Marco
|
a324f2e347
|
Player movement and camera
|
2025-06-11 15:28:26 +02:00 |
|
Marco
|
ed656f00bb
|
Isometric implementation
|
2025-06-10 16:33:43 +02:00 |
|
Marco
|
1434f7aa6d
|
Isometric test
|
2025-06-09 18:57:53 +02:00 |
|
Marco
|
bc67da05e6
|
Reimu sprites
|
2025-06-06 09:56:19 +02:00 |
|
Marco
|
762666242e
|
Reimu actor
|
2025-06-02 08:39:02 +02:00 |
|
Marco
|
b40f32bf5e
|
Reticule cursor for gameplay
|
2025-05-08 12:32:16 +02:00 |
|
Marco
|
98af0dc1ea
|
Made Cirno float
|
2025-05-05 15:44:31 +02:00 |
|
Marco
|
b16e633451
|
Movement friction
|
2025-05-05 13:59:12 +02:00 |
|
Marco
|
a015254f9a
|
Added Laser tutorial
|
2025-05-02 16:20:54 +02:00 |
|
Marco
|
2f76d4742e
|
Energy weapons
|
2025-05-02 13:10:38 +02:00 |
|
Marco
|
f3a701d3f9
|
Tiered weapons
|
2025-05-01 11:10:36 +02:00 |
|
Marco
|
e25da0fe16
|
Locked Doors
|
2025-04-24 16:40:51 +02:00 |
|
Marco
|
a005e3c480
|
Icon
|
2025-04-10 16:18:17 +02:00 |
|
|
|
8eba34915d
|
Dioshes
|
2025-04-07 23:02:33 +02:00 |
|
|
|
1cb26de091
|
Checkpoints
|
2025-04-06 17:53:46 +02:00 |
|
Marco
|
8b28805cbd
|
Grazing for shields
|
2025-04-01 15:46:25 +02:00 |
|
|
|
6e6011060a
|
Mapping
|
2025-03-29 23:25:22 +01:00 |
|
|
|
0d90fd1c0c
|
Explosions
|
2025-03-29 16:28:24 +01:00 |
|
Marco
|
1a1a191923
|
Vertical grabbers
|
2025-03-27 12:15:34 +01:00 |
|
|
|
355e020563
|
Cirno new walk animation
|
2025-03-25 19:13:00 +01:00 |
|
Marco
|
f962c21e84
|
Tweaked door sprites
|
2025-03-25 10:26:53 +01:00 |
|
Marco
|
e86dda79b7
|
Fairy Special Force
|
2025-03-24 14:11:51 +01:00 |
|
|
|
a1f3d79834
|
3D Office Background
|
2025-03-23 22:22:26 +01:00 |
|
|
|
7b9f9a6fd9
|
ICC President intermission
|
2025-03-23 21:13:17 +01:00 |
|
|
|
bb4cccd51c
|
Model mapping
|
2025-03-23 11:21:39 +01:00 |
|
|
|
baa05f4739
|
3D Intro scene
|
2025-03-23 00:11:37 +01:00 |
|
|
|
39183aa83f
|
Improvements
|
2025-03-22 15:37:37 +01:00 |
|
|
|
d1d3a3fdd5
|
Nuclear gun and 3D tests
|
2025-03-22 00:33:24 +01:00 |
|
Marco
|
0aad79a0f8
|
Controllable enemies
|
2025-03-21 17:52:01 +01:00 |
|
Marco
|
242222a4d7
|
Shield Extend
|
2025-03-21 09:41:22 +01:00 |
|
|
|
fbe8a52e06
|
Keycards and mapping
|
2025-03-19 22:00:03 +01:00 |
|
Marco
|
a7c20d9f92
|
Briefing dialogue
|
2025-03-19 17:44:15 +01:00 |
|
Marco
|
e43f67c872
|
Dialogue styles
|
2025-03-19 11:53:29 +01:00 |
|
|
|
04cff3560a
|
Merge remote-tracking branch 'origin/develop' into develop
|
2025-03-18 21:17:30 +01:00 |
|
Marco
|
e166f6ef20
|
Electric tile sprite
|
2025-03-18 21:14:00 +01:00 |
|
|
|
77b89a8fbc
|
Merge remote-tracking branch 'origin/develop' into develop
|
2025-03-18 21:05:12 +01:00 |
|
Marco
|
62a77f5f78
|
UI Design
|
2025-03-18 11:16:03 +01:00 |
|
|
|
3e1f584177
|
Textures for difficulty buttons
|
2025-03-17 23:34:52 +01:00 |
|
|
|
4226891235
|
Dialogic textbox
|
2025-03-17 21:52:41 +01:00 |
|
|
|
d0ea8de0f3
|
New sprites
|
2025-03-17 19:34:11 +01:00 |
|
Marco
|
c75d9d226f
|
Volume Sliders
|
2025-03-17 11:43:11 +01:00 |
|
Marco
|
bc2c3de525
|
Mouse cursor
|
2025-03-17 09:57:23 +01:00 |
|
|
|
33c637b095
|
Dialogue tweaks
|
2025-03-16 18:11:58 +01:00 |
|
|
|
948e3c6754
|
New Cirno sprites and tilemap acid pylons
|
2025-03-16 16:38:45 +01:00 |
|
|
|
ca835e1bd9
|
Healthbar redesign
|
2025-03-16 15:04:06 +01:00 |
|
|
|
a0499cf858
|
Status menu mockup
|
2025-03-15 22:18:31 +01:00 |
|
|
|
619c35028e
|
New title logo
|
2025-03-15 20:47:12 +01:00 |
|
|
|
7b24e47739
|
Redesigned bullet emitters
|
2025-03-14 23:04:59 +01:00 |
|
Marco
|
ed87163b2f
|
3D Cannon
|
2025-03-14 19:37:49 +01:00 |
|
Marco
|
fb56d76bb2
|
Ofuda gun test
|
2025-03-14 16:49:36 +01:00 |
|