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4011a7c6f6
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Basic laser integration
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2026-01-31 10:23:10 +01:00 |
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75c0a7d994
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Laser
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2026-01-02 16:06:26 +01:00 |
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34ea128693
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Removed debug code
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2025-12-29 11:03:37 +01:00 |
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1dfce7802b
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Shadows decals
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2025-12-28 22:53:31 +01:00 |
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Marco
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7cb5bfb593
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Preliminary lasers
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2025-10-09 09:11:25 +02:00 |
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Marco
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6c9222e47e
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Fixed spawnable enemies alpha
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2025-09-26 11:02:00 +02:00 |
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Marco
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467fb5be9d
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Activable spawners
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2025-09-22 18:19:40 +02:00 |
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Marco
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479df3c7c4
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Spawn markers in editor
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2025-09-22 16:33:15 +02:00 |
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Marco
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4b65b25dcd
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Spawn markers in level
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2025-09-18 10:52:22 +02:00 |
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Marco
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f7448eb3f5
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Rotating 3D chairs
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2025-09-18 09:24:22 +02:00 |
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Marco
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d3edb4de99
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Elevator anticrush
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2025-09-17 15:44:45 +02:00 |
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Marco
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08c7a9dbd1
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Danmaku room in factory 3
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2025-09-01 16:13:14 +02:00 |
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Marco
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823886b4ce
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Trenchbroom support for health and destruction
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2025-08-27 18:17:17 +02:00 |
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Marco
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34a0e8e380
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Disable debugdraw in release
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2025-08-12 14:37:48 +02:00 |
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Marco
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0a7b1614a9
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Made selector 3D
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2025-08-07 15:09:02 +02:00 |
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Marco
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0293291315
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Enemy debris
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2025-08-05 16:24:21 +02:00 |
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Marco
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b64e096661
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Bullet spawners in editor and bullets come out at the spanwer position
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2025-07-09 15:05:50 +02:00 |
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Marco
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af44d96c33
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Door Animation Module
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2025-07-09 09:20:48 +02:00 |
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Marco
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f7334c056b
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Door player detection
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2025-07-08 14:31:12 +02:00 |
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Marco
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87438dff2b
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Mapping and models
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2025-07-07 12:06:27 +02:00 |
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4728677e80
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Falling props
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2025-07-04 22:55:28 +02:00 |
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Marco
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7aee230b3c
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Destructible triggers
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2025-07-04 10:31:53 +02:00 |
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Marco
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d35af0dc2a
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Debug boxes
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2025-07-02 10:34:14 +02:00 |
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Marco
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4541c5fbf4
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Boss patterns
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2025-07-01 10:00:02 +02:00 |
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Marco
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b0d0161ab0
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Camera triggers
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2025-06-30 10:02:37 +02:00 |
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Marco
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9d0036c436
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Triggerable movable walls
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2025-06-28 13:59:12 +02:00 |
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Marco
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7e76edc153
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3D Cameras with sweep and animation
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2025-06-27 15:06:33 +02:00 |
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Marco
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22936c4678
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force fields
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2025-06-26 08:32:13 +02:00 |
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Marco
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a0ec2f3d74
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Game state manager and restored inventory
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2025-06-25 15:36:50 +02:00 |
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7772f69cd3
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Enemy Damage
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2025-06-21 18:54:14 +02:00 |
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Marco
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29dc9bebe0
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Enemy spawning
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2025-06-21 16:44:44 +02:00 |
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Marco
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a6c8544de8
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3D Bullet pattern fix
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2025-06-21 10:42:11 +02:00 |
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Marco
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0a6e89faed
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Shooting and big tank fix
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2025-06-20 15:39:19 +02:00 |
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Marco
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ad63d2ff43
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3D Explosions
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2025-06-20 11:28:18 +02:00 |
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Marco
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44ebc70448
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Destroyable props
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2025-06-19 17:55:23 +02:00 |
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Marco
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054c0998ad
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Map Triggers
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2025-06-18 11:33:27 +02:00 |
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Marco
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2fe9618942
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Box models and item drops
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2025-06-17 17:49:40 +02:00 |
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Marco
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41ba7affc5
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Elevator Proxies
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2025-06-13 18:34:24 +02:00 |
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Marco
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4fc136e5d7
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Elevators
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2025-06-12 16:26:11 +02:00 |
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Marco
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cee0a8fe8f
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Added path to spawner
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2025-06-03 11:41:50 +02:00 |
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Marco
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6b3f6b5bfb
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Autospawner trigger
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2025-06-03 11:32:26 +02:00 |
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Marco
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d99c773641
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Generic enemies
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2025-06-03 10:11:09 +02:00 |
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Marco
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f25bce557d
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Fixes for prisms
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2025-05-28 14:37:42 +02:00 |
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Marco
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dbb81b7642
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Rotating prism
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2025-05-27 17:35:48 +02:00 |
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Marco
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ec64f272c4
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Rotating prism sprite
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2025-05-27 15:38:08 +02:00 |
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Marco
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dbca78c0b7
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Prisms and hit buttons
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2025-05-27 15:11:02 +02:00 |
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Marco
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c37278075d
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Now boss FSM Actor movement
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2025-05-16 17:38:02 +02:00 |
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Marco
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36df2274c0
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Autonomous bullet life system
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2025-05-09 16:14:51 +02:00 |
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Marco
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01e61cb685
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Map Bugfixes
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2025-05-09 10:00:33 +02:00 |
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Marco
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19a0802ef2
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Mapping
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2025-05-01 17:07:55 +02:00 |
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