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1a6d5bd1ec
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Patterns
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2025-07-01 23:12:01 +02:00 |
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Marco
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a344ed8b72
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Rumia's patterns
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2025-07-01 18:26:57 +02:00 |
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Marco
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6505c058a6
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Reverted sprite change
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2025-07-01 14:57:10 +02:00 |
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Marco
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e061ad9570
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Correct sprites rotation
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2025-07-01 14:56:50 +02:00 |
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Marco
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da73823ac8
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Simplified and optimized bullet pooling
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2025-07-01 13:55:30 +02:00 |
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Marco
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1a455251a9
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3D bullet rotation
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2025-07-01 13:40:13 +02:00 |
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Marco
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4541c5fbf4
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Boss patterns
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2025-07-01 10:00:02 +02:00 |
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Marco
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5ef3e64413
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Revert "Updated to godot 4.5 beta"
This reverts commit fae0e961d7.
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2025-07-01 09:20:48 +02:00 |
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Marco
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fae0e961d7
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Updated to godot 4.5 beta
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2025-07-01 09:12:36 +02:00 |
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d55d206b1e
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mapping
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2025-06-30 22:38:26 +02:00 |
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Marco
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593f7706af
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rumia NS 1 patterns
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2025-06-30 19:04:06 +02:00 |
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Marco
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cd309ca49c
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Relative movement pattern
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2025-06-30 17:59:07 +02:00 |
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Marco
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dbf7f1a963
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3D Boss scripts implementation
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2025-06-30 17:28:19 +02:00 |
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Marco
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b0d0161ab0
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Camera triggers
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2025-06-30 10:02:37 +02:00 |
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Marco
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827d4f1914
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Textures
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2025-06-30 09:30:52 +02:00 |
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Marco
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d1517f864a
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Enemy Gravity
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2025-06-29 18:09:13 +02:00 |
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Marco
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b3bfc1a888
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Mapping
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2025-06-29 15:04:51 +02:00 |
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Marco
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49867f849b
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Debug moonjump and cirno's height adjustment
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2025-06-29 12:50:13 +02:00 |
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Marco
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bdc93b93fa
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Mapping
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2025-06-29 12:35:27 +02:00 |
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Marco
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16992c2bea
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Better gravity handling
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2025-06-29 12:35:19 +02:00 |
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d01ab303fc
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Mapping
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2025-06-29 10:00:45 +02:00 |
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66101fac9d
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Added enemies in factory2
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2025-06-28 22:11:18 +02:00 |
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92062cd559
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Textures and mapping
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2025-06-28 21:35:19 +02:00 |
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Marco
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4e424fd526
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Mapping
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2025-06-28 18:41:11 +02:00 |
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Marco
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8d65b00d73
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Space tutorial look
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2025-06-28 17:53:03 +02:00 |
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Marco
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16d06ec1a4
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Metal box
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2025-06-28 16:43:02 +02:00 |
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Marco
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570c75cbfb
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Mapping
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2025-06-28 16:42:46 +02:00 |
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Marco
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9d0036c436
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Triggerable movable walls
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2025-06-28 13:59:12 +02:00 |
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Marco
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f3edc2b433
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3D Lights and shadows
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2025-06-28 10:05:07 +02:00 |
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Marco
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b17ef45678
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Tank texture and mapping
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2025-06-28 09:25:37 +02:00 |
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7ac03f5029
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Wall Fan
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2025-06-27 23:16:49 +02:00 |
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4abf28066a
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typed Open trigger
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2025-06-27 21:28:01 +02:00 |
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Marco
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1907a38575
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Teleporters
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2025-06-27 17:43:15 +02:00 |
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Marco
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7e76edc153
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3D Cameras with sweep and animation
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2025-06-27 15:06:33 +02:00 |
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Marco
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4cc7a0c004
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Chest contents in trenchbroom
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2025-06-27 09:08:00 +02:00 |
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54eefc2961
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Alarm box animation texture
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2025-06-26 23:43:33 +02:00 |
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397742c927
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Tweaked enemies
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2025-06-26 23:01:55 +02:00 |
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e94421adfb
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Door upgrade
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2025-06-26 23:01:42 +02:00 |
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0663651c23
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Door model height fix
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2025-06-26 22:16:38 +02:00 |
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Marco
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8d2aab985e
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Aiming 2.0
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2025-06-26 17:00:49 +02:00 |
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Marco
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fe552608ee
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Crosshair
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2025-06-26 15:38:28 +02:00 |
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Marco
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e5a60a6ccd
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Enemy blinking
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2025-06-26 14:03:36 +02:00 |
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Marco
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79cac3ebae
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Mapping and balance fixes
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2025-06-26 13:17:21 +02:00 |
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Marco
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6162d11165
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Player shader
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2025-06-26 10:58:27 +02:00 |
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Marco
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357ced3e94
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Weapon inventory manager fix
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2025-06-26 08:44:24 +02:00 |
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Marco
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cd16e67a47
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Map fix
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2025-06-26 08:44:16 +02:00 |
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Marco
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22936c4678
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force fields
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2025-06-26 08:32:13 +02:00 |
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c0a1853468
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Models
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2025-06-25 22:31:59 +02:00 |
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Marco
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52756defba
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Door and forcefield in TB
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2025-06-25 16:52:31 +02:00 |
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Marco
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650db8986c
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Restored guns
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2025-06-25 15:43:07 +02:00 |
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