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db50df369f
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Delay npc initialization
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2025-03-22 13:16:29 +01:00 |
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d1d3a3fdd5
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Nuclear gun and 3D tests
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2025-03-22 00:33:24 +01:00 |
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Marco
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9d065a6f2b
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Added new enemies
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2025-03-21 18:13:24 +01:00 |
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Marco
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cf4b11d157
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Loot drops provider
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2025-03-21 16:05:44 +01:00 |
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Marco
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e7c1814d98
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Enemy FSM Animation
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2025-03-21 15:16:50 +01:00 |
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Marco
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f2bdec7ad7
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Enemy AI
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2025-03-21 10:30:44 +01:00 |
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Marco
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242222a4d7
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Shield Extend
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2025-03-21 09:41:22 +01:00 |
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2cbe261597
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Mapping
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2025-03-20 21:45:30 +01:00 |
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5f129d84d8
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Mapping
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2025-03-20 21:05:38 +01:00 |
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Marco
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b9b8834bc2
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Enemy information
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2025-03-20 11:34:48 +01:00 |
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Marco
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fc42e28ace
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Mapping
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2025-03-20 10:01:48 +01:00 |
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fbe8a52e06
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Keycards and mapping
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2025-03-19 22:00:03 +01:00 |
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Marco
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0b1ea343dc
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Custom module
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2025-03-19 15:56:18 +01:00 |
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Marco
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e43f67c872
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Dialogue styles
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2025-03-19 11:53:29 +01:00 |
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Marco
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11c20eb903
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Mapping
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2025-03-19 11:02:56 +01:00 |
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0894d82aae
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Mapping
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2025-03-19 00:32:41 +01:00 |
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Marco
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a132d72daf
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Updated resources
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2025-03-18 21:13:47 +01:00 |
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Marco
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533912ba02
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Bullet overrides
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2025-03-18 14:58:18 +01:00 |
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Marco
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62a77f5f78
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UI Design
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2025-03-18 11:16:03 +01:00 |
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4226891235
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Dialogic textbox
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2025-03-17 21:52:41 +01:00 |
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d0ea8de0f3
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New sprites
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2025-03-17 19:34:11 +01:00 |
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Marco
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f96b7cacee
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Fire Bullets
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2025-03-17 18:12:30 +01:00 |
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Marco
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af356bbd82
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Added goon cave
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2025-03-17 13:10:14 +01:00 |
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Marco
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bc2c3de525
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Mouse cursor
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2025-03-17 09:57:23 +01:00 |
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948e3c6754
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New Cirno sprites and tilemap acid pylons
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2025-03-16 16:38:45 +01:00 |
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408e3b034d
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Resources update
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2025-03-16 10:20:15 +01:00 |
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95841b2953
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Mapping
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2025-03-14 23:58:19 +01:00 |
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7b24e47739
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Redesigned bullet emitters
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2025-03-14 23:04:59 +01:00 |
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Marco
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fb56d76bb2
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Ofuda gun test
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2025-03-14 16:49:36 +01:00 |
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Marco
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30aa34c105
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Fixed scaling
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2025-03-14 11:10:16 +01:00 |
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d25696425b
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FPS counter
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2025-03-14 00:04:15 +01:00 |
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cc684d6d44
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Mapping
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2025-03-13 21:27:07 +01:00 |
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87645f2617
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Boxswitch with state
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2025-03-13 21:11:53 +01:00 |
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Marco
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036a36a80f
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Mapping
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2025-03-13 16:59:16 +01:00 |
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Marco
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dffbf55d2d
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Mouse commands
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2025-03-13 14:38:43 +01:00 |
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Marco
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6d7282f5cb
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Tabbed inventory
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2025-03-13 13:29:13 +01:00 |
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Marco
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c81a92679b
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Pipe junction
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2025-03-13 10:07:37 +01:00 |
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Marco
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8134184457
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Added bottom of walls
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2025-03-13 10:02:37 +01:00 |
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Marco
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4e25d03dda
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Tanks
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2025-03-13 09:58:54 +01:00 |
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80e0eda977
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Destroyable chests
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2025-03-12 22:01:45 +01:00 |
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f1f542efc4
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Hid beams
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2025-03-12 20:48:38 +01:00 |
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208ce8c533
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Parallax beams
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2025-03-12 18:46:17 +01:00 |
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Marco
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5c7541e1dc
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Added linux export
|
2025-03-12 14:29:22 +01:00 |
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Marco
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da5039176b
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Dead fairy guard
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2025-03-12 13:57:25 +01:00 |
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07353e1787
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Mapping new door and vending machine
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2025-03-11 23:40:48 +01:00 |
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42b51d93dd
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mapping
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2025-03-11 21:38:53 +01:00 |
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Marco
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aa2de85f9a
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Drown animation
|
2025-03-11 17:58:46 +01:00 |
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Marco
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be88896252
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Mapping
|
2025-03-11 16:45:19 +01:00 |
|
Marco
|
e37f5a0f7a
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Alarm box rework
|
2025-03-11 16:41:07 +01:00 |
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Marco
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9bbc631dd3
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Changed elevator to be child of path
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2025-03-11 16:17:29 +01:00 |
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