Commit graph

315 commits

Author SHA1 Message Date
4226891235 Dialogic textbox 2025-03-17 21:52:41 +01:00
d0ea8de0f3 New sprites 2025-03-17 19:34:11 +01:00
Marco
c75d9d226f Volume Sliders 2025-03-17 11:43:11 +01:00
Marco
bc2c3de525 Mouse cursor 2025-03-17 09:57:23 +01:00
408e3b034d Resources update 2025-03-16 10:20:15 +01:00
029128c8b8 Remade resource script system 2025-03-15 17:17:30 +01:00
4261009c33 Scriptable bullet emitter 2025-03-15 11:44:30 +01:00
7b24e47739 Redesigned bullet emitters 2025-03-14 23:04:59 +01:00
Marco
fb56d76bb2 Ofuda gun test 2025-03-14 16:49:36 +01:00
Marco
362ea29852 Conveyor belts 2025-03-14 15:13:00 +01:00
Marco
30aa34c105 Fixed scaling 2025-03-14 11:10:16 +01:00
d25696425b FPS counter 2025-03-14 00:04:15 +01:00
43fba81d3d Mapping 2025-03-13 21:19:45 +01:00
87645f2617 Boxswitch with state 2025-03-13 21:11:53 +01:00
Marco
7b6a43455d Moved rebel base back where it belongs 2025-03-13 15:01:35 +01:00
Marco
6d7282f5cb Tabbed inventory 2025-03-13 13:29:13 +01:00
Marco
4e25d03dda Tanks 2025-03-13 09:58:54 +01:00
b14288fdff Mapping 2025-03-13 00:08:35 +01:00
ea7deaa774 Destroyable movement sensors 2025-03-12 23:32:33 +01:00
208ce8c533 Parallax beams 2025-03-12 18:46:17 +01:00
Marco
f7037fa043 Fixed tutorial dialogues 2025-03-12 15:47:48 +01:00
Marco
da5039176b Dead fairy guard 2025-03-12 13:57:25 +01:00
07353e1787 Mapping new door and vending machine 2025-03-11 23:40:48 +01:00
Marco
17e824d9c2 Mapping 2025-03-11 18:27:44 +01:00
Marco
aa2de85f9a Drown animation 2025-03-11 17:58:46 +01:00
Marco
9bbc631dd3 Changed elevator to be child of path 2025-03-11 16:17:29 +01:00
Marco
27925b5303 Mapping 2025-03-11 15:21:04 +01:00
Marco
c8cd4ffb1d Elevator top body 2025-03-11 15:03:44 +01:00
Marco
2ec5671bc2 Mapping 2025-03-11 12:00:04 +01:00
Marco
b5315904f4 NPC Fix 2025-03-11 10:48:15 +01:00
96898ad1cc Level 3 map 2025-03-11 00:15:32 +01:00
56aca7305d Mapping 2025-03-10 23:11:29 +01:00
2ba95ee922 Teleport spawner tweaks 2025-03-10 22:37:42 +01:00
ae1ed50043 Wall emitters and traps 2025-03-10 21:47:35 +01:00
d0181a97f2 Mapping 2025-03-10 19:34:04 +01:00
4315380e74 Rebel base mapping 2025-03-10 19:16:54 +01:00
Marco
f8bcb81872 Mapping 2025-03-10 17:49:41 +01:00
Marco
7ec45b56b1 Directional computers 2025-03-10 17:33:43 +01:00
Marco
72ce9fb932 Spinning chairs 2025-03-10 15:49:28 +01:00
Marco
48c572131d Updated credits 2025-03-10 09:41:16 +01:00
112a6e249a Mapping 2025-03-09 22:49:13 +01:00
54d9824581 Interactable interface 2025-03-09 21:58:25 +01:00
49e58ff735 Intro frames 2025-03-09 19:25:09 +01:00
273efaef03 Vials and props 2025-03-09 15:43:17 +01:00
73c80d64ac Art 2025-03-09 15:13:07 +01:00
cc580ef27a Graphical tweaks 2025-03-09 11:10:23 +01:00
Marco
b590467258 Yin Yang Gun 2025-03-06 17:45:17 +01:00
Marco
8ab4546579 Explosions for bullets 2025-03-06 17:05:45 +01:00
Marco
25670dc243 Made tilemap navigation use multiple layers 2025-03-06 13:49:01 +01:00
Marco
3bb4c24a69 Moved tutorial props 2025-03-06 13:33:11 +01:00