Marco
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a324f2e347
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Player movement and camera
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2025-06-11 15:28:26 +02:00 |
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Marco
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70d22b2be8
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Spell card tweaks and wait mode
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2025-06-09 10:55:43 +02:00 |
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Marco
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fa3805ecfe
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Bullets pooling
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2025-06-08 16:33:38 +02:00 |
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Marco
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762666242e
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Reimu actor
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2025-06-02 08:39:02 +02:00 |
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Marco
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f25bce557d
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Fixes for prisms
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2025-05-28 14:37:42 +02:00 |
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Marco
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1a898cb7b8
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Mapping
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2025-05-27 14:25:57 +02:00 |
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Marco
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1e5075eeb2
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Working rotating turrets
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2025-05-26 11:13:22 +02:00 |
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Marco
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4aa7a8322c
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Added map
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2025-05-16 14:10:20 +02:00 |
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Marco
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46c433e5f7
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Separated ammo and notifications from hud
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2025-05-15 20:29:02 +02:00 |
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Marco
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d644cece7f
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Resources Update
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2025-05-13 11:23:05 +02:00 |
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Marco
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7bb05d63d5
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Italian Translation
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2025-05-09 09:43:55 +02:00 |
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Marco
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c928c86e6c
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Items sorting
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2025-05-02 10:25:25 +02:00 |
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Marco
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692c33c939
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Generic marker pickups
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2025-05-01 10:04:15 +02:00 |
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6cbf2014b4
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Mapping
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2025-05-01 00:36:52 +02:00 |
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Marco
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c1afa466d3
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Floor system
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2025-04-30 16:11:25 +02:00 |
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7c7588c1a4
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New maps
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2025-04-28 23:32:17 +02:00 |
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Marco
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c00d298443
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Made things into tools to display enemy icons on spawner marks
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2025-04-28 10:52:50 +02:00 |
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Marco
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60f755aca5
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Minimap
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2025-04-15 12:04:22 +02:00 |
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c6a0b73ed2
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Linear room spawner
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2025-04-14 23:04:41 +02:00 |
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Marco
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d2c09a33ff
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Level 3 lightbridge fix
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2025-04-11 09:47:26 +02:00 |
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Marco
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67e2103e5f
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Release bugfixes
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2025-04-10 19:55:23 +02:00 |
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67a27935c3
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Changed font in credits
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2025-04-07 21:57:31 +02:00 |
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Marco
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2a016fd30c
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Revamped equipment init
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2025-04-07 15:58:43 +02:00 |
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Marco
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7c7a92d230
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Bugfixes
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2025-04-04 15:35:36 +02:00 |
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Marco
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7ec389c7bb
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Resources reimport
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2025-04-04 09:45:13 +02:00 |
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4660c97854
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Mapping
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2025-03-31 21:11:45 +02:00 |
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Marco
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e73596e464
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Motivation
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2025-03-31 18:28:33 +02:00 |
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Marco
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dc8777c3d9
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Spellcard test map
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2025-03-24 10:26:13 +01:00 |
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Marco
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c3bbc90b50
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Reimport
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2025-03-24 09:41:41 +01:00 |
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a1f3d79834
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3D Office Background
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2025-03-23 22:22:26 +01:00 |
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408e3b034d
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Resources update
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2025-03-16 10:20:15 +01:00 |
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4261009c33
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Scriptable bullet emitter
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2025-03-15 11:44:30 +01:00 |
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Marco
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4e25d03dda
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Tanks
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2025-03-13 09:58:54 +01:00 |
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208ce8c533
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Parallax beams
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2025-03-12 18:46:17 +01:00 |
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4315380e74
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Rebel base mapping
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2025-03-10 19:16:54 +01:00 |
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Marco
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48c572131d
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Updated credits
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2025-03-10 09:41:16 +01:00 |
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Marco
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8b378abef3
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Moving FSM Elevator
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2025-03-06 10:27:06 +01:00 |
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Marco
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07ab64a0bf
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Visualization for ammo
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2025-03-05 18:55:30 +01:00 |
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Marco
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c0bd2f6824
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Boss script resource
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2025-03-04 14:49:43 +01:00 |
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9d0b399052
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Debug tutorial
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2025-03-03 23:38:14 +01:00 |
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5073cfea70
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Project upgrade to RC3
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2025-02-28 22:50:03 +01:00 |
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c59a480ffd
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FSM Player movement
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2025-02-28 19:59:36 +01:00 |
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50950f8284
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Submenus
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2025-02-25 21:21:07 +01:00 |
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Marco
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cd43b3361d
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Intro with new animator
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2025-02-25 14:06:41 +01:00 |
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Marco
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457998788e
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Marco
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0e15d2acba
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Test scene for new actor
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2025-02-23 17:18:48 +01:00 |
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2ce91362b7
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Added level 2
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2025-02-22 12:26:00 +01:00 |
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54bf15d93d
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Graphics
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2025-02-21 21:37:24 +01:00 |
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Marco
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3670da9719
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Capacitors and parallax
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2025-02-21 16:27:57 +01:00 |
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Marco
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7acc344986
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Map start system
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2025-02-21 11:39:22 +01:00 |
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