cirnogodot/Scripts/Components/FSM
2025-06-30 17:28:19 +02:00
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3DPlayer Debug moonjump and cirno's height adjustment 2025-06-29 12:50:13 +02:00
Boss 3D Boss scripts implementation 2025-06-30 17:28:19 +02:00
Door New FSM 2025-03-04 17:50:16 +01:00
Elevator Map Triggers 2025-06-18 11:33:27 +02:00
Enemy Enemy Gravity 2025-06-29 18:09:13 +02:00
Player Game state manager and restored inventory 2025-06-25 15:36:50 +02:00
ActorStateMachine.cs FSM Test 2025-02-28 13:50:52 +01:00
ActorStateMachine.cs.uid FSM Test 2025-02-25 15:55:19 +01:00
BaseState.cs Player movement and camera 2025-06-11 15:28:26 +02:00
BaseState.cs.uid New FSM 2025-03-04 17:50:16 +01:00
EnemyFSMState.cs Enemy state machine 2025-03-20 18:22:40 +01:00
EnemyFSMState.cs.uid session settings 2025-02-27 08:37:55 +01:00
EnemyIdle.cs.uid Ability for enemies to shoot when controlled 2025-02-25 17:29:24 +01:00
FSMStateModule.cs FSM 2025-02-26 11:04:16 +01:00
FSMStateModule.cs.uid session settings 2025-02-27 08:37:55 +01:00
IFSMStorage.cs Dropping and picking up 2025-03-28 19:47:10 +01:00
IFSMStorage.cs.uid Wall Turret 2025-03-28 23:07:39 +01:00
IModule.cs Spider bomb in FSM 2025-03-08 11:33:26 +01:00
IModule.cs.uid Final menu music 2025-03-04 21:07:25 +01:00
IsoStateMachineBase.cs Enemy blinking 2025-06-26 14:03:36 +02:00
IsoStateMachineBase.cs.uid Isometric implementation 2025-06-10 16:33:43 +02:00
IState.cs Modules for FSM 2025-03-04 18:16:39 +01:00
IState.cs.uid Final menu music 2025-03-04 21:07:25 +01:00
IStateMachine.cs Enemy blinking 2025-06-26 14:03:36 +02:00
IStateMachine.cs.uid Final menu music 2025-03-04 21:07:25 +01:00
ModuleBase.cs Isometric implementation 2025-06-10 16:33:43 +02:00
ModuleBase.cs.uid New FSM 2025-03-04 17:50:16 +01:00
NewPlayerStateMachine.cs New FSM 2025-03-04 17:50:16 +01:00
NewPlayerStateMachine.cs.uid New FSM 2025-03-04 17:50:16 +01:00
NodeClassTest.cs New FSM 2025-03-04 17:50:16 +01:00
NodeClassTest.cs.uid New FSM 2025-03-04 17:50:16 +01:00
PlayerArea2DModule.cs Spider bomb in FSM 2025-03-08 11:33:26 +01:00
PlayerArea2DModule.cs.uid Fixed teleporters 2025-03-05 12:27:15 +01:00
PlayerFSMProxy.cs Fixed teleporters 2025-03-05 12:27:15 +01:00
PlayerFSMProxy.cs.uid Fixed teleporters 2025-03-05 12:27:15 +01:00
PlayerFSMState.cs FSM Test 2025-02-28 13:50:52 +01:00
PlayerFSMState.cs.uid session settings 2025-02-27 08:37:55 +01:00
PlayerStateMachine.cs Energy weapons 2025-05-02 13:10:38 +02:00
PlayerStateMachine.cs.uid Moved weapon equipment logic to submodule 2025-02-28 18:27:56 +01:00
State.cs FSM Test 2025-02-28 13:50:52 +01:00
State.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
StateMachineBase.cs Enemy blinking 2025-06-26 14:03:36 +02:00
StateMachineBase.cs.uid New FSM 2025-03-04 17:50:16 +01:00
TestModule.cs Spider bomb in FSM 2025-03-08 11:33:26 +01:00
TestModule.cs.uid Modules for FSM 2025-03-04 18:16:39 +01:00