Commit graph

23 commits

Author SHA1 Message Date
Marco
054c0998ad Map Triggers 2025-06-18 11:33:27 +02:00
Marco
c37278075d Now boss FSM Actor movement 2025-05-16 17:38:02 +02:00
Marco
01e61cb685 Map Bugfixes 2025-05-09 10:00:33 +02:00
Marco
35254935e4 State persistance between scenes 2025-03-24 16:56:35 +01:00
Marco
dc8777c3d9 Spellcard test map 2025-03-24 10:26:13 +01:00
d927886380 Bugfixes 2025-03-22 17:47:24 +01:00
4261009c33 Scriptable bullet emitter 2025-03-15 11:44:30 +01:00
54d9824581 Interactable interface 2025-03-09 21:58:25 +01:00
08cc298a81 Boss Animation 2025-03-06 22:09:11 +01:00
Marco
b0d5edc84e Moved boss data to resource 2025-03-04 15:00:39 +01:00
Marco
c0bd2f6824 Boss script resource 2025-03-04 14:49:43 +01:00
Marco
cd43b3361d Intro with new animator 2025-02-25 14:06:41 +01:00
Marco
efd6283487 Mapping 2025-02-14 13:27:30 +01:00
Marco
95979bd3b8 Fix for phase switch animation 2025-02-14 09:33:10 +01:00
bfdb71dd84 Patterns 2025-02-13 22:28:34 +01:00
Marco
a430554e27 Patterns tweaks 2025-02-13 11:59:51 +01:00
Marco
4be64cf7ec Boss HUD 2025-02-13 11:15:06 +01:00
Marco
b4fdb9c9e3 Boss phase animations 2025-02-12 18:16:16 +01:00
Marco
f873cba98b Converted doors and dialogue starters to area2d 2025-02-07 10:01:07 +01:00
Marco
def0f40007 Autotiles for fences 2025-02-07 09:36:45 +01:00
Marco
7db0e8f5b6 Teleporters 2025-02-06 17:57:06 +01:00
Marco
1fa77f0c03 Dialogue System 2025-02-06 11:36:21 +01:00
Marco
fdec052c16 Danmaku system 2025-02-05 19:41:49 +01:00