Commit graph

1,098 commits

Author SHA1 Message Date
Marco
099c8acf5e Pattern burst rotation 2025-09-24 16:51:47 +02:00
Marco
6d7a23e2f3 Mapping 2025-09-23 17:42:35 +02:00
Marco
467fb5be9d Activable spawners 2025-09-22 18:19:40 +02:00
Marco
0b28127970 Mapping 2025-09-22 16:33:22 +02:00
Marco
479df3c7c4 Spawn markers in editor 2025-09-22 16:33:15 +02:00
Marco
82f4c75ad7 Rebalanced weapons 2025-09-22 16:32:55 +02:00
cb87dff402 Mapping 2025-09-19 22:19:18 +02:00
Marco
b7b4e1f9c2 Mapping 2025-09-19 17:45:17 +02:00
Marco
9b85deadc4 Tank texture and mapping 2025-09-18 20:43:49 +02:00
Marco
4b65b25dcd Spawn markers in level 2025-09-18 10:52:22 +02:00
Marco
f7448eb3f5 Rotating 3D chairs 2025-09-18 09:24:22 +02:00
5c9f592cc3 Cable floor texture 2025-09-17 22:46:24 +02:00
Marco
b2401656dd Removed obsolete connector 2025-09-17 17:22:49 +02:00
Marco
d3edb4de99 Elevator anticrush 2025-09-17 15:44:45 +02:00
Marco
aa17c965d5 Mapping and models 2025-09-17 14:47:33 +02:00
Marco
12cbc76f79 Mapping and textures 2025-09-17 09:48:44 +02:00
Marco
a996585547 Added buffer stencils indicators 2025-09-17 09:48:32 +02:00
Marco
8dbfa2ef7a Enabled shader prebaking 2025-09-16 09:58:59 +02:00
1aa6fac163 Updated to 4.5 final 2025-09-15 22:45:15 +02:00
Marco
bcfabb5819 Added shotgun room 2025-09-15 16:50:49 +02:00
Marco
cf95c0d5be Added chair 2025-09-15 16:32:35 +02:00
Marco
782c007173 Added chairs to map 2025-09-15 16:31:37 +02:00
Marco
a774919a8b Increased enemy damage 2025-09-15 16:31:27 +02:00
Marco
f46d3ad994 Chairs and filing cabinets 2025-09-15 15:08:13 +02:00
Marco
006cfcacdd Resaved func_godot data 2025-09-15 11:22:27 +02:00
Marco
a10e9f850e New Door Texture 2025-09-15 10:51:27 +02:00
Marco
4223045f06 Office Map 2025-09-15 08:47:43 +02:00
Marco
58bde154d7 Lab and textures 2025-09-12 18:02:12 +02:00
Marco
0bda493ec4 Concrete marble and metal textures 2025-09-12 12:26:16 +02:00
Marco
8f36db3539 New marble office Walls 2025-09-12 10:59:35 +02:00
Marco
c8bc978b39 Mapping 2025-09-11 16:20:14 +02:00
Marco
d522e0547d Moved player input to physics 2025-09-11 15:55:07 +02:00
Marco
5f4b8c5b4b Upgraded func_godot to 2025.8.2 2025-09-11 15:02:08 +02:00
Marco
ecfd54f3e8 Factory 4 map 2025-09-11 14:41:00 +02:00
Marco
a11e61b2c2 Enemy sounds 2025-09-11 14:10:14 +02:00
Marco
585befb932 Enemy sounds 2025-09-11 11:01:36 +02:00
Marco
280af2fcfa Weapon sounds 2025-09-11 10:54:02 +02:00
Marco
47f8252e65 Level teleporters with custom locations 2025-09-11 10:02:55 +02:00
Marco
6263c7e23b End level room 2025-09-10 16:28:37 +02:00
Marco
7a8bb4311b Level Teleporters 2025-09-10 16:16:05 +02:00
Marco
5e357e1a96 Interface default functions 2025-09-10 11:08:47 +02:00
Marco
7566b0891c Map models update 2025-09-09 16:57:39 +02:00
Marco
0492a008d0 Min max triggers 2025-09-09 16:57:26 +02:00
Marco
9c3a7d6247 Upgrade to 4.5-rc1 2025-09-09 10:02:55 +02:00
Marco
bd8c8901f3 Tweaks to maps and enemies 2025-09-09 09:58:36 +02:00
Marco
f4f783c5f3 Mapping 2025-09-03 18:25:37 +02:00
Marco
e0c99f76d5 Tweaks to danmaku room 2025-09-02 10:50:58 +02:00
Marco
9dd4b6d6e1 Made capacitors and emitters destroyable 2025-09-01 16:51:55 +02:00
Marco
08c7a9dbd1 Danmaku room in factory 3 2025-09-01 16:13:14 +02:00
Marco
0621f2fffe Added locker 2025-09-01 13:35:47 +02:00