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4226891235
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Dialogic textbox
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2025-03-17 21:52:41 +01:00 |
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d0ea8de0f3
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New sprites
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2025-03-17 19:34:11 +01:00 |
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Marco
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c75d9d226f
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Volume Sliders
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2025-03-17 11:43:11 +01:00 |
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Marco
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bc2c3de525
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Mouse cursor
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2025-03-17 09:57:23 +01:00 |
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408e3b034d
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Resources update
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2025-03-16 10:20:15 +01:00 |
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029128c8b8
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Remade resource script system
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2025-03-15 17:17:30 +01:00 |
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4261009c33
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Scriptable bullet emitter
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2025-03-15 11:44:30 +01:00 |
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7b24e47739
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Redesigned bullet emitters
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2025-03-14 23:04:59 +01:00 |
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Marco
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fb56d76bb2
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Ofuda gun test
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2025-03-14 16:49:36 +01:00 |
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Marco
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362ea29852
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Conveyor belts
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2025-03-14 15:13:00 +01:00 |
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Marco
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30aa34c105
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Fixed scaling
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2025-03-14 11:10:16 +01:00 |
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d25696425b
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FPS counter
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2025-03-14 00:04:15 +01:00 |
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43fba81d3d
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Mapping
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2025-03-13 21:19:45 +01:00 |
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87645f2617
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Boxswitch with state
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2025-03-13 21:11:53 +01:00 |
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Marco
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7b6a43455d
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Moved rebel base back where it belongs
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2025-03-13 15:01:35 +01:00 |
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Marco
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6d7282f5cb
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Tabbed inventory
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2025-03-13 13:29:13 +01:00 |
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Marco
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4e25d03dda
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Tanks
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2025-03-13 09:58:54 +01:00 |
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b14288fdff
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Mapping
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2025-03-13 00:08:35 +01:00 |
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ea7deaa774
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Destroyable movement sensors
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2025-03-12 23:32:33 +01:00 |
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208ce8c533
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Parallax beams
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2025-03-12 18:46:17 +01:00 |
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Marco
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f7037fa043
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Fixed tutorial dialogues
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2025-03-12 15:47:48 +01:00 |
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Marco
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da5039176b
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Dead fairy guard
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2025-03-12 13:57:25 +01:00 |
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07353e1787
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Mapping new door and vending machine
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2025-03-11 23:40:48 +01:00 |
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Marco
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17e824d9c2
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Mapping
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2025-03-11 18:27:44 +01:00 |
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Marco
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aa2de85f9a
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Drown animation
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2025-03-11 17:58:46 +01:00 |
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Marco
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9bbc631dd3
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Changed elevator to be child of path
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2025-03-11 16:17:29 +01:00 |
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Marco
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27925b5303
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Mapping
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2025-03-11 15:21:04 +01:00 |
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Marco
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c8cd4ffb1d
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Elevator top body
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2025-03-11 15:03:44 +01:00 |
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Marco
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2ec5671bc2
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Mapping
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2025-03-11 12:00:04 +01:00 |
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Marco
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b5315904f4
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NPC Fix
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2025-03-11 10:48:15 +01:00 |
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96898ad1cc
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Level 3 map
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2025-03-11 00:15:32 +01:00 |
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56aca7305d
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Mapping
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2025-03-10 23:11:29 +01:00 |
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2ba95ee922
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Teleport spawner tweaks
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2025-03-10 22:37:42 +01:00 |
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ae1ed50043
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Wall emitters and traps
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2025-03-10 21:47:35 +01:00 |
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d0181a97f2
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Mapping
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2025-03-10 19:34:04 +01:00 |
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4315380e74
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Rebel base mapping
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2025-03-10 19:16:54 +01:00 |
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Marco
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f8bcb81872
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Mapping
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2025-03-10 17:49:41 +01:00 |
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Marco
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7ec45b56b1
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Directional computers
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2025-03-10 17:33:43 +01:00 |
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Marco
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72ce9fb932
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Spinning chairs
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2025-03-10 15:49:28 +01:00 |
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Marco
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48c572131d
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Updated credits
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2025-03-10 09:41:16 +01:00 |
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112a6e249a
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Mapping
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2025-03-09 22:49:13 +01:00 |
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54d9824581
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Interactable interface
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2025-03-09 21:58:25 +01:00 |
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49e58ff735
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Intro frames
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2025-03-09 19:25:09 +01:00 |
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273efaef03
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Vials and props
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2025-03-09 15:43:17 +01:00 |
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73c80d64ac
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Art
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2025-03-09 15:13:07 +01:00 |
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cc580ef27a
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Graphical tweaks
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2025-03-09 11:10:23 +01:00 |
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Marco
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b590467258
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Yin Yang Gun
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2025-03-06 17:45:17 +01:00 |
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Marco
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8ab4546579
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Explosions for bullets
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2025-03-06 17:05:45 +01:00 |
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Marco
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25670dc243
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Made tilemap navigation use multiple layers
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2025-03-06 13:49:01 +01:00 |
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Marco
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3bb4c24a69
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Moved tutorial props
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2025-03-06 13:33:11 +01:00 |
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