Commit graph

50 commits

Author SHA1 Message Date
Marco
f91df43caa FSM Player health and animations 2025-03-01 14:08:31 +01:00
Marco
af0261ce8e Strafing and crosshair for FSM player 2025-03-01 10:05:13 +01:00
cc0d698bb5 FSM Player input 2025-02-28 22:49:55 +01:00
c59a480ffd FSM Player movement 2025-02-28 19:59:36 +01:00
7d9db8cfb6 Moved events inside the player 2025-02-28 18:50:42 +01:00
11a22684d4 Moved weapon equipment logic to submodule 2025-02-28 18:27:56 +01:00
af46098aca FSM Test 2025-02-28 13:50:52 +01:00
6125565d8c steering bullets 2025-02-27 18:48:13 +01:00
62aae84e8f session settings 2025-02-27 08:37:55 +01:00
054db28c77 FSM 2025-02-26 11:04:16 +01:00
Marco
2d6bcc5f00 Ability for enemies to shoot when controlled 2025-02-25 17:29:24 +01:00
Marco
dfd9abe91b FSM Test 2025-02-25 15:55:19 +01:00
Marco
b7fc718e9d orrected warnings 2025-02-24 14:30:14 +01:00
Marco
457998788e Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
31ffe6156e Possession handling 2025-02-23 22:38:33 +01:00
ce4df42890 New Fairies 2025-02-23 21:08:52 +01:00
Marco
54c8199e8a Bullet emitter 2025-02-23 20:00:01 +01:00
Marco
d49f5e2a45 Actor defeat script 2025-02-23 19:32:36 +01:00
Marco
16b7d936c9 Death animations and spawner 2025-02-23 19:19:12 +01:00
Marco
4fd31d7988 Damage actor handler 2025-02-23 18:08:57 +01:00
Marco
335f4d5430 4 way animation handler for new actors 2025-02-23 17:32:36 +01:00
Marco
0e15d2acba Test scene for new actor 2025-02-23 17:18:48 +01:00
Marco
b07a8fe60d Tutorial 2025-02-21 18:57:00 +01:00
Marco
a7f4f4eb28 Simplified actor modules 2025-02-20 18:26:53 +01:00
Marco
be52d0e081 Death and Rebirth 2025-02-20 16:12:53 +01:00
Marco
ba21b30a4d Resource provider 2025-02-20 14:09:42 +01:00
Marco
a0b5cedff9 Explosion sprites and lifetime 2025-02-20 12:17:21 +01:00
1f6c881b92 Added collision mask for navigation provider 2025-02-19 19:29:35 +01:00
Marco
5b2b11545a Title screen background and music 2025-02-19 11:06:31 +01:00
b78692f150 Navigation for Actors 2025-02-18 23:39:22 +01:00
9d302e48e6 Enemy Navigation Movement 2025-02-18 22:14:42 +01:00
Marco
388747ccb3 Better free movement 2025-02-18 18:18:13 +01:00
Marco
90d2a95fa8 Bad tank movement 2025-02-18 17:40:33 +01:00
a1bbe63b66 Actor stub 2025-02-17 21:53:05 +01:00
5452b36f32 Alert Signs 2025-02-16 16:26:05 +01:00
Marco
e9a9653c20 Bullet emitter 2025-02-14 19:35:13 +01:00
Marco
c318bd8c13 Changed casting for timemodifiers 2025-02-14 13:47:20 +01:00
Marco
ba2f6a97fc Lasers 2025-02-14 10:59:32 +01:00
1ee8f085e8 Gamemanager in bullet 2025-02-13 21:55:14 +01:00
Marco
56ac07367b Projectile Rotation 2025-02-13 18:25:55 +01:00
Marco
07f6e58ebd Bullet resource 2025-02-12 16:20:55 +01:00
Marco
76221ca7a6 Bullet data overhaul 2025-02-11 19:00:01 +01:00
f4f193af7a Weapon Sprites 2025-02-09 23:20:49 +01:00
Marco
4e6257dbe3 Time modifiers 2025-02-09 11:48:30 +01:00
Marco
019f7d7ca0 New Modifier 2025-02-09 09:37:43 +01:00
Marco
fdec052c16 Danmaku system 2025-02-05 19:41:49 +01:00
Marco
d60878c94b Turrets 2025-02-05 11:33:59 +01:00
Marco
88fd702cea Camera sprite sweep 2025-02-05 09:40:24 +01:00
Marco
da1fde4062 Camera Player Detection sweep 2025-02-04 18:17:36 +01:00
Marco
d8e1459194 Moved player detection to external script 2025-02-04 10:03:04 +01:00