Commit graph

1,023 commits

Author SHA1 Message Date
Marco
54fa750bca Implemented battery weapons v0.2.1 2025-08-13 16:51:56 +02:00
Marco
d5c22045b7 Version 0.2 2025-08-13 10:15:21 +02:00
Marco
745cfce0d0 Hide roguelite test v0.2.0 2025-08-13 09:50:25 +02:00
Marco
fadc498926 Revamped intro briefing 2025-08-13 09:49:37 +02:00
Marco
25e4dd808f Changede renderer 2025-08-12 14:49:29 +02:00
Marco
3d6e594a48 Removed tmp from gitignore 2025-08-12 14:38:53 +02:00
Marco
34a0e8e380 Disable debugdraw in release 2025-08-12 14:37:48 +02:00
Marco
7c2d01a52e Selector Fix 2025-08-12 10:42:09 +02:00
Marco
c6fa31188a Upgraded to beta 5 2025-08-12 08:47:07 +02:00
Marco
690ac102dc Selector changes 2025-08-12 08:43:26 +02:00
Marco
176c1050b7 New Map 2025-08-12 08:41:41 +02:00
Marco
0a7b1614a9 Made selector 3D 2025-08-07 15:09:02 +02:00
Marco
5e3ccf3b99 Noisy textures for boxes and tables 2025-08-07 12:12:30 +02:00
Marco
d318e299f7 Computer map fix 2025-08-06 16:12:49 +02:00
Marco
b7686411ff Bullets sparks 2025-08-06 15:31:52 +02:00
Marco
3e1a08a915 Interactions and bullets 2025-08-05 16:31:46 +02:00
Marco
0293291315 Enemy debris 2025-08-05 16:24:21 +02:00
Marco
54b4d94491 New Grates 2025-08-05 14:49:50 +02:00
Marco
19b7a56798 Mapping 2025-07-22 15:35:50 +02:00
Marco
a5abecb73d Walls project 2025-07-22 10:04:25 +02:00
Marco
0576fa8566 Restored hexgrid project file 2025-07-22 09:09:35 +02:00
Marco
9705f20af4 Upgraded to godot 4.5 Beta 3 2025-07-22 08:51:25 +02:00
Marco
52aa4b4651 Mapping 2025-07-10 18:17:09 +02:00
Marco
869dc16175 Retextured big tank 2025-07-10 11:17:58 +02:00
Marco
8c2d7eae66 Mapping and models 2025-07-09 17:18:09 +02:00
Marco
b64e096661 Bullet spawners in editor and bullets come out at the spanwer position 2025-07-09 15:05:50 +02:00
Marco
e2b9cc8c90 Removed debug messages for targets 2025-07-09 12:10:56 +02:00
Marco
7d267c406d Rotate bullet pattern to face parent 2025-07-09 12:00:23 +02:00
Marco
ed86ffd184 Valve and music 2025-07-09 10:41:44 +02:00
Marco
af44d96c33 Door Animation Module 2025-07-09 09:20:48 +02:00
Marco
f7334c056b Door player detection 2025-07-08 14:31:12 +02:00
Marco
87438dff2b Mapping and models 2025-07-07 12:06:27 +02:00
4728677e80 Falling props 2025-07-04 22:55:28 +02:00
c0493c2008 upgraded to 4.5 beta 2 2025-07-04 21:53:19 +02:00
Marco
bf0fbb68b1 Shrouds 2025-07-04 20:26:06 +02:00
Marco
5011de651f Transparent brushes 2025-07-04 19:14:34 +02:00
Marco
7aee230b3c Destructible triggers 2025-07-04 10:31:53 +02:00
Marco
f013987bab Mapping adjustments 2025-07-03 15:31:26 +02:00
Marco
847d33ad4e Grazing particles and sound 2025-07-03 15:18:51 +02:00
Marco
66fbda2b2b Mapping 2025-07-03 11:22:10 +02:00
Marco
9389abf4de Imported new floors in godot 2025-07-03 10:42:59 +02:00
Marco
8fd8706c2e New Floors 2025-07-03 10:42:17 +02:00
Marco
dde91dfaf4 Added export groups 2025-07-02 20:50:18 +02:00
Marco
ad58895ba8 Updated to Godot 4.5 Beta 2 2025-07-02 16:40:12 +02:00
Marco
b86fa135ed Small stairs 2025-07-02 16:35:14 +02:00
Marco
7d49c5a25e Game over and proper acid death 2025-07-02 15:15:47 +02:00
Marco
bacf41e726 Fixed explosions and mapping 2025-07-02 14:23:55 +02:00
Marco
d35af0dc2a Debug boxes 2025-07-02 10:34:14 +02:00
Marco
05576dcbe6 Changed shadows 2025-07-02 09:49:31 +02:00
1a6d5bd1ec Patterns 2025-07-01 23:12:01 +02:00