Noisy textures for boxes and tables

This commit is contained in:
Marco 2025-08-07 12:12:30 +02:00
commit 5e3ccf3b99
37 changed files with 314 additions and 23 deletions

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@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/Box_Blue.gltf-54d451c1a8fa0b1dd9586f64156f163
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meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
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materials/extract=0
materials/extract_format=0
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gltf/naming_version=1
gltf/embedded_image_handling=1

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@ -8,7 +8,7 @@ metadata={
"vram_texture": false
}
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@ -21,6 +21,8 @@ dest_files=["res://.godot/imported/Box_Blue_0.png-e9d99e3eadce6817843d9f97919f4e
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@ -28,6 +30,10 @@ mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
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process/normal_map_invert_y=false

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@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Box_Blue_Texture.png-58d617f3106faca186892141
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@ -25,6 +27,10 @@ mipmaps/generate=true
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roughness/mode=0
roughness/src_normal=""
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process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
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process/normal_map_invert_y=false

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@ -0,0 +1,40 @@
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@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/Box_Green.gltf-d92b6ccf667f98b3f059cab87ca0ae
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nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
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gltf/naming_version=1
gltf/embedded_image_handling=1

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@ -8,7 +8,7 @@ metadata={
"vram_texture": false
}
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"md5": "95c7d16ac49a03d5cc1d5c12530352c7"
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@ -21,6 +21,8 @@ dest_files=["res://.godot/imported/Box_Green_0.png-8d2d40e999759ea7db88464a74667
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compress/channel_pack=0
@ -28,6 +30,10 @@ mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
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process/normal_map_invert_y=false

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@ -0,0 +1,40 @@
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@ -0,0 +1,40 @@
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@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/Box_Yellow.gltf-d7ebe7269c2aff0af0de300fb8483
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nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
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gltf/naming_version=1
gltf/embedded_image_handling=1

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@ -8,7 +8,7 @@ metadata={
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}
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@ -21,6 +21,8 @@ dest_files=["res://.godot/imported/Box_Yellow_0.png-c2156d5abd01ddcba7e136818721
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@ -28,6 +30,10 @@ mipmaps/generate=true
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process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
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process/normal_map_invert_y=false

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@ -0,0 +1,40 @@
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@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/Table.gltf-19be9e963c6115c034bbead70b9391cb.s
nodes/root_type=""
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nodes/root_scale=1.0
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nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
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gltf/naming_version=1
gltf/embedded_image_handling=1

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@ -8,7 +8,7 @@ metadata={
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}
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@ -28,6 +30,10 @@ mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
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@ -0,0 +1,40 @@
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@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://chcfi75y8wmhy"]
[gd_scene load_steps=18 format=3 uid="uid://chcfi75y8wmhy"]
[ext_resource type="Texture2D" uid="uid://s3dylmxk306" path="res://Sprites/SingleTiles/Carpet_Floor.png" id="1_qsr6w"]
[ext_resource type="Texture2D" uid="uid://bucmiheu0osiq" path="res://Sprites/SingleTiles/Floor2.png" id="3_d010f"]
@ -41,6 +41,27 @@ texture_filter = 0
transparency = 1
albedo_color = Color(0.265832, 0.239456, 0.864376, 0.364)
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_qsr6w"]
panorama = ExtResource("7_qsr6w")
energy_multiplier = 0.0
[sub_resource type="Sky" id="Sky_3trh6"]
sky_material = SubResource("PanoramaSkyMaterial_qsr6w")
[sub_resource type="Environment" id="Environment_qsr6w"]
background_mode = 2
sky = SubResource("Sky_3trh6")
fog_enabled = true
fog_mode = 1
fog_light_color = Color(0.30957696, 0.22814566, 0.48325887, 1)
fog_light_energy = 1.43
fog_sun_scatter = 0.14
fog_density = 1.0
fog_depth_begin = 5.0
fog_depth_end = 61.1
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_3trh6"]
[node name="BriefingRoom3d" type="Node3D"]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
@ -108,6 +129,7 @@ material = SubResource("StandardMaterial3D_688nh")
[node name="Background" type="Sprite3D" parent="."]
transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -5.11515, -14.0386, -126.613)
visible = false
cast_shadow = 0
ignore_occlusion_culling = true
pixel_size = 0.8
@ -140,3 +162,7 @@ transform = Transform3D(1, 0, 0, 0, 7.34509, 0, 0, 0, 1, -2.84565, 0.777918, -26
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0505791, 1.78631, -1.95604)
material_override = SubResource("ORMMaterial3D_qsr6w")
size = Vector3(2.175, 1.401, 0.055)
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_qsr6w")
camera_attributes = SubResource("CameraAttributesPractical_3trh6")