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Mapping fixes and new tanks
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parent
808f3cec9c
commit
3df9e2dd85
46 changed files with 1701 additions and 1281 deletions
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@ -3,7 +3,7 @@
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[ext_resource type="Script" uid="uid://ba0tf7ihw4hpp" path="res://Scripts/Misc/CameraController3D.cs" id="1_g4gcm"]
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[ext_resource type="Script" uid="uid://b8g8mflgsr5dc" path="res://Scripts/GameController.cs" id="1_joeuf"]
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[ext_resource type="PackedScene" uid="uid://dkwi1hu1bixoe" path="res://Scenes/HUD/HUD.tscn" id="2_itd0i"]
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[ext_resource type="Resource" uid="uid://bq2o78engsuyt" path="res://Resources/Maps/IsoMapTest2.tres" id="2_l7bgk"]
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[ext_resource type="Resource" uid="uid://bq2o78engsuyt" path="res://Resources/Maps/3D/IsoMapTest2.tres" id="2_l7bgk"]
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[ext_resource type="Script" uid="uid://c5nxsq3tyxcx6" path="res://Scripts/InventoryManager.cs" id="3_itd0i"]
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[ext_resource type="Script" uid="uid://cnkipcolyj61w" path="res://Scripts/AlarmManager.cs" id="6_w4wji"]
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[ext_resource type="AudioStream" uid="uid://blohh20jktoyo" path="res://SFX/270641__phantastonia__alarm2.wav" id="7_5vm3d"]
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@ -1,7 +1,7 @@
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[gd_scene load_steps=16 format=3 uid="uid://dorx2l3svs58g"]
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[ext_resource type="Script" uid="uid://b8g8mflgsr5dc" path="res://Scripts/GameController.cs" id="1_jexas"]
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[ext_resource type="Resource" uid="uid://bq2o78engsuyt" path="res://Resources/Maps/IsoMapTest2.tres" id="2_21h4j"]
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[ext_resource type="Resource" uid="uid://b32mqmglcdo64" path="res://Resources/Maps/3D/Tutorial_3D.tres" id="2_b1fwp"]
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[ext_resource type="PackedScene" uid="uid://rimplblbptcd" path="res://Scenes/Actors/IsoPlayer_FSM.tscn" id="3_gvqvx"]
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[ext_resource type="PackedScene" uid="uid://dkwi1hu1bixoe" path="res://Scenes/HUD/HUD.tscn" id="4_dhiwy"]
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[ext_resource type="Script" uid="uid://c5nxsq3tyxcx6" path="res://Scripts/InventoryManager.cs" id="5_nv8if"]
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@ -29,7 +29,7 @@ sky = SubResource("Sky_yt8i6")
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[node name="GameController" type="Node" parent="." node_paths=PackedStringArray("_cameraTarget", "PlayerParentNode")]
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script = ExtResource("1_jexas")
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_cameraTarget = NodePath("../CameraTarget")
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MapResource = ExtResource("2_21h4j")
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MapResource = ExtResource("2_b1fwp")
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PlayerTemplate = ExtResource("3_gvqvx")
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SpawnMarkers = Dictionary[int, NodePath]({
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0: NodePath("../StartPosition")
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