Marco
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4fc136e5d7
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Elevators
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2025-06-12 16:26:11 +02:00 |
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Marco
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929d993f99
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Custom func_godot entities
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2025-06-12 11:50:22 +02:00 |
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Marco
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ed656f00bb
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Isometric implementation
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2025-06-10 16:33:43 +02:00 |
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Marco
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1434f7aa6d
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Isometric test
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2025-06-09 18:57:53 +02:00 |
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Marco
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fa3805ecfe
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Bullets pooling
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2025-06-08 16:33:38 +02:00 |
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Marco
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6aad69d5df
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Level 1 cleanup
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2025-06-05 15:17:40 +02:00 |
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Marco
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d99c773641
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Generic enemies
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2025-06-03 10:11:09 +02:00 |
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Marco
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762666242e
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Reimu actor
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2025-06-02 08:39:02 +02:00 |
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Marco
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5067605316
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Hacking minigame scene
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2025-05-29 11:28:51 +02:00 |
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Marco
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46c433e5f7
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Separated ammo and notifications from hud
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2025-05-15 20:29:02 +02:00 |
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Marco
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d644cece7f
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Resources Update
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2025-05-13 11:23:05 +02:00 |
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Marco
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e4d7a9159f
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Movement for nodes patterns
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2025-05-09 17:06:45 +02:00 |
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Marco
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36df2274c0
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Autonomous bullet life system
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2025-05-09 16:14:51 +02:00 |
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Marco
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aab69fb609
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Added offsets and remade modifiers system
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2025-05-09 11:46:58 +02:00 |
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Marco
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9548688850
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Replaced most cameras in levels with a scene
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2025-05-07 11:58:08 +02:00 |
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Marco
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86f7459837
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New navigation
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2025-04-09 11:43:44 +02:00 |
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Marco
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a861c331da
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Automatic tile avoidance
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2025-03-25 13:51:35 +01:00 |
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Marco
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a01ed821b7
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Navigation obstacles
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2025-03-25 10:54:19 +01:00 |
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3885af7ecc
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Remapped map transitions
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2025-03-24 19:27:37 +01:00 |
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Marco
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e86dda79b7
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Fairy Special Force
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2025-03-24 14:11:51 +01:00 |
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Marco
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c3bbc90b50
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Reimport
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2025-03-24 09:41:41 +01:00 |
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a18dc11eb3
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Selector position fix
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2025-03-23 17:08:04 +01:00 |
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0f431b5343
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Move player to the middle of the elevator
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2025-03-23 16:46:21 +01:00 |
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95837b75fe
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Enemies drop items with speed
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2025-03-23 16:39:47 +01:00 |
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c276e1bd78
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Tilemap fixes
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2025-03-23 12:40:40 +01:00 |
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bb4cccd51c
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Model mapping
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2025-03-23 11:21:39 +01:00 |
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39183aa83f
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Improvements
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2025-03-22 15:37:37 +01:00 |
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db50df369f
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Delay npc initialization
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2025-03-22 13:16:29 +01:00 |
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d1d3a3fdd5
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Nuclear gun and 3D tests
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2025-03-22 00:33:24 +01:00 |
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Marco
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0aad79a0f8
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Controllable enemies
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2025-03-21 17:52:01 +01:00 |
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Marco
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cf4b11d157
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Loot drops provider
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2025-03-21 16:05:44 +01:00 |
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Marco
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cc85cd4b54
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Enemy FSM death
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2025-03-21 15:33:37 +01:00 |
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Marco
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dd3d427ac3
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Enemy alarm response
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2025-03-21 11:44:08 +01:00 |
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Marco
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f2bdec7ad7
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Enemy AI
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2025-03-21 10:30:44 +01:00 |
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Marco
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ef6c240e8e
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Enemy state machine
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2025-03-20 18:22:40 +01:00 |
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Marco
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a7c20d9f92
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Briefing dialogue
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2025-03-19 17:44:15 +01:00 |
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Marco
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0b1ea343dc
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Custom module
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2025-03-19 15:56:18 +01:00 |
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Marco
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533912ba02
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Bullet overrides
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2025-03-18 14:58:18 +01:00 |
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Marco
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5dec57e711
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Health and shield extensions for player
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2025-03-18 11:57:15 +01:00 |
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Marco
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62a77f5f78
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UI Design
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2025-03-18 11:16:03 +01:00 |
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4226891235
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Dialogic textbox
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2025-03-17 21:52:41 +01:00 |
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d0ea8de0f3
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New sprites
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2025-03-17 19:34:11 +01:00 |
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Marco
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c75d9d226f
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Volume Sliders
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2025-03-17 11:43:11 +01:00 |
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Marco
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bc2c3de525
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Mouse cursor
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2025-03-17 09:57:23 +01:00 |
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408e3b034d
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Resources update
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2025-03-16 10:20:15 +01:00 |
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029128c8b8
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Remade resource script system
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2025-03-15 17:17:30 +01:00 |
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4261009c33
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Scriptable bullet emitter
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2025-03-15 11:44:30 +01:00 |
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Marco
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fb56d76bb2
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Ofuda gun test
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2025-03-14 16:49:36 +01:00 |
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Marco
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362ea29852
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Conveyor belts
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2025-03-14 15:13:00 +01:00 |
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Marco
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30aa34c105
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Fixed scaling
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2025-03-14 11:10:16 +01:00 |
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