cirnogodot/Scripts
2025-03-06 10:27:06 +01:00
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Activables Moving FSM Elevator 2025-03-06 10:27:06 +01:00
Actors Moved boss data to resource 2025-03-04 15:00:39 +01:00
AttackPatterns Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Components Moving FSM Elevator 2025-03-06 10:27:06 +01:00
Enums Moving FSM Elevator 2025-03-06 10:27:06 +01:00
Interactables Delay start for animation 2025-03-03 10:58:20 +01:00
Resources Fix tween movement 2025-03-05 15:38:52 +01:00
UI Visualization for ammo 2025-03-05 18:55:30 +01:00
Utils session settings 2025-02-27 08:37:55 +01:00
Weapons Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
AlarmManager.cs Sound effects 2025-03-01 23:46:25 +01:00
AlarmManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Bullet.cs Delayed speed increase modifier 2025-03-04 14:07:51 +01:00
Bullet.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Chest.cs Keycards fix 2025-03-02 16:48:18 +01:00
Chest.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
debug_stats.gd Debug stats and nonfunctional bursts 2024-11-11 15:41:34 +01:00
debug_stats.gd.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
DebugStats.cs Debug stats and nonfunctional bursts 2024-11-11 15:41:34 +01:00
DebugStats.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Door.cs Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
Door.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Enemy.cs Camera fix and broken 2025-03-02 18:07:13 +01:00
Enemy.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
GameManager.cs Visualization for ammo 2025-03-05 18:55:30 +01:00
GameManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
GlobalState.cs session settings 2025-02-27 08:37:55 +01:00
GlobalState.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Hud.cs Visualization for ammo 2025-03-05 18:55:30 +01:00
Hud.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IActivable.cs Tutorial 2025-02-21 18:57:00 +01:00
IActivable.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IDestructible.cs Cheat Gun 2025-02-15 17:51:06 +01:00
IDestructible.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IntroManager.cs Use proper scene load function in all cases 2025-02-21 12:09:42 +01:00
IntroManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
InventoryManager.cs Visualization for ammo 2025-03-05 18:55:30 +01:00
InventoryManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ItemTypes.cs Yin Yang orb key item 2025-03-04 11:56:01 +01:00
ItemTypes.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
MainMenu.cs Music room music playing 2025-02-27 10:37:10 +01:00
MainMenu.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Pickupper.cs UI Inventory management 2025-02-10 17:29:14 +01:00
Pickupper.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
PlayerMovement.cs Changed player to new one 2025-03-02 11:58:46 +01:00
PlayerMovement.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Selector.cs FSM Selector with sound 2025-03-01 18:02:11 +01:00
Selector.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ShaderTools.cs Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
ShaderTools.cs.uid Upgraded to 4.4 stable 2025-03-03 18:26:49 +01:00
TilemapAvoidance.cs Removed broken avoidance 2025-01-31 17:43:17 +01:00
TilemapAvoidance.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Tools.cs Bad tank movement 2025-02-18 17:40:33 +01:00
Tools.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Weapon.cs Visualization for ammo 2025-03-05 18:55:30 +01:00
Weapon.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00