|
|
b14288fdff
|
Mapping
|
2025-03-13 00:08:35 +01:00 |
|
|
|
ea7deaa774
|
Destroyable movement sensors
|
2025-03-12 23:32:33 +01:00 |
|
|
|
208ce8c533
|
Parallax beams
|
2025-03-12 18:46:17 +01:00 |
|
Marco
|
f7037fa043
|
Fixed tutorial dialogues
|
2025-03-12 15:47:48 +01:00 |
|
Marco
|
da5039176b
|
Dead fairy guard
|
2025-03-12 13:57:25 +01:00 |
|
|
|
07353e1787
|
Mapping new door and vending machine
|
2025-03-11 23:40:48 +01:00 |
|
Marco
|
17e824d9c2
|
Mapping
|
2025-03-11 18:27:44 +01:00 |
|
Marco
|
aa2de85f9a
|
Drown animation
|
2025-03-11 17:58:46 +01:00 |
|
Marco
|
9bbc631dd3
|
Changed elevator to be child of path
|
2025-03-11 16:17:29 +01:00 |
|
Marco
|
27925b5303
|
Mapping
|
2025-03-11 15:21:04 +01:00 |
|
Marco
|
c8cd4ffb1d
|
Elevator top body
|
2025-03-11 15:03:44 +01:00 |
|
Marco
|
2ec5671bc2
|
Mapping
|
2025-03-11 12:00:04 +01:00 |
|
Marco
|
b5315904f4
|
NPC Fix
|
2025-03-11 10:48:15 +01:00 |
|
|
|
96898ad1cc
|
Level 3 map
|
2025-03-11 00:15:32 +01:00 |
|
|
|
56aca7305d
|
Mapping
|
2025-03-10 23:11:29 +01:00 |
|
|
|
2ba95ee922
|
Teleport spawner tweaks
|
2025-03-10 22:37:42 +01:00 |
|
|
|
ae1ed50043
|
Wall emitters and traps
|
2025-03-10 21:47:35 +01:00 |
|
|
|
d0181a97f2
|
Mapping
|
2025-03-10 19:34:04 +01:00 |
|
|
|
4315380e74
|
Rebel base mapping
|
2025-03-10 19:16:54 +01:00 |
|
Marco
|
f8bcb81872
|
Mapping
|
2025-03-10 17:49:41 +01:00 |
|
Marco
|
7ec45b56b1
|
Directional computers
|
2025-03-10 17:33:43 +01:00 |
|
Marco
|
72ce9fb932
|
Spinning chairs
|
2025-03-10 15:49:28 +01:00 |
|
Marco
|
48c572131d
|
Updated credits
|
2025-03-10 09:41:16 +01:00 |
|
|
|
112a6e249a
|
Mapping
|
2025-03-09 22:49:13 +01:00 |
|
|
|
54d9824581
|
Interactable interface
|
2025-03-09 21:58:25 +01:00 |
|
|
|
49e58ff735
|
Intro frames
|
2025-03-09 19:25:09 +01:00 |
|
|
|
273efaef03
|
Vials and props
|
2025-03-09 15:43:17 +01:00 |
|
|
|
73c80d64ac
|
Art
|
2025-03-09 15:13:07 +01:00 |
|
|
|
cc580ef27a
|
Graphical tweaks
|
2025-03-09 11:10:23 +01:00 |
|
Marco
|
b590467258
|
Yin Yang Gun
|
2025-03-06 17:45:17 +01:00 |
|
Marco
|
8ab4546579
|
Explosions for bullets
|
2025-03-06 17:05:45 +01:00 |
|
Marco
|
25670dc243
|
Made tilemap navigation use multiple layers
|
2025-03-06 13:49:01 +01:00 |
|
Marco
|
3bb4c24a69
|
Moved tutorial props
|
2025-03-06 13:33:11 +01:00 |
|
Marco
|
3064a0a5a0
|
Player owner
|
2025-03-06 11:42:45 +01:00 |
|
Marco
|
2e0ad40f33
|
Elevators move players
|
2025-03-06 11:34:45 +01:00 |
|
Marco
|
8b378abef3
|
Moving FSM Elevator
|
2025-03-06 10:27:06 +01:00 |
|
Marco
|
07ab64a0bf
|
Visualization for ammo
|
2025-03-05 18:55:30 +01:00 |
|
Marco
|
ed6e659d23
|
Export script with path
|
2025-03-05 16:22:57 +01:00 |
|
Marco
|
648ae47147
|
Inventory tutorial
|
2025-03-05 15:58:15 +01:00 |
|
Marco
|
3019bbb88e
|
Fix tween movement
|
2025-03-05 15:38:52 +01:00 |
|
Marco
|
2205f9db91
|
Reupgraded
|
2025-03-05 13:52:14 +01:00 |
|
|
|
49cfb52d20
|
Fixed teleporters
|
2025-03-05 12:27:15 +01:00 |
|
Marco
|
f1ddee18c4
|
Fixed healing stations
|
2025-03-05 09:44:03 +01:00 |
|
|
|
d4b420052e
|
Final menu music
|
2025-03-04 21:07:25 +01:00 |
|
Marco
|
bdc310d204
|
Modules for FSM
|
2025-03-04 18:16:39 +01:00 |
|
Marco
|
5a09b7fcd1
|
New FSM
|
2025-03-04 17:50:16 +01:00 |
|
Marco
|
c0bd2f6824
|
Boss script resource
|
2025-03-04 14:49:43 +01:00 |
|
Marco
|
b7d241bf11
|
Loot Drops
|
2025-03-04 09:43:05 +01:00 |
|
|
|
9d0b399052
|
Debug tutorial
|
2025-03-03 23:38:14 +01:00 |
|
|
|
c1b498fa82
|
Lightbridge collisions
|
2025-03-03 21:15:20 +01:00 |
|