Commit graph

27 commits

Author SHA1 Message Date
63ad349b42 Fixed garbled shader sprite on player 2026-02-28 10:38:39 +01:00
18683c0680 Add enemy creation and viewer functionality with filtering options 2026-02-26 21:58:48 +01:00
d16f9b3b9d Upgrade to godot 4.6 2026-01-31 08:38:43 +01:00
Marco
265f5ecfca Rebalances and new fairy 2025-09-29 14:00:18 +02:00
Marco
e356c593eb Restored cirno walk 2025-09-25 16:59:58 +02:00
Marco
3b5edf04ef Restored cirno walk 2025-09-25 16:42:49 +02:00
Marco
f46d3ad994 Chairs and filing cabinets 2025-09-15 15:08:13 +02:00
Marco
0a7b1614a9 Made selector 3D 2025-08-07 15:09:02 +02:00
Marco
0293291315 Enemy debris 2025-08-05 16:24:21 +02:00
Marco
29dc9bebe0 Enemy spawning 2025-06-21 16:44:44 +02:00
Marco
bc67da05e6 Reimu sprites 2025-06-06 09:56:19 +02:00
Marco
98af0dc1ea Made Cirno float 2025-05-05 15:44:31 +02:00
Marco
d5eda3c7b4 Basic boss patterns 2025-04-29 16:10:17 +02:00
Marco
8b28805cbd Grazing for shields 2025-04-01 15:46:25 +02:00
0d90fd1c0c Explosions 2025-03-29 16:28:24 +01:00
8eb462fb27 Made cirno animations faster 2025-03-25 19:15:04 +01:00
Marco
0aad79a0f8 Controllable enemies 2025-03-21 17:52:01 +01:00
Marco
da5039176b Dead fairy guard 2025-03-12 13:57:25 +01:00
Marco
aa2de85f9a Drown animation 2025-03-11 17:58:46 +01:00
Marco
dd9c666995 Camera fix and broken 2025-03-02 18:07:13 +01:00
af46098aca FSM Test 2025-02-28 13:50:52 +01:00
ce4df42890 New Fairies 2025-02-23 21:08:52 +01:00
Marco
335f4d5430 4 way animation handler for new actors 2025-02-23 17:32:36 +01:00
Marco
50c111ee28 Teleporter animation 2025-02-07 15:43:02 +01:00
Marco
88fd702cea Camera sprite sweep 2025-02-05 09:40:24 +01:00
Marco
60dad2d002 Alarm box 2025-02-04 13:22:05 +01:00
Marco
13c4489017 Item HUD management 2025-01-31 13:03:38 +01:00