Mapping and actor rotation

This commit is contained in:
Marco 2025-06-23 11:16:58 +02:00
commit d6768544e8
5 changed files with 1510 additions and 1183 deletions

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@ -500,4 +500,4 @@ CameraOffset = Vector3(8, 12, 8)
TargetPath = NodePath("../CameraTarget")
[node name="TestLevel2" parent="." instance=ExtResource("18_e2nai")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 69.0028, 0, -23.3622)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 93.4519, 0, -38.2113)