cirnogodot/Scripts/Components/FSM/Player
2025-04-01 11:23:37 +02:00
..
Active.cs Directional spider bomb 2025-03-15 17:56:55 +01:00
Active.cs.uid Moved weapon equipment logic to submodule 2025-02-28 18:27:56 +01:00
AutoPickupModule.cs Dropping and picking up 2025-03-28 19:47:10 +01:00
AutoPickupModule.cs.uid Dropping and picking up 2025-03-28 19:47:10 +01:00
Controlling.cs Migrated player state machine 2025-03-05 10:55:14 +01:00
Controlling.cs.uid FSM Selector with sound 2025-03-01 18:02:11 +01:00
Cutscene.cs Migrated player state machine 2025-03-05 10:55:14 +01:00
Cutscene.cs.uid FSM Selector with sound 2025-03-01 18:02:11 +01:00
Dead.cs Added game over 2025-04-01 11:23:37 +02:00
Dead.cs.uid FSM Player health and animations 2025-03-01 14:08:31 +01:00
DeathItemDropper.cs Dropping and picking up 2025-03-28 19:47:10 +01:00
DeathItemDropper.cs.uid Dropping and picking up 2025-03-28 19:47:10 +01:00
Drowning.cs Dead fairy guard 2025-03-12 13:57:25 +01:00
Drowning.cs.uid Drown animation 2025-03-11 17:58:46 +01:00
Init.cs Directional spider bomb 2025-03-15 17:56:55 +01:00
Init.cs.uid FSM Player movement 2025-02-28 19:59:36 +01:00
NewInit.cs Modules for FSM 2025-03-04 18:16:39 +01:00
NewInit.cs.uid New FSM 2025-03-04 17:50:16 +01:00
PlayerFSMItemUseModule.cs Item Effects system 2025-03-17 16:20:22 +01:00
PlayerFSMItemUseModule.cs.uid Spider bomb in FSM 2025-03-08 11:33:26 +01:00
PlayerStateBase.cs Migrated player state machine 2025-03-05 10:55:14 +01:00
PlayerStateBase.cs.uid Fixed teleporters 2025-03-05 12:27:15 +01:00
PlayerStorageModule.cs Dropping and picking up 2025-03-28 19:47:10 +01:00
PlayerStorageModule.cs.uid Directional spider bomb 2025-03-15 17:56:55 +01:00
Teleporting.cs Fixed teleporters 2025-03-05 12:27:15 +01:00
Teleporting.cs.uid FSM Selector with sound 2025-03-01 18:02:11 +01:00
UnTeleporting.cs Migrated player state machine 2025-03-05 10:55:14 +01:00
UnTeleporting.cs.uid Changed player to new one 2025-03-02 11:58:46 +01:00