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f58b9646df
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Weapon evolution
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2026-02-28 18:44:23 +01:00 |
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4011a7c6f6
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Basic laser integration
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2026-01-31 10:23:10 +01:00 |
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e416b3d8cd
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Automatic resizing shadows
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2025-12-29 13:07:43 +01:00 |
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Marco
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25dff4215d
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Pseudo Lasers
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2025-09-29 10:45:57 +02:00 |
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Marco
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944249d408
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Mapping and direction code
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2025-09-25 10:25:10 +02:00 |
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Marco
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280af2fcfa
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Weapon sounds
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2025-09-11 10:54:02 +02:00 |
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Marco
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400123a447
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Added weapons and fixed others
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2025-08-14 10:58:54 +02:00 |
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Marco
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54fa750bca
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Implemented battery weapons
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2025-08-13 16:51:56 +02:00 |
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Marco
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34a0e8e380
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Disable debugdraw in release
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2025-08-12 14:37:48 +02:00 |
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Marco
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b7686411ff
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Bullets sparks
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2025-08-06 15:31:52 +02:00 |
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Marco
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7d267c406d
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Rotate bullet pattern to face parent
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2025-07-09 12:00:23 +02:00 |
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Marco
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847d33ad4e
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Grazing particles and sound
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2025-07-03 15:18:51 +02:00 |
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Marco
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bacf41e726
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Fixed explosions and mapping
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2025-07-02 14:23:55 +02:00 |
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Marco
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e061ad9570
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Correct sprites rotation
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2025-07-01 14:56:50 +02:00 |
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Marco
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da73823ac8
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Simplified and optimized bullet pooling
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2025-07-01 13:55:30 +02:00 |
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Marco
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1a455251a9
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3D bullet rotation
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2025-07-01 13:40:13 +02:00 |
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Marco
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dbf7f1a963
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3D Boss scripts implementation
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2025-06-30 17:28:19 +02:00 |
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Marco
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357ced3e94
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Weapon inventory manager fix
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2025-06-26 08:44:24 +02:00 |
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Marco
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ad63d2ff43
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3D Explosions
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2025-06-20 11:28:18 +02:00 |
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Marco
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44ebc70448
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Destroyable props
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2025-06-19 17:55:23 +02:00 |
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Marco
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341f76d885
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Shooting
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2025-06-18 18:09:30 +02:00 |
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Marco
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1229613def
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Player spawning and isometric in menu
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2025-06-18 15:16:43 +02:00 |
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Marco
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cc9c4e5aa1
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2D Character and weapons
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2025-06-17 11:57:59 +02:00 |
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Marco
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3c531bbe04
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Weapon sounds
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2025-04-08 17:59:20 +02:00 |
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Marco
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8ab4546579
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Explosions for bullets
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2025-03-06 17:05:45 +01:00 |
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Marco
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457998788e
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Marco
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f9aab9718a
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Moved modifiers code to resource
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2025-02-14 16:18:33 +01:00 |
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Marco
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ba2f6a97fc
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Lasers
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2025-02-14 10:59:32 +01:00 |
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