cirnogodot/Scenes
2025-05-02 15:49:25 +02:00
..
Activable Added shrouds to rooms 2025-04-28 09:50:55 +02:00
Actors Energy weapons 2025-05-02 13:10:38 +02:00
Cutscenes Finished intro 2025-04-04 13:54:03 +02:00
HUD Solid walls 2025-04-28 14:58:41 +02:00
Interactable Vending Machines 2025-04-25 11:29:21 +02:00
Items Generic marker pickups 2025-05-01 10:04:15 +02:00
Maps Energy weapons 2025-05-02 13:10:38 +02:00
Misc Solid walls 2025-04-28 14:58:41 +02:00
Particles Dropping and picking up 2025-03-28 19:47:10 +01:00
Props Vending Machines 2025-04-25 11:29:21 +02:00
Utils Intro with new animator 2025-02-25 14:06:41 +01:00
Weapons Bullet freeze 2025-04-26 11:24:20 +02:00
Activable.cs Interactable interface 2025-03-09 21:58:25 +01:00
Activable.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Barrel.cs New navigation 2025-04-09 11:43:44 +02:00
Barrel.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
CameraController.gd Cheat Gun 2025-02-15 17:51:06 +01:00
CameraController.gd.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
CameraTarget.gd Camera 2D 2024-03-04 08:25:41 +01:00
CameraTarget.gd.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
debug_stats.tscn Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Detritus.tscn Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Door.tscn Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Door_Horizontal.tscn Door opening fix 2025-04-26 22:06:32 +02:00
Door_Horizontal_Hidden.tscn Bufgixes for release 2025-04-10 12:00:08 +02:00
Door_Vertical.tscn Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
Elevator.tscn Changed elevator to be child of path 2025-03-11 16:17:29 +01:00
Enemy.tscn Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
enemyBullet.tscn Grazing sounds 2025-04-01 16:13:54 +02:00
Explosion.tscn Sound effects 2025-03-01 23:46:25 +01:00
Flame.tscn Explosions 2024-06-09 11:45:22 +02:00
Fragola.cs Fix paths 2025-02-24 14:36:30 +01:00
fragola.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
fragola.tscn Fix paths 2025-02-24 14:36:30 +01:00
game.gd 2D Smoothing 2024-03-15 18:48:08 +01:00
game.gd.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
game.tscn Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
GameOver.tscn Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Interactable.cs Selector position fix 2025-03-23 17:08:04 +01:00
Interactable.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
InteractionController.cs Dropping and picking up 2025-03-28 19:47:10 +01:00
InteractionController.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Keycard_Pad.tscn Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
l0_frames01.png Second part intro 2025-03-09 22:29:55 +01:00
l0_frames01.png.import Second part intro 2025-03-09 22:29:55 +01:00
MainMenu.tscn Floor system 2025-04-30 16:11:25 +02:00
naviogation_test.tscn Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
PixelPerfectRendering.gd Camera 2D 2024-03-04 08:25:41 +01:00
PixelPerfectRendering.gd.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
player.tscn FSM Player health and animations 2025-03-01 14:08:31 +01:00
reisen.tscn Reisen 2024-02-27 22:54:42 +01:00
Scanline.tres New Fairies 2025-02-23 21:08:52 +01:00
Selector.tscn Activation controller FSM 2025-03-01 18:41:20 +01:00
Smoke.tscn Explosions 2024-06-09 11:45:22 +02:00
SubViewportSprite.gd Camera 2D 2024-03-04 08:25:41 +01:00
SubViewportSprite.gd.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
test.tscn Refactored weapon equipment system 2025-05-02 15:49:25 +02:00