Marco
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ed86ffd184
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Valve and music
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2025-07-09 10:41:44 +02:00 |
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Marco
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af44d96c33
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Door Animation Module
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2025-07-09 09:20:48 +02:00 |
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Marco
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f7334c056b
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Door player detection
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2025-07-08 14:31:12 +02:00 |
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Marco
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87438dff2b
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Mapping and models
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2025-07-07 12:06:27 +02:00 |
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4728677e80
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Falling props
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2025-07-04 22:55:28 +02:00 |
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c0493c2008
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upgraded to 4.5 beta 2
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2025-07-04 21:53:19 +02:00 |
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Marco
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bf0fbb68b1
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Shrouds
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2025-07-04 20:26:06 +02:00 |
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Marco
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5011de651f
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Transparent brushes
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2025-07-04 19:14:34 +02:00 |
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Marco
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7aee230b3c
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Destructible triggers
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2025-07-04 10:31:53 +02:00 |
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Marco
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f013987bab
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Mapping adjustments
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2025-07-03 15:31:26 +02:00 |
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Marco
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847d33ad4e
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Grazing particles and sound
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2025-07-03 15:18:51 +02:00 |
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Marco
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66fbda2b2b
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Mapping
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2025-07-03 11:22:10 +02:00 |
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Marco
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9389abf4de
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Imported new floors in godot
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2025-07-03 10:42:59 +02:00 |
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Marco
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8fd8706c2e
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New Floors
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2025-07-03 10:42:17 +02:00 |
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Marco
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dde91dfaf4
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Added export groups
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2025-07-02 20:50:18 +02:00 |
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Marco
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ad58895ba8
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Updated to Godot 4.5 Beta 2
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2025-07-02 16:40:12 +02:00 |
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Marco
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b86fa135ed
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Small stairs
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2025-07-02 16:35:14 +02:00 |
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Marco
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7d49c5a25e
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Game over and proper acid death
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2025-07-02 15:15:47 +02:00 |
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Marco
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bacf41e726
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Fixed explosions and mapping
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2025-07-02 14:23:55 +02:00 |
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Marco
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d35af0dc2a
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Debug boxes
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2025-07-02 10:34:14 +02:00 |
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Marco
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05576dcbe6
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Changed shadows
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2025-07-02 09:49:31 +02:00 |
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1a6d5bd1ec
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Patterns
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2025-07-01 23:12:01 +02:00 |
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Marco
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a344ed8b72
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Rumia's patterns
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2025-07-01 18:26:57 +02:00 |
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Marco
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6505c058a6
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Reverted sprite change
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2025-07-01 14:57:10 +02:00 |
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Marco
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e061ad9570
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Correct sprites rotation
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2025-07-01 14:56:50 +02:00 |
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Marco
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da73823ac8
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Simplified and optimized bullet pooling
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2025-07-01 13:55:30 +02:00 |
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Marco
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1a455251a9
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3D bullet rotation
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2025-07-01 13:40:13 +02:00 |
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Marco
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4541c5fbf4
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Boss patterns
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2025-07-01 10:00:02 +02:00 |
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Marco
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5ef3e64413
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Revert "Updated to godot 4.5 beta"
This reverts commit fae0e961d7.
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2025-07-01 09:20:48 +02:00 |
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Marco
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fae0e961d7
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Updated to godot 4.5 beta
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2025-07-01 09:12:36 +02:00 |
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d55d206b1e
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mapping
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2025-06-30 22:38:26 +02:00 |
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Marco
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593f7706af
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rumia NS 1 patterns
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2025-06-30 19:04:06 +02:00 |
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Marco
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cd309ca49c
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Relative movement pattern
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2025-06-30 17:59:07 +02:00 |
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Marco
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dbf7f1a963
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3D Boss scripts implementation
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2025-06-30 17:28:19 +02:00 |
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Marco
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b0d0161ab0
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Camera triggers
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2025-06-30 10:02:37 +02:00 |
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Marco
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827d4f1914
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Textures
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2025-06-30 09:30:52 +02:00 |
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Marco
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d1517f864a
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Enemy Gravity
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2025-06-29 18:09:13 +02:00 |
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Marco
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b3bfc1a888
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Mapping
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2025-06-29 15:04:51 +02:00 |
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Marco
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49867f849b
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Debug moonjump and cirno's height adjustment
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2025-06-29 12:50:13 +02:00 |
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Marco
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bdc93b93fa
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Mapping
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2025-06-29 12:35:27 +02:00 |
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Marco
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16992c2bea
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Better gravity handling
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2025-06-29 12:35:19 +02:00 |
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d01ab303fc
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Mapping
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2025-06-29 10:00:45 +02:00 |
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66101fac9d
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Added enemies in factory2
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2025-06-28 22:11:18 +02:00 |
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92062cd559
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Textures and mapping
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2025-06-28 21:35:19 +02:00 |
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Marco
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4e424fd526
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Mapping
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2025-06-28 18:41:11 +02:00 |
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Marco
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8d65b00d73
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Space tutorial look
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2025-06-28 17:53:03 +02:00 |
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Marco
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16d06ec1a4
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Metal box
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2025-06-28 16:43:02 +02:00 |
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Marco
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570c75cbfb
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Mapping
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2025-06-28 16:42:46 +02:00 |
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Marco
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9d0036c436
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Triggerable movable walls
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2025-06-28 13:59:12 +02:00 |
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Marco
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f3edc2b433
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3D Lights and shadows
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2025-06-28 10:05:07 +02:00 |
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