cirnogodot/Resources/Bullets/simple_ice_bullet.tres

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[gd_resource type="Resource" script_class="BulletResource" load_steps=4 format=3 uid="uid://eu6n6c5175y8"]
[ext_resource type="PackedScene" uid="uid://b1qnfiuokpvsr" path="res://Scenes/Weapons/bullet.tscn" id="1_qjgqc"]
[ext_resource type="PackedScene" uid="uid://dfbmny3s4rili" path="res://Scenes/Particles/IceBulletParticle.tscn" id="2_fkpjr"]
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[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="3_m6t6f"]
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[resource]
script = ExtResource("3_m6t6f")
BulletScene = ExtResource("1_qjgqc")
DestructionParticlesScene = ExtResource("2_fkpjr")
BulletSpeed = 300.0
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Direction = Vector2(1, 0)
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BulletDamage = 0.6
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MaxDamage = 1.0
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Knockback = 200.0
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LifeTime = 10.0
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DestroyOnCollision = true
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Owner = 1
DamageType = 3
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RotateSprite = false
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Controllable = false
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Freezable = true
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Grazeable = false
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GrazeValue = 0.2
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Attributes = 256
TimeModifiers = []