|
|
7b24e47739
|
Redesigned bullet emitters
|
2025-03-14 23:04:59 +01:00 |
|
Marco
|
fb56d76bb2
|
Ofuda gun test
|
2025-03-14 16:49:36 +01:00 |
|
Marco
|
30aa34c105
|
Fixed scaling
|
2025-03-14 11:10:16 +01:00 |
|
|
|
d25696425b
|
FPS counter
|
2025-03-14 00:04:15 +01:00 |
|
|
|
cc684d6d44
|
Mapping
|
2025-03-13 21:27:07 +01:00 |
|
|
|
87645f2617
|
Boxswitch with state
|
2025-03-13 21:11:53 +01:00 |
|
Marco
|
036a36a80f
|
Mapping
|
2025-03-13 16:59:16 +01:00 |
|
Marco
|
dffbf55d2d
|
Mouse commands
|
2025-03-13 14:38:43 +01:00 |
|
Marco
|
6d7282f5cb
|
Tabbed inventory
|
2025-03-13 13:29:13 +01:00 |
|
Marco
|
c81a92679b
|
Pipe junction
|
2025-03-13 10:07:37 +01:00 |
|
Marco
|
8134184457
|
Added bottom of walls
|
2025-03-13 10:02:37 +01:00 |
|
Marco
|
4e25d03dda
|
Tanks
|
2025-03-13 09:58:54 +01:00 |
|
|
|
80e0eda977
|
Destroyable chests
|
2025-03-12 22:01:45 +01:00 |
|
|
|
f1f542efc4
|
Hid beams
|
2025-03-12 20:48:38 +01:00 |
|
|
|
208ce8c533
|
Parallax beams
|
2025-03-12 18:46:17 +01:00 |
|
Marco
|
5c7541e1dc
|
Added linux export
|
2025-03-12 14:29:22 +01:00 |
|
Marco
|
da5039176b
|
Dead fairy guard
|
2025-03-12 13:57:25 +01:00 |
|
|
|
07353e1787
|
Mapping new door and vending machine
|
2025-03-11 23:40:48 +01:00 |
|
|
|
42b51d93dd
|
mapping
|
2025-03-11 21:38:53 +01:00 |
|
Marco
|
aa2de85f9a
|
Drown animation
|
2025-03-11 17:58:46 +01:00 |
|
Marco
|
be88896252
|
Mapping
|
2025-03-11 16:45:19 +01:00 |
|
Marco
|
e37f5a0f7a
|
Alarm box rework
|
2025-03-11 16:41:07 +01:00 |
|
Marco
|
9bbc631dd3
|
Changed elevator to be child of path
|
2025-03-11 16:17:29 +01:00 |
|
|
|
d0181a97f2
|
Mapping
|
2025-03-10 19:34:04 +01:00 |
|
|
|
4315380e74
|
Rebel base mapping
|
2025-03-10 19:16:54 +01:00 |
|
Marco
|
7ec45b56b1
|
Directional computers
|
2025-03-10 17:33:43 +01:00 |
|
Marco
|
72ce9fb932
|
Spinning chairs
|
2025-03-10 15:49:28 +01:00 |
|
Marco
|
48c572131d
|
Updated credits
|
2025-03-10 09:41:16 +01:00 |
|
|
|
273efaef03
|
Vials and props
|
2025-03-09 15:43:17 +01:00 |
|
|
|
cc580ef27a
|
Graphical tweaks
|
2025-03-09 11:10:23 +01:00 |
|
|
|
d77fc7bf33
|
Updated weapon sprites
|
2025-03-07 14:38:43 +01:00 |
|
|
|
2e01cd19e2
|
Cheat gun recolor
|
2025-03-06 21:24:02 +01:00 |
|
|
|
dfe936461e
|
graphics and ammo counting
|
2025-03-06 21:16:04 +01:00 |
|
Marco
|
b590467258
|
Yin Yang Gun
|
2025-03-06 17:45:17 +01:00 |
|
Marco
|
8ab4546579
|
Explosions for bullets
|
2025-03-06 17:05:45 +01:00 |
|
Marco
|
8e784be1aa
|
Z indexs
|
2025-03-06 15:56:58 +01:00 |
|
Marco
|
0438ed4a04
|
Item Notifications
|
2025-03-06 15:03:14 +01:00 |
|
Marco
|
fc35baeaba
|
Mapping tweaks
|
2025-03-06 14:02:22 +01:00 |
|
Marco
|
172325bdb7
|
Hidden switch
|
2025-03-06 14:01:01 +01:00 |
|
Marco
|
25670dc243
|
Made tilemap navigation use multiple layers
|
2025-03-06 13:49:01 +01:00 |
|
Marco
|
fa49fe2ce9
|
Level 1 redesign
|
2025-03-06 13:38:15 +01:00 |
|
Marco
|
2e0ad40f33
|
Elevators move players
|
2025-03-06 11:34:45 +01:00 |
|
Marco
|
8b378abef3
|
Moving FSM Elevator
|
2025-03-06 10:27:06 +01:00 |
|
Marco
|
07ab64a0bf
|
Visualization for ammo
|
2025-03-05 18:55:30 +01:00 |
|
Marco
|
ed6e659d23
|
Export script with path
|
2025-03-05 16:22:57 +01:00 |
|
Marco
|
730aa575ed
|
Level 1 completable
|
2025-03-05 16:12:28 +01:00 |
|
Marco
|
c8d2094233
|
Moved start trigger
|
2025-03-05 15:58:29 +01:00 |
|
Marco
|
3019bbb88e
|
Fix tween movement
|
2025-03-05 15:38:52 +01:00 |
|
|
|
49cfb52d20
|
Fixed teleporters
|
2025-03-05 12:27:15 +01:00 |
|
Marco
|
c2c2dc72b7
|
Teleporter sprite
|
2025-03-05 09:56:09 +01:00 |
|