Marco
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6d7a23e2f3
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Mapping
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2025-09-23 17:42:35 +02:00 |
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Marco
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467fb5be9d
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Activable spawners
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2025-09-22 18:19:40 +02:00 |
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Marco
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0b28127970
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Mapping
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2025-09-22 16:33:22 +02:00 |
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cb87dff402
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Mapping
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2025-09-19 22:19:18 +02:00 |
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Marco
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b7b4e1f9c2
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Mapping
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2025-09-19 17:45:17 +02:00 |
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Marco
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9b85deadc4
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Tank texture and mapping
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2025-09-18 20:43:49 +02:00 |
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Marco
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4b65b25dcd
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Spawn markers in level
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2025-09-18 10:52:22 +02:00 |
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Marco
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f7448eb3f5
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Rotating 3D chairs
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2025-09-18 09:24:22 +02:00 |
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Marco
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d3edb4de99
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Elevator anticrush
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2025-09-17 15:44:45 +02:00 |
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Marco
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12cbc76f79
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Mapping and textures
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2025-09-17 09:48:44 +02:00 |
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Marco
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f46d3ad994
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Chairs and filing cabinets
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2025-09-15 15:08:13 +02:00 |
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Marco
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4223045f06
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Office Map
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2025-09-15 08:47:43 +02:00 |
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Marco
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58bde154d7
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Lab and textures
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2025-09-12 18:02:12 +02:00 |
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Marco
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0bda493ec4
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Concrete marble and metal textures
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2025-09-12 12:26:16 +02:00 |
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Marco
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8f36db3539
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New marble office Walls
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2025-09-12 10:59:35 +02:00 |
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Marco
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c8bc978b39
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Mapping
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2025-09-11 16:20:14 +02:00 |
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Marco
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5f4b8c5b4b
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Upgraded func_godot to 2025.8.2
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2025-09-11 15:02:08 +02:00 |
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Marco
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ecfd54f3e8
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Factory 4 map
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2025-09-11 14:41:00 +02:00 |
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Marco
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280af2fcfa
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Weapon sounds
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2025-09-11 10:54:02 +02:00 |
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Marco
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bd8c8901f3
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Tweaks to maps and enemies
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2025-09-09 09:58:36 +02:00 |
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Marco
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08c7a9dbd1
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Danmaku room in factory 3
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2025-09-01 16:13:14 +02:00 |
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Marco
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3904abaa83
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Added factory 3 map
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2025-08-29 14:47:50 +02:00 |
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Marco
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3df9e2dd85
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Mapping fixes and new tanks
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2025-08-25 15:03:10 +02:00 |
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Marco
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646ca20544
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Fixed hud items display
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2025-08-25 08:51:47 +02:00 |
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Marco
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c68e40b8c3
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Better movement handling
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2025-08-14 17:50:11 +02:00 |
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Marco
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b7686411ff
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Bullets sparks
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2025-08-06 15:31:52 +02:00 |
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Marco
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0293291315
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Enemy debris
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2025-08-05 16:24:21 +02:00 |
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Marco
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19b7a56798
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Mapping
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2025-07-22 15:35:50 +02:00 |
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Marco
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869dc16175
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Retextured big tank
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2025-07-10 11:17:58 +02:00 |
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Marco
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ed86ffd184
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Valve and music
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2025-07-09 10:41:44 +02:00 |
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Marco
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f7334c056b
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Door player detection
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2025-07-08 14:31:12 +02:00 |
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Marco
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87438dff2b
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Mapping and models
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2025-07-07 12:06:27 +02:00 |
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Marco
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d35af0dc2a
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Debug boxes
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2025-07-02 10:34:14 +02:00 |
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Marco
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05576dcbe6
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Changed shadows
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2025-07-02 09:49:31 +02:00 |
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Marco
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cd309ca49c
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Relative movement pattern
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2025-06-30 17:59:07 +02:00 |
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Marco
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dbf7f1a963
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3D Boss scripts implementation
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2025-06-30 17:28:19 +02:00 |
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d01ab303fc
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Mapping
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2025-06-29 10:00:45 +02:00 |
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Marco
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4e424fd526
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Mapping
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2025-06-28 18:41:11 +02:00 |
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Marco
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8d65b00d73
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Space tutorial look
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2025-06-28 17:53:03 +02:00 |
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Marco
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9d0036c436
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Triggerable movable walls
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2025-06-28 13:59:12 +02:00 |
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Marco
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f3edc2b433
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3D Lights and shadows
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2025-06-28 10:05:07 +02:00 |
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4abf28066a
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typed Open trigger
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2025-06-27 21:28:01 +02:00 |
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Marco
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7e76edc153
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3D Cameras with sweep and animation
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2025-06-27 15:06:33 +02:00 |
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Marco
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79cac3ebae
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Mapping and balance fixes
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2025-06-26 13:17:21 +02:00 |
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Marco
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164c186201
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Chest animation, alarm box entity
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2025-06-24 15:00:27 +02:00 |
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Marco
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f28a3b70fd
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Rebel Base map
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2025-06-24 13:57:18 +02:00 |
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Marco
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d6768544e8
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Mapping and actor rotation
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2025-06-23 11:16:58 +02:00 |
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7772f69cd3
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Enemy Damage
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2025-06-21 18:54:14 +02:00 |
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Marco
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29dc9bebe0
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Enemy spawning
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2025-06-21 16:44:44 +02:00 |
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Marco
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ede8f2028a
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Enemy AI
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2025-06-21 15:41:29 +02:00 |
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