This commit is contained in:
Marco 2025-04-15 12:04:22 +02:00
commit 60f755aca5
5 changed files with 137 additions and 15 deletions

View file

@ -21,8 +21,8 @@ _name = "Intro"
[sub_resource type="Resource" id="Resource_cfhv5"]
script = ExtResource("1_ov731")
EggIndex = 0
StartingEquipment = []
RemoveEquipment = []
StartingEquipment = Array[ExtResource("2_bkci5")]([])
RemoveEquipment = Array[ExtResource("2_bkci5")]([])
[sub_resource type="Resource" id="Resource_0k62o"]
script = ExtResource("2_tnajf")
@ -34,8 +34,8 @@ StartData = SubResource("Resource_cfhv5")
[sub_resource type="Resource" id="Resource_tpb7s"]
script = ExtResource("1_ov731")
EggIndex = 0
StartingEquipment = []
RemoveEquipment = []
StartingEquipment = Array[ExtResource("2_bkci5")]([])
RemoveEquipment = Array[ExtResource("2_bkci5")]([])
[sub_resource type="Resource" id="Resource_edoov"]
script = ExtResource("2_tnajf")
@ -47,8 +47,8 @@ StartData = SubResource("Resource_tpb7s")
[sub_resource type="Resource" id="Resource_1sw5g"]
script = ExtResource("1_ov731")
EggIndex = 255
StartingEquipment = []
RemoveEquipment = []
StartingEquipment = Array[ExtResource("2_bkci5")]([])
RemoveEquipment = Array[ExtResource("2_bkci5")]([])
[sub_resource type="Resource" id="Resource_47bot"]
script = ExtResource("2_tnajf")
@ -61,7 +61,7 @@ StartData = SubResource("Resource_1sw5g")
script = ExtResource("1_ov731")
EggIndex = 2
StartingEquipment = Array[ExtResource("2_bkci5")]([ExtResource("3_fydgr"), ExtResource("4_38yta"), ExtResource("5_em757"), ExtResource("6_sdmg8")])
RemoveEquipment = []
RemoveEquipment = Array[ExtResource("2_bkci5")]([])
[sub_resource type="Resource" id="Resource_mgdm6"]
script = ExtResource("2_tnajf")
@ -79,8 +79,8 @@ _name = "Rebel Base"
[sub_resource type="Resource" id="Resource_maxpt"]
script = ExtResource("1_ov731")
EggIndex = 0
StartingEquipment = []
RemoveEquipment = []
StartingEquipment = Array[ExtResource("2_bkci5")]([])
RemoveEquipment = Array[ExtResource("2_bkci5")]([])
[sub_resource type="Resource" id="Resource_pein5"]
script = ExtResource("2_tnajf")
@ -117,7 +117,7 @@ _name = "Default Scene"
script = ExtResource("1_ov731")
EggIndex = 0
StartingEquipment = Array[ExtResource("2_bkci5")]([ExtResource("7_b3oo5")])
RemoveEquipment = []
RemoveEquipment = Array[ExtResource("2_bkci5")]([])
[sub_resource type="Resource" id="Resource_6ijnv"]
script = ExtResource("2_tnajf")
@ -136,8 +136,8 @@ metadata/_custom_type_script = "uid://dnthdjrx78u6m"
[sub_resource type="Resource" id="Resource_7sue8"]
script = ExtResource("1_ov731")
EggIndex = 255
StartingEquipment = []
RemoveEquipment = []
StartingEquipment = Array[ExtResource("2_bkci5")]([])
RemoveEquipment = Array[ExtResource("2_bkci5")]([])
metadata/_custom_type_script = "uid://mja0rk7n2kln"
[sub_resource type="Resource" id="Resource_ognca"]
@ -151,8 +151,8 @@ metadata/_custom_type_script = "uid://dnthdjrx78u6m"
[sub_resource type="Resource" id="Resource_olpjo"]
script = ExtResource("1_ov731")
EggIndex = 0
StartingEquipment = []
RemoveEquipment = []
StartingEquipment = Array[ExtResource("2_bkci5")]([])
RemoveEquipment = Array[ExtResource("2_bkci5")]([])
metadata/_custom_type_script = "uid://mja0rk7n2kln"
[sub_resource type="Resource" id="Resource_nbnej"]

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=16 format=3 uid="uid://bf1kqr3o6r6d4"]
[gd_scene load_steps=17 format=3 uid="uid://bf1kqr3o6r6d4"]
[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_wbqvu"]
[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_3fyis"]
@ -15,6 +15,7 @@
[ext_resource type="Script" uid="uid://bdshph801ac2i" path="res://Scenes/CameraTarget.gd" id="11_4gy5m"]
[ext_resource type="Script" uid="uid://cnkipcolyj61w" path="res://Scripts/AlarmManager.cs" id="12_eoca5"]
[ext_resource type="PackedScene" uid="uid://b3tyacxxw88lx" path="res://Scenes/Utils/StreamPlayerWithName.tscn" id="13_4n7t6"]
[ext_resource type="Script" uid="uid://3v6q0p5krqn7" path="res://Scripts/UI/Minimap.cs" id="16_pfafs"]
[node name="GameScene" type="Node2D"]
process_mode = 3
@ -65,4 +66,9 @@ script = ExtResource("12_eoca5")
process_mode = 3
autoplay = true
[node name="Minimap" type="CanvasLayer" parent="." node_paths=PackedStringArray("RoomManager")]
script = ExtResource("16_pfafs")
RoomManager = NodePath("../Maps")
CellSize = 4
[connection signal="ManagerReady" from="." to="Maps" method="InitSpawning"]

View file

@ -16,6 +16,10 @@ public partial class RogueliteRoomManager : Node2D
//private Godot.Collections.Dictionary<Vector2I, RogueliteRoomResource> _grid = new();
private Godot.Collections.Dictionary<Vector2I, RogueliteRoom> _roomGrid = new();
public Godot.Collections.Dictionary<Vector2I, RogueliteRoom> RoomGrid => _roomGrid;
public List<RogueliteRoom> SpawnedRooms { get; private set; } = [];
[Export] public Vector2I SpawnOrigin { get; private set; } = Vector2I.Zero;
[Export] public int DungeonLength { get; set; } = 10;
@ -29,6 +33,8 @@ public partial class RogueliteRoomManager : Node2D
[Export] public Vector2I TileSize { get; set; } = new Vector2I(16, 16);
[Export] public Vector2I RoomSizeInTiles { get; set; } = new Vector2I(20, 10);
[Signal] public delegate void MapCreatedEventHandler();
public override void _Ready()
{
@ -123,6 +129,8 @@ public partial class RogueliteRoomManager : Node2D
return _roomGrid.ContainsKey(neighborPos);
});
}
EmitSignalMapCreated();
}
private void GenerateDungeon()
@ -315,6 +323,8 @@ public partial class RogueliteRoomManager : Node2D
spawnedScene.GridPosition = gridPos;
SpawnedRooms.Add(spawnedScene);
// for reference
//SpawnRoom(room, origin + (room.Size * new Vector2(i, j) * tileSize));
spawnedScene.Spawn();

105
Scripts/UI/Minimap.cs Normal file
View file

@ -0,0 +1,105 @@
using Godot;
using System;
using System.Collections.Generic;
using Cirno.Scripts.Controllers;
using Cirno.Scripts.Enums;
public partial class Minimap : CanvasLayer
{
[Export] public RogueliteRoomManager RoomManager { get; private set; }
private Rid _canvasItemRid;
private Rid _parentCanvas;
private Godot.Collections.Dictionary<Vector2I, RogueliteRoom> RoomGrid => RoomManager.RoomGrid;
private List<RogueliteRoom> SpawnedRooms => RoomManager.SpawnedRooms;
[Export] public int CellSize { get; private set; } = 16;
[Export] public Vector2 Padding { get; private set; } = new Vector2(20, 20);
[Export] public float Separation = 2f;
private Vector2 _viewportSize;
public override void _Ready()
{
RoomManager.MapCreated += RoomManagerOnMapCreated;
_canvasItemRid = RenderingServer.CanvasItemCreate();
_parentCanvas = this.GetCanvas(); //GetCanvasItem(); // Gets the RID of this Node2D's canvas
RenderingServer.CanvasItemSetParent(_canvasItemRid, _parentCanvas);
RenderingServer.CanvasItemSetVisible(_canvasItemRid, true);
}
public override void _EnterTree()
{
// Get current window size to position minimap in top-right
_viewportSize = GetViewport().GetVisibleRect().Size;
}
private void RoomManagerOnMapCreated()
{
RedrawMinimap();
}
// public void SetRoomGrid(Dictionary<Vector2I, RogueliteRoom> roomGrid)
// {
// _roomGrid = roomGrid;
// RedrawMinimap();
// }
private void RedrawMinimap()
{
// Clear previous draw commands
RenderingServer.CanvasItemClear(_canvasItemRid);
if (SpawnedRooms == null)
return;
// Find bounds
Vector2I min = new(int.MaxValue, int.MaxValue);
Vector2I max = new(int.MinValue, int.MinValue);
foreach (var room in SpawnedRooms)
{
min = new Vector2I(Math.Min(min.X, room.GridPosition.X), Math.Min(min.Y, room.GridPosition.Y));
max = new Vector2I(Math.Max(max.X, room.GridPosition.X + room.RoomResource.Size.X),
Math.Max(max.Y, room.GridPosition.Y + room.RoomResource.Size.Y));
}
Vector2 mapSize = (max - min) * CellSize;
Vector2 offset = new Vector2(
_viewportSize.X - mapSize.X - Padding.X, // padding from right
Padding.Y // Top padding
);
//Vector2 offset = Padding; // Padding
foreach (var room in SpawnedRooms)
{
Vector2I pos = room.GridPosition;
Vector2I size = room.RoomResource.Size;
Vector2 drawPos = offset + (new Vector2((pos.X - min.X), (pos.Y - min.Y))) * (CellSize + Separation);
Vector2 drawSize = new Vector2(size.X, size.Y) * CellSize +
new Vector2((size.X - 1), (size.Y - 1)) * Separation;
//Vector2 drawSize = new Vector2(size.X, size.Y) * CellSize;
Color color = GetColorForRoomType(room.RoomResource.Type);
RenderingServer.CanvasItemAddRect(_canvasItemRid, new Rect2(drawPos, drawSize), color);
}
}
private Color GetColorForRoomType(RoomType type)
{
return type switch
{
RoomType.Boss => Colors.Red,
RoomType.Shop => Colors.Gold,
RoomType.Regular => Colors.Blue,
RoomType.Starter => Colors.Green,
_ => Colors.DimGray
};
}
}

View file

@ -0,0 +1 @@
uid://3v6q0p5krqn7