Commit graph

172 commits

Author SHA1 Message Date
Marco
a324f2e347 Player movement and camera 2025-06-11 15:28:26 +02:00
Marco
ed656f00bb Isometric implementation 2025-06-10 16:33:43 +02:00
Marco
1434f7aa6d Isometric test 2025-06-09 18:57:53 +02:00
Marco
bc67da05e6 Reimu sprites 2025-06-06 09:56:19 +02:00
Marco
762666242e Reimu actor 2025-06-02 08:39:02 +02:00
Marco
b40f32bf5e Reticule cursor for gameplay 2025-05-08 12:32:16 +02:00
Marco
98af0dc1ea Made Cirno float 2025-05-05 15:44:31 +02:00
Marco
b16e633451 Movement friction 2025-05-05 13:59:12 +02:00
Marco
a015254f9a Added Laser tutorial 2025-05-02 16:20:54 +02:00
Marco
2f76d4742e Energy weapons 2025-05-02 13:10:38 +02:00
Marco
f3a701d3f9 Tiered weapons 2025-05-01 11:10:36 +02:00
Marco
e25da0fe16 Locked Doors 2025-04-24 16:40:51 +02:00
Marco
a005e3c480 Icon 2025-04-10 16:18:17 +02:00
8eba34915d Dioshes 2025-04-07 23:02:33 +02:00
1cb26de091 Checkpoints 2025-04-06 17:53:46 +02:00
Marco
8b28805cbd Grazing for shields 2025-04-01 15:46:25 +02:00
6e6011060a Mapping 2025-03-29 23:25:22 +01:00
0d90fd1c0c Explosions 2025-03-29 16:28:24 +01:00
Marco
1a1a191923 Vertical grabbers 2025-03-27 12:15:34 +01:00
355e020563 Cirno new walk animation 2025-03-25 19:13:00 +01:00
Marco
f962c21e84 Tweaked door sprites 2025-03-25 10:26:53 +01:00
Marco
e86dda79b7 Fairy Special Force 2025-03-24 14:11:51 +01:00
a1f3d79834 3D Office Background 2025-03-23 22:22:26 +01:00
7b9f9a6fd9 ICC President intermission 2025-03-23 21:13:17 +01:00
bb4cccd51c Model mapping 2025-03-23 11:21:39 +01:00
baa05f4739 3D Intro scene 2025-03-23 00:11:37 +01:00
39183aa83f Improvements 2025-03-22 15:37:37 +01:00
d1d3a3fdd5 Nuclear gun and 3D tests 2025-03-22 00:33:24 +01:00
Marco
0aad79a0f8 Controllable enemies 2025-03-21 17:52:01 +01:00
Marco
242222a4d7 Shield Extend 2025-03-21 09:41:22 +01:00
fbe8a52e06 Keycards and mapping 2025-03-19 22:00:03 +01:00
Marco
a7c20d9f92 Briefing dialogue 2025-03-19 17:44:15 +01:00
Marco
e43f67c872 Dialogue styles 2025-03-19 11:53:29 +01:00
04cff3560a Merge remote-tracking branch 'origin/develop' into develop 2025-03-18 21:17:30 +01:00
Marco
e166f6ef20 Electric tile sprite 2025-03-18 21:14:00 +01:00
77b89a8fbc Merge remote-tracking branch 'origin/develop' into develop 2025-03-18 21:05:12 +01:00
Marco
62a77f5f78 UI Design 2025-03-18 11:16:03 +01:00
3e1f584177 Textures for difficulty buttons 2025-03-17 23:34:52 +01:00
4226891235 Dialogic textbox 2025-03-17 21:52:41 +01:00
d0ea8de0f3 New sprites 2025-03-17 19:34:11 +01:00
Marco
c75d9d226f Volume Sliders 2025-03-17 11:43:11 +01:00
Marco
bc2c3de525 Mouse cursor 2025-03-17 09:57:23 +01:00
33c637b095 Dialogue tweaks 2025-03-16 18:11:58 +01:00
948e3c6754 New Cirno sprites and tilemap acid pylons 2025-03-16 16:38:45 +01:00
ca835e1bd9 Healthbar redesign 2025-03-16 15:04:06 +01:00
a0499cf858 Status menu mockup 2025-03-15 22:18:31 +01:00
619c35028e New title logo 2025-03-15 20:47:12 +01:00
7b24e47739 Redesigned bullet emitters 2025-03-14 23:04:59 +01:00
Marco
ed87163b2f 3D Cannon 2025-03-14 19:37:49 +01:00
Marco
fb56d76bb2 Ofuda gun test 2025-03-14 16:49:36 +01:00