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39183aa83f
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Improvements
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2025-03-22 15:37:37 +01:00 |
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db50df369f
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Delay npc initialization
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2025-03-22 13:16:29 +01:00 |
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d1d3a3fdd5
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Nuclear gun and 3D tests
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2025-03-22 00:33:24 +01:00 |
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Marco
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0aad79a0f8
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Controllable enemies
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2025-03-21 17:52:01 +01:00 |
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Marco
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cf4b11d157
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Loot drops provider
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2025-03-21 16:05:44 +01:00 |
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Marco
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cc85cd4b54
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Enemy FSM death
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2025-03-21 15:33:37 +01:00 |
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Marco
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dd3d427ac3
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Enemy alarm response
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2025-03-21 11:44:08 +01:00 |
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Marco
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f2bdec7ad7
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Enemy AI
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2025-03-21 10:30:44 +01:00 |
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c7380bca3a
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Mapping
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2025-03-20 22:22:09 +01:00 |
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Marco
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ef6c240e8e
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Enemy state machine
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2025-03-20 18:22:40 +01:00 |
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Marco
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a7c20d9f92
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Briefing dialogue
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2025-03-19 17:44:15 +01:00 |
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Marco
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0b1ea343dc
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Custom module
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2025-03-19 15:56:18 +01:00 |
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0894d82aae
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Mapping
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2025-03-19 00:32:41 +01:00 |
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Marco
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ec9d0cc847
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Mapping
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2025-03-18 16:04:16 +01:00 |
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Marco
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533912ba02
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Bullet overrides
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2025-03-18 14:58:18 +01:00 |
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Marco
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5dec57e711
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Health and shield extensions for player
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2025-03-18 11:57:15 +01:00 |
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Marco
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62a77f5f78
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UI Design
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2025-03-18 11:16:03 +01:00 |
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4226891235
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Dialogic textbox
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2025-03-17 21:52:41 +01:00 |
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d0ea8de0f3
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New sprites
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2025-03-17 19:34:11 +01:00 |
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Marco
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c75d9d226f
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Volume Sliders
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2025-03-17 11:43:11 +01:00 |
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Marco
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bc2c3de525
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Mouse cursor
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2025-03-17 09:57:23 +01:00 |
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408e3b034d
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Resources update
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2025-03-16 10:20:15 +01:00 |
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029128c8b8
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Remade resource script system
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2025-03-15 17:17:30 +01:00 |
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4261009c33
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Scriptable bullet emitter
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2025-03-15 11:44:30 +01:00 |
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7b24e47739
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Redesigned bullet emitters
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2025-03-14 23:04:59 +01:00 |
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Marco
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fb56d76bb2
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Ofuda gun test
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2025-03-14 16:49:36 +01:00 |
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Marco
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362ea29852
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Conveyor belts
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2025-03-14 15:13:00 +01:00 |
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Marco
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30aa34c105
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Fixed scaling
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2025-03-14 11:10:16 +01:00 |
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d25696425b
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FPS counter
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2025-03-14 00:04:15 +01:00 |
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43fba81d3d
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Mapping
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2025-03-13 21:19:45 +01:00 |
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87645f2617
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Boxswitch with state
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2025-03-13 21:11:53 +01:00 |
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Marco
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7b6a43455d
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Moved rebel base back where it belongs
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2025-03-13 15:01:35 +01:00 |
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Marco
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6d7282f5cb
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Tabbed inventory
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2025-03-13 13:29:13 +01:00 |
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Marco
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4e25d03dda
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Tanks
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2025-03-13 09:58:54 +01:00 |
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b14288fdff
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Mapping
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2025-03-13 00:08:35 +01:00 |
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ea7deaa774
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Destroyable movement sensors
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2025-03-12 23:32:33 +01:00 |
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208ce8c533
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Parallax beams
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2025-03-12 18:46:17 +01:00 |
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Marco
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f7037fa043
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Fixed tutorial dialogues
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2025-03-12 15:47:48 +01:00 |
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Marco
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da5039176b
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Dead fairy guard
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2025-03-12 13:57:25 +01:00 |
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07353e1787
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Mapping new door and vending machine
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2025-03-11 23:40:48 +01:00 |
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Marco
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17e824d9c2
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Mapping
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2025-03-11 18:27:44 +01:00 |
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Marco
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aa2de85f9a
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Drown animation
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2025-03-11 17:58:46 +01:00 |
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Marco
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9bbc631dd3
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Changed elevator to be child of path
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2025-03-11 16:17:29 +01:00 |
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Marco
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27925b5303
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Mapping
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2025-03-11 15:21:04 +01:00 |
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Marco
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c8cd4ffb1d
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Elevator top body
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2025-03-11 15:03:44 +01:00 |
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Marco
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2ec5671bc2
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Mapping
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2025-03-11 12:00:04 +01:00 |
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Marco
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b5315904f4
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NPC Fix
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2025-03-11 10:48:15 +01:00 |
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96898ad1cc
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Level 3 map
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2025-03-11 00:15:32 +01:00 |
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56aca7305d
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Mapping
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2025-03-10 23:11:29 +01:00 |
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2ba95ee922
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Teleport spawner tweaks
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2025-03-10 22:37:42 +01:00 |
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