Commit graph

  • 12cbc76f79 Mapping and textures Marco 2025-09-17 09:48:44 +02:00
  • a996585547 Added buffer stencils indicators Marco 2025-09-17 09:48:32 +02:00
  • 8dbfa2ef7a Enabled shader prebaking Marco 2025-09-16 09:58:59 +02:00
  • 1aa6fac163 Updated to 4.5 final MaddoScientisto 2025-09-15 22:45:15 +02:00
  • bcfabb5819 Added shotgun room Marco 2025-09-15 16:50:49 +02:00
  • cf95c0d5be Added chair Marco 2025-09-15 16:32:35 +02:00
  • 782c007173 Added chairs to map Marco 2025-09-15 16:31:37 +02:00
  • a774919a8b Increased enemy damage Marco 2025-09-15 16:31:27 +02:00
  • f46d3ad994 Chairs and filing cabinets Marco 2025-09-15 15:08:13 +02:00
  • 006cfcacdd Resaved func_godot data Marco 2025-09-15 11:22:27 +02:00
  • a10e9f850e New Door Texture Marco 2025-09-15 10:51:27 +02:00
  • 4223045f06 Office Map Marco 2025-09-15 08:47:43 +02:00
  • 58bde154d7 Lab and textures Marco 2025-09-12 18:02:12 +02:00
  • 0bda493ec4 Concrete marble and metal textures Marco 2025-09-12 12:26:16 +02:00
  • 8f36db3539 New marble office Walls Marco 2025-09-12 10:59:35 +02:00
  • c8bc978b39 Mapping Marco 2025-09-11 16:20:14 +02:00
  • d522e0547d Moved player input to physics Marco 2025-09-11 15:55:07 +02:00
  • 5f4b8c5b4b Upgraded func_godot to 2025.8.2 Marco 2025-09-11 15:02:08 +02:00
  • ecfd54f3e8 Factory 4 map Marco 2025-09-11 14:41:00 +02:00
  • a11e61b2c2 Enemy sounds Marco 2025-09-11 14:10:14 +02:00
  • 585befb932 Enemy sounds Marco 2025-09-11 11:01:36 +02:00
  • 280af2fcfa Weapon sounds Marco 2025-09-11 10:54:02 +02:00
  • 47f8252e65 Level teleporters with custom locations Marco 2025-09-11 10:02:55 +02:00
  • 6263c7e23b End level room Marco 2025-09-10 16:28:37 +02:00
  • 7a8bb4311b Level Teleporters Marco 2025-09-10 16:16:05 +02:00
  • 5e357e1a96 Interface default functions Marco 2025-09-10 11:08:47 +02:00
  • 7566b0891c Map models update Marco 2025-09-09 16:57:39 +02:00
  • 0492a008d0 Min max triggers Marco 2025-09-09 16:57:26 +02:00
  • 9c3a7d6247 Upgrade to 4.5-rc1 Marco 2025-09-09 10:02:55 +02:00
  • bd8c8901f3 Tweaks to maps and enemies Marco 2025-09-09 09:58:19 +02:00
  • f4f783c5f3 Mapping Marco 2025-09-03 18:25:37 +02:00
  • e0c99f76d5 Tweaks to danmaku room Marco 2025-09-02 10:50:58 +02:00
  • 9dd4b6d6e1 Made capacitors and emitters destroyable Marco 2025-09-01 16:51:55 +02:00
  • 08c7a9dbd1 Danmaku room in factory 3 Marco 2025-09-01 16:13:14 +02:00
  • 0621f2fffe Added locker Marco 2025-09-01 13:35:47 +02:00
  • 8f755d4c16 Upgraded to 4.5 beta 7 Marco 2025-09-01 13:35:40 +02:00
  • 524f83f922 Mapping MaddoScientisto 2025-08-29 22:46:30 +02:00
  • 0272521723 Factory 3 grayboxing Marco 2025-08-29 17:49:04 +02:00
  • cb0c37081c Disabled movement friction Marco 2025-08-29 15:07:27 +02:00
  • 3904abaa83 Added factory 3 map Marco 2025-08-29 14:47:50 +02:00
  • 582e8801bb Mapping Marco 2025-08-29 11:34:09 +02:00
  • 3cf71e5c56 Fixed material PBR properties Marco 2025-08-28 17:18:41 +02:00
  • 5e54f96592 Wall column textures Marco 2025-08-28 15:54:32 +02:00
  • 823886b4ce Trenchbroom support for health and destruction Marco 2025-08-27 18:17:17 +02:00
  • e23d337a16 Dialogues and mapping Marco 2025-08-25 17:25:56 +02:00
  • 3df9e2dd85 Mapping fixes and new tanks Marco 2025-08-25 15:03:10 +02:00
  • 808f3cec9c Added .idea folder to gitignore Marco 2025-08-25 08:52:47 +02:00
  • 646ca20544 Fixed hud items display Marco 2025-08-25 08:51:47 +02:00
  • 2bd8435127 Mapping MaddoScientisto 2025-08-24 23:08:20 +02:00
  • ce422e6c24 Tutorial mapping Marco 2025-08-24 18:39:16 +02:00
  • 6e3e213b09 Crystal enemy sprites MaddoScientisto 2025-08-23 17:24:20 +02:00
  • 0e159d3a92 Upgraded to 4.5 beta 6 MaddoScientisto 2025-08-23 16:20:43 +02:00
  • 1bc519d913 Added functions for calculating distance between poinst and lines MaddoScientisto 2025-08-23 16:17:26 +02:00
  • f148e7cac7 Movement turning smoothing Marco 2025-08-18 12:28:05 +02:00
  • 5c0e05021d Better movement momentum Marco 2025-08-14 18:11:41 +02:00
  • c68e40b8c3 Better movement handling Marco 2025-08-14 17:50:11 +02:00
  • 9623d57a71 Gitversion config fix Marco 2025-08-14 11:50:36 +02:00
  • 61e4805f90 New Version Marco 2025-08-14 11:13:51 +02:00
  • 400123a447 Added weapons and fixed others v0.2.2 Marco 2025-08-14 10:58:54 +02:00
  • 8d5f1783e9 Version Marco 2025-08-14 09:31:17 +02:00
  • 54fa750bca Implemented battery weapons v0.2.1 Marco 2025-08-13 16:51:56 +02:00
  • d5c22045b7 Version 0.2 Marco 2025-08-13 10:15:21 +02:00
  • 745cfce0d0 Hide roguelite test v0.2.0 isometric Marco 2025-08-13 09:50:25 +02:00
  • fadc498926 Revamped intro briefing Marco 2025-08-13 09:49:37 +02:00
  • 25e4dd808f Changede renderer Marco 2025-08-12 14:49:29 +02:00
  • 3d6e594a48 Removed tmp from gitignore Marco 2025-08-12 14:38:53 +02:00
  • 34a0e8e380 Disable debugdraw in release Marco 2025-08-12 14:37:48 +02:00
  • 7c2d01a52e Selector Fix Marco 2025-08-12 10:42:09 +02:00
  • c6fa31188a Upgraded to beta 5 Marco 2025-08-12 08:47:07 +02:00
  • 690ac102dc Selector changes Marco 2025-08-12 08:43:26 +02:00
  • 176c1050b7 New Map Marco 2025-08-12 08:41:41 +02:00
  • 0a7b1614a9 Made selector 3D Marco 2025-08-07 15:09:02 +02:00
  • 5e3ccf3b99 Noisy textures for boxes and tables Marco 2025-08-07 12:12:30 +02:00
  • d318e299f7 Computer map fix Marco 2025-08-06 16:12:49 +02:00
  • b7686411ff Bullets sparks Marco 2025-08-06 15:31:52 +02:00
  • 3e1a08a915 Interactions and bullets Marco 2025-08-05 16:31:46 +02:00
  • 0293291315 Enemy debris Marco 2025-08-05 16:24:21 +02:00
  • 54b4d94491 New Grates Marco 2025-08-05 14:49:50 +02:00
  • 19b7a56798 Mapping Marco 2025-07-22 15:35:50 +02:00
  • a5abecb73d Walls project Marco 2025-07-22 10:04:25 +02:00
  • 0576fa8566 Restored hexgrid project file Marco 2025-07-22 09:09:35 +02:00
  • 9705f20af4 Upgraded to godot 4.5 Beta 3 Marco 2025-07-22 08:51:25 +02:00
  • 52aa4b4651 Mapping Marco 2025-07-10 18:17:09 +02:00
  • 869dc16175 Retextured big tank Marco 2025-07-10 11:17:58 +02:00
  • 8c2d7eae66 Mapping and models Marco 2025-07-09 17:18:09 +02:00
  • b64e096661 Bullet spawners in editor and bullets come out at the spanwer position Marco 2025-07-09 15:05:50 +02:00
  • e2b9cc8c90 Removed debug messages for targets Marco 2025-07-09 12:10:56 +02:00
  • 7d267c406d Rotate bullet pattern to face parent Marco 2025-07-09 12:00:23 +02:00
  • ed86ffd184 Valve and music Marco 2025-07-09 10:41:44 +02:00
  • af44d96c33 Door Animation Module Marco 2025-07-09 09:20:48 +02:00
  • f7334c056b Door player detection Marco 2025-07-08 14:31:12 +02:00
  • 87438dff2b Mapping and models Marco 2025-07-07 12:06:27 +02:00
  • 4728677e80 Falling props MaddoScientisto 2025-07-04 22:55:28 +02:00
  • c0493c2008 upgraded to 4.5 beta 2 MaddoScientisto 2025-07-04 21:53:19 +02:00
  • bf0fbb68b1 Shrouds Marco 2025-07-04 20:26:06 +02:00
  • 5011de651f Transparent brushes Marco 2025-07-04 19:14:34 +02:00
  • 7aee230b3c Destructible triggers Marco 2025-07-04 10:31:23 +02:00
  • f013987bab Mapping adjustments Marco 2025-07-03 15:31:26 +02:00
  • 847d33ad4e Grazing particles and sound Marco 2025-07-03 15:18:51 +02:00
  • 66fbda2b2b Mapping Marco 2025-07-03 11:19:36 +02:00