Commit graph

93 commits

Author SHA1 Message Date
75c0a7d994 Laser 2026-01-02 16:06:26 +01:00
34ea128693 Removed debug code 2025-12-29 11:03:37 +01:00
1dfce7802b Shadows decals 2025-12-28 22:53:31 +01:00
Marco
7cb5bfb593 Preliminary lasers 2025-10-09 09:11:25 +02:00
Marco
6c9222e47e Fixed spawnable enemies alpha 2025-09-26 11:02:00 +02:00
Marco
467fb5be9d Activable spawners 2025-09-22 18:19:40 +02:00
Marco
479df3c7c4 Spawn markers in editor 2025-09-22 16:33:15 +02:00
Marco
4b65b25dcd Spawn markers in level 2025-09-18 10:52:22 +02:00
Marco
f7448eb3f5 Rotating 3D chairs 2025-09-18 09:24:22 +02:00
Marco
d3edb4de99 Elevator anticrush 2025-09-17 15:44:45 +02:00
Marco
08c7a9dbd1 Danmaku room in factory 3 2025-09-01 16:13:14 +02:00
Marco
823886b4ce Trenchbroom support for health and destruction 2025-08-27 18:17:17 +02:00
Marco
34a0e8e380 Disable debugdraw in release 2025-08-12 14:37:48 +02:00
Marco
0a7b1614a9 Made selector 3D 2025-08-07 15:09:02 +02:00
Marco
0293291315 Enemy debris 2025-08-05 16:24:21 +02:00
Marco
b64e096661 Bullet spawners in editor and bullets come out at the spanwer position 2025-07-09 15:05:50 +02:00
Marco
af44d96c33 Door Animation Module 2025-07-09 09:20:48 +02:00
Marco
f7334c056b Door player detection 2025-07-08 14:31:12 +02:00
Marco
87438dff2b Mapping and models 2025-07-07 12:06:27 +02:00
4728677e80 Falling props 2025-07-04 22:55:28 +02:00
Marco
7aee230b3c Destructible triggers 2025-07-04 10:31:53 +02:00
Marco
d35af0dc2a Debug boxes 2025-07-02 10:34:14 +02:00
Marco
4541c5fbf4 Boss patterns 2025-07-01 10:00:02 +02:00
Marco
b0d0161ab0 Camera triggers 2025-06-30 10:02:37 +02:00
Marco
9d0036c436 Triggerable movable walls 2025-06-28 13:59:12 +02:00
Marco
7e76edc153 3D Cameras with sweep and animation 2025-06-27 15:06:33 +02:00
Marco
22936c4678 force fields 2025-06-26 08:32:13 +02:00
Marco
a0ec2f3d74 Game state manager and restored inventory 2025-06-25 15:36:50 +02:00
7772f69cd3 Enemy Damage 2025-06-21 18:54:14 +02:00
Marco
29dc9bebe0 Enemy spawning 2025-06-21 16:44:44 +02:00
Marco
a6c8544de8 3D Bullet pattern fix 2025-06-21 10:42:11 +02:00
Marco
0a6e89faed Shooting and big tank fix 2025-06-20 15:39:19 +02:00
Marco
ad63d2ff43 3D Explosions 2025-06-20 11:28:18 +02:00
Marco
44ebc70448 Destroyable props 2025-06-19 17:55:23 +02:00
Marco
054c0998ad Map Triggers 2025-06-18 11:33:27 +02:00
Marco
2fe9618942 Box models and item drops 2025-06-17 17:49:40 +02:00
Marco
41ba7affc5 Elevator Proxies 2025-06-13 18:34:24 +02:00
Marco
4fc136e5d7 Elevators 2025-06-12 16:26:11 +02:00
Marco
cee0a8fe8f Added path to spawner 2025-06-03 11:41:50 +02:00
Marco
6b3f6b5bfb Autospawner trigger 2025-06-03 11:32:26 +02:00
Marco
d99c773641 Generic enemies 2025-06-03 10:11:09 +02:00
Marco
f25bce557d Fixes for prisms 2025-05-28 14:37:42 +02:00
Marco
dbb81b7642 Rotating prism 2025-05-27 17:35:48 +02:00
Marco
ec64f272c4 Rotating prism sprite 2025-05-27 15:38:08 +02:00
Marco
dbca78c0b7 Prisms and hit buttons 2025-05-27 15:11:02 +02:00
Marco
c37278075d Now boss FSM Actor movement 2025-05-16 17:38:02 +02:00
Marco
36df2274c0 Autonomous bullet life system 2025-05-09 16:14:51 +02:00
Marco
01e61cb685 Map Bugfixes 2025-05-09 10:00:33 +02:00
Marco
19a0802ef2 Mapping 2025-05-01 17:07:55 +02:00
Marco
692c33c939 Generic marker pickups 2025-05-01 10:04:15 +02:00