Marco
|
7b2d32e727
|
Changed events to generic node
|
2025-06-23 18:30:42 +02:00 |
|
Marco
|
b89043cd8c
|
Chests
|
2025-06-23 17:47:58 +02:00 |
|
Marco
|
04ea9dd191
|
Mapping and textures
|
2025-06-23 15:50:16 +02:00 |
|
Marco
|
d6768544e8
|
Mapping and actor rotation
|
2025-06-23 11:16:58 +02:00 |
|
Marco
|
796f70b69a
|
Triggerable acid
|
2025-06-23 09:19:41 +02:00 |
|
|
|
e85a4afa3f
|
Mapping and textures
|
2025-06-22 22:47:31 +02:00 |
|
|
|
4ffb10094e
|
Removed dll
|
2025-06-22 20:52:48 +02:00 |
|
Marco
|
595444885d
|
Mapping and models
|
2025-06-22 13:52:23 +02:00 |
|
|
|
bd7f04d6fe
|
Mapping and box
|
2025-06-21 22:32:47 +02:00 |
|
|
|
7ea1016253
|
Mapping and modeling
|
2025-06-21 21:00:57 +02:00 |
|
|
|
7772f69cd3
|
Enemy Damage
|
2025-06-21 18:54:14 +02:00 |
|
Marco
|
29dc9bebe0
|
Enemy spawning
|
2025-06-21 16:44:44 +02:00 |
|
Marco
|
ede8f2028a
|
Enemy AI
|
2025-06-21 15:41:29 +02:00 |
|
Marco
|
383fc740df
|
Camera jitter fix
|
2025-06-21 11:22:02 +02:00 |
|
Marco
|
dd57cd55f2
|
Bullet script tweak
|
2025-06-21 11:02:29 +02:00 |
|
Marco
|
4f86a9cc04
|
Mapping
|
2025-06-21 11:02:22 +02:00 |
|
Marco
|
b36c62a129
|
Removed temp file
|
2025-06-21 10:43:47 +02:00 |
|
Marco
|
8ceb2f0e2f
|
Importel models
|
2025-06-21 10:42:19 +02:00 |
|
Marco
|
a6c8544de8
|
3D Bullet pattern fix
|
2025-06-21 10:42:11 +02:00 |
|
Marco
|
e955b63ea7
|
Merge remote-tracking branch 'origin/isometric' into isometric
|
2025-06-21 09:54:38 +02:00 |
|
|
|
3277a00294
|
Models
|
2025-06-20 22:14:05 +02:00 |
|
Marco
|
0a6e89faed
|
Shooting and big tank fix
|
2025-06-20 15:39:19 +02:00 |
|
Marco
|
cc00c8eaf0
|
Ignored autosaved maps
|
2025-06-20 11:36:17 +02:00 |
|
Marco
|
ad63d2ff43
|
3D Explosions
|
2025-06-20 11:28:18 +02:00 |
|
Marco
|
aa8f6c6fa8
|
Map tweaks
|
2025-06-20 10:53:47 +02:00 |
|
Marco
|
d41eaf5164
|
Updated func godot to latest dev
|
2025-06-20 10:52:08 +02:00 |
|
Marco
|
aef2437e21
|
Model adjustments
|
2025-06-20 10:29:41 +02:00 |
|
|
|
26e5127453
|
Mapping
|
2025-06-19 22:19:10 +02:00 |
|
|
|
23abf95c54
|
New Models
|
2025-06-19 22:08:47 +02:00 |
|
|
|
5a622a1fba
|
Big tank
|
2025-06-19 20:32:44 +02:00 |
|
|
|
e9e71d8ff2
|
Made brushes solid
|
2025-06-19 19:51:56 +02:00 |
|
Marco
|
44ebc70448
|
Destroyable props
|
2025-06-19 17:55:23 +02:00 |
|
Marco
|
93469062a1
|
Mini Capacitor
|
2025-06-19 14:25:18 +02:00 |
|
Marco
|
95012054b3
|
Tweaks
|
2025-06-19 11:08:55 +02:00 |
|
Marco
|
595bdcc501
|
3D Aiming
|
2025-06-19 10:50:25 +02:00 |
|
Marco
|
341f76d885
|
Shooting
|
2025-06-18 18:09:30 +02:00 |
|
Marco
|
1229613def
|
Player spawning and isometric in menu
|
2025-06-18 15:16:43 +02:00 |
|
Marco
|
a11f25e19d
|
Big terminal definition
|
2025-06-18 14:21:50 +02:00 |
|
Marco
|
1454e55629
|
Mappable switches
|
2025-06-18 12:18:45 +02:00 |
|
Marco
|
054c0998ad
|
Map Triggers
|
2025-06-18 11:33:27 +02:00 |
|
Marco
|
5ce2ffb48e
|
Vending Machine
|
2025-06-18 09:00:10 +02:00 |
|
|
|
03fa41db4e
|
Big tank model and others
|
2025-06-18 00:24:11 +02:00 |
|
|
|
8156533a77
|
Models
|
2025-06-17 22:22:55 +02:00 |
|
Marco
|
2fe9618942
|
Box models and item drops
|
2025-06-17 17:49:40 +02:00 |
|
Marco
|
cc9c4e5aa1
|
2D Character and weapons
|
2025-06-17 11:57:59 +02:00 |
|
Marco
|
072f6d0ce6
|
Bad corner tube
|
2025-06-17 10:36:22 +02:00 |
|
|
|
dbd2899d69
|
Capacitor and models
|
2025-06-16 23:18:02 +02:00 |
|
|
|
29299d634e
|
Map rotation fixes
|
2025-06-16 21:05:08 +02:00 |
|
Marco
|
750fee99c0
|
AC Unit and terminal models
|
2025-06-16 18:38:11 +02:00 |
|
Marco
|
cce6273c77
|
Table and boxes and tubes
|
2025-06-16 16:19:20 +02:00 |
|