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4011a7c6f6
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Basic laser integration
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2026-01-31 10:23:10 +01:00 |
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Marco
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099c8acf5e
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Pattern burst rotation
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2025-09-24 16:51:47 +02:00 |
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Marco
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b7686411ff
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Bullets sparks
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2025-08-06 15:31:52 +02:00 |
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Marco
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1a455251a9
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3D bullet rotation
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2025-07-01 13:40:13 +02:00 |
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Marco
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d99c773641
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Generic enemies
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2025-06-03 10:11:09 +02:00 |
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Marco
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ee84bafdad
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P power scaling
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2025-05-20 15:57:35 +02:00 |
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Marco
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aab69fb609
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Added offsets and remade modifiers system
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2025-05-09 11:46:58 +02:00 |
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Marco
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78fe44e6ec
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Simple knockback implementation
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2025-05-06 16:06:00 +02:00 |
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Marco
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c00d298443
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Made things into tools to display enemy icons on spawner marks
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2025-04-28 10:52:50 +02:00 |
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Marco
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34a07342ac
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Bullet freeze
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2025-04-26 11:24:20 +02:00 |
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Marco
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5624d0178c
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Selective bullet rotation
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2025-04-09 16:41:22 +02:00 |
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Marco
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bb0f17124d
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Apply difficulty modifiers to damage
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2025-04-08 19:06:39 +02:00 |
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Marco
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8b28805cbd
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Grazing for shields
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2025-04-01 15:46:25 +02:00 |
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6125565d8c
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steering bullets
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2025-02-27 18:48:13 +01:00 |
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Marco
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28671c098b
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Added resources to bullets
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2025-02-20 17:43:05 +01:00 |
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Marco
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a0b5cedff9
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Explosion sprites and lifetime
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2025-02-20 12:17:21 +01:00 |
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Marco
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f9aab9718a
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Moved modifiers code to resource
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2025-02-14 16:18:33 +01:00 |
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Marco
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0203af4642
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Make shallow copies of resources
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2025-02-14 14:24:26 +01:00 |
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Marco
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c318bd8c13
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Changed casting for timemodifiers
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2025-02-14 13:47:20 +01:00 |
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Marco
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56ac07367b
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Projectile Rotation
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2025-02-13 18:25:55 +01:00 |
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Marco
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797e24d766
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Made bullet creation modifier generics
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2025-02-13 14:32:24 +01:00 |
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Marco
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07f6e58ebd
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Bullet resource
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2025-02-12 16:20:55 +01:00 |
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