5 @@ PlayerDisengageRange = 500.0
StrafeSpeed = 25.0
MaxStrafeDistance = 16.0
MinStrafeDistance = 8.0
ResponseTime = 0.5
metadata/_custom_type_script = "uid://cd5o0ceb50jki"

View file

@ -9,7 +9,7 @@ script = ExtResource("8_x8scf")
EnemyName = &"Robot 1"
EnemyKey = &"ROBOT_1"
PrefabPath = &"res://Scenes/Actors/Thermathron.tscn"
MaxHealth = 8.0
MaxHealth = 16.0
MovementSpeed = 38.0
Weapon = ExtResource("7_filx8")
LootDrops = Array[ExtResource("1_f3huq")]([])

View file

@ -9,7 +9,7 @@ script = ExtResource("2_sma76")
EnemyName = &"Rotating Turret"
EnemyKey = &"TURRET_360"
PrefabPath = &"res://Scenes/Actors/Turret360.tscn"
MaxHealth = 14.0
MaxHealth = 20.0
MovementSpeed = 0.0
Weapon = ExtResource("1_yap8t")
LootDrops = Array[ExtResource("1_sma76")]([])