Commit graph

65 commits

Author SHA1 Message Date
Marco
6d7a23e2f3 Mapping 2025-09-23 17:42:35 +02:00
Marco
467fb5be9d Activable spawners 2025-09-22 18:19:40 +02:00
Marco
0b28127970 Mapping 2025-09-22 16:33:22 +02:00
cb87dff402 Mapping 2025-09-19 22:19:18 +02:00
Marco
b7b4e1f9c2 Mapping 2025-09-19 17:45:17 +02:00
Marco
9b85deadc4 Tank texture and mapping 2025-09-18 20:43:49 +02:00
Marco
4b65b25dcd Spawn markers in level 2025-09-18 10:52:22 +02:00
Marco
f7448eb3f5 Rotating 3D chairs 2025-09-18 09:24:22 +02:00
Marco
d3edb4de99 Elevator anticrush 2025-09-17 15:44:45 +02:00
Marco
12cbc76f79 Mapping and textures 2025-09-17 09:48:44 +02:00
Marco
f46d3ad994 Chairs and filing cabinets 2025-09-15 15:08:13 +02:00
Marco
4223045f06 Office Map 2025-09-15 08:47:43 +02:00
Marco
58bde154d7 Lab and textures 2025-09-12 18:02:12 +02:00
Marco
0bda493ec4 Concrete marble and metal textures 2025-09-12 12:26:16 +02:00
Marco
8f36db3539 New marble office Walls 2025-09-12 10:59:35 +02:00
Marco
c8bc978b39 Mapping 2025-09-11 16:20:14 +02:00
Marco
5f4b8c5b4b Upgraded func_godot to 2025.8.2 2025-09-11 15:02:08 +02:00
Marco
ecfd54f3e8 Factory 4 map 2025-09-11 14:41:00 +02:00
Marco
280af2fcfa Weapon sounds 2025-09-11 10:54:02 +02:00
Marco
bd8c8901f3 Tweaks to maps and enemies 2025-09-09 09:58:36 +02:00
Marco
08c7a9dbd1 Danmaku room in factory 3 2025-09-01 16:13:14 +02:00
Marco
3904abaa83 Added factory 3 map 2025-08-29 14:47:50 +02:00
Marco
3df9e2dd85 Mapping fixes and new tanks 2025-08-25 15:03:10 +02:00
Marco
646ca20544 Fixed hud items display 2025-08-25 08:51:47 +02:00
Marco
c68e40b8c3 Better movement handling 2025-08-14 17:50:11 +02:00
Marco
b7686411ff Bullets sparks 2025-08-06 15:31:52 +02:00
Marco
0293291315 Enemy debris 2025-08-05 16:24:21 +02:00
Marco
19b7a56798 Mapping 2025-07-22 15:35:50 +02:00
Marco
869dc16175 Retextured big tank 2025-07-10 11:17:58 +02:00
Marco
ed86ffd184 Valve and music 2025-07-09 10:41:44 +02:00
Marco
f7334c056b Door player detection 2025-07-08 14:31:12 +02:00
Marco
87438dff2b Mapping and models 2025-07-07 12:06:27 +02:00
Marco
d35af0dc2a Debug boxes 2025-07-02 10:34:14 +02:00
Marco
05576dcbe6 Changed shadows 2025-07-02 09:49:31 +02:00
Marco
cd309ca49c Relative movement pattern 2025-06-30 17:59:07 +02:00
Marco
dbf7f1a963 3D Boss scripts implementation 2025-06-30 17:28:19 +02:00
d01ab303fc Mapping 2025-06-29 10:00:45 +02:00
Marco
4e424fd526 Mapping 2025-06-28 18:41:11 +02:00
Marco
8d65b00d73 Space tutorial look 2025-06-28 17:53:03 +02:00
Marco
9d0036c436 Triggerable movable walls 2025-06-28 13:59:12 +02:00
Marco
f3edc2b433 3D Lights and shadows 2025-06-28 10:05:07 +02:00
4abf28066a typed Open trigger 2025-06-27 21:28:01 +02:00
Marco
7e76edc153 3D Cameras with sweep and animation 2025-06-27 15:06:33 +02:00
Marco
79cac3ebae Mapping and balance fixes 2025-06-26 13:17:21 +02:00
Marco
164c186201 Chest animation, alarm box entity 2025-06-24 15:00:27 +02:00
Marco
f28a3b70fd Rebel Base map 2025-06-24 13:57:18 +02:00
Marco
d6768544e8 Mapping and actor rotation 2025-06-23 11:16:58 +02:00
7772f69cd3 Enemy Damage 2025-06-21 18:54:14 +02:00
Marco
29dc9bebe0 Enemy spawning 2025-06-21 16:44:44 +02:00
Marco
ede8f2028a Enemy AI 2025-06-21 15:41:29 +02:00