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Activables
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Bullet emitter
|
2025-02-14 19:35:13 +01:00 |
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Actors
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Mapping
|
2025-02-14 13:27:30 +01:00 |
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AttackPatterns
|
Moved modifiers code to resource
|
2025-02-14 16:18:33 +01:00 |
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Components
|
Bullet emitter
|
2025-02-14 19:35:13 +01:00 |
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Interactables
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Marisa bullets
|
2025-02-15 14:33:44 +01:00 |
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Resources
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Cheat Gun
|
2025-02-15 17:51:06 +01:00 |
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UI
|
Boss HUD
|
2025-02-13 11:15:06 +01:00 |
|
Weapons
|
Moved modifiers code to resource
|
2025-02-14 16:18:33 +01:00 |
|
AlarmManager.cs
|
Alarm box
|
2025-02-04 13:22:05 +01:00 |
|
Bullet.cs
|
Cheat Gun
|
2025-02-15 17:51:06 +01:00 |
|
Chest.cs
|
UI Inventory management
|
2025-02-10 17:29:14 +01:00 |
|
debug_stats.gd
|
Debug stats and nonfunctional bursts
|
2024-11-11 15:41:34 +01:00 |
|
DebugStats.cs
|
Debug stats and nonfunctional bursts
|
2024-11-11 15:41:34 +01:00 |
|
Door.cs
|
Bullet emitter
|
2025-02-14 19:35:13 +01:00 |
|
Enemy.cs
|
Mapping
|
2025-02-14 13:27:30 +01:00 |
|
GameManager.cs
|
Cheat Gun
|
2025-02-15 17:51:06 +01:00 |
|
Hud.cs
|
Boss phase animations
|
2025-02-12 18:16:16 +01:00 |
|
IActivable.cs
|
Teleporters
|
2025-02-06 17:57:06 +01:00 |
|
IDestructible.cs
|
Cheat Gun
|
2025-02-15 17:51:06 +01:00 |
|
InventoryManager.cs
|
Ammo UI system
|
2025-02-11 11:50:45 +01:00 |
|
ItemTypes.cs
|
Ammo UI system
|
2025-02-11 11:50:45 +01:00 |
|
MainMenu.cs
|
Debug addon and removed old scaling
|
2024-11-13 17:23:32 +01:00 |
|
Pickupper.cs
|
UI Inventory management
|
2025-02-10 17:29:14 +01:00 |
|
PlayerMovement.cs
|
Cheat Gun
|
2025-02-15 17:51:06 +01:00 |
|
Selector.cs
|
Automatic box deselection
|
2025-01-30 17:43:39 +01:00 |
|
TilemapAvoidance.cs
|
Removed broken avoidance
|
2025-01-31 17:43:17 +01:00 |
|
Tools.cs
|
Gamemanager in bullet
|
2025-02-13 21:55:14 +01:00 |
|
Weapon.cs
|
Gamemanager in bullet
|
2025-02-13 21:55:14 +01:00 |