Marco
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0c0174e0ab
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Inventory Menu
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2025-02-25 18:11:57 +01:00 |
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Marco
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2d6bcc5f00
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Ability for enemies to shoot when controlled
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2025-02-25 17:29:24 +01:00 |
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Marco
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dfd9abe91b
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FSM Test
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2025-02-25 15:55:19 +01:00 |
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Marco
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36147f955d
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Emitter test
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2025-02-25 15:15:31 +01:00 |
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Marco
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49f5382d50
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Lockers
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2025-02-25 14:22:24 +01:00 |
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Marco
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cd43b3361d
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Intro with new animator
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2025-02-25 14:06:41 +01:00 |
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d07fe420dd
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Tweaks
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2025-02-25 00:16:05 +01:00 |
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Marco
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37ecce8279
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Merge branch 'develop' of gitlab.com:MaddoScientisto/cirnogodot into develop
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2025-02-24 22:51:51 +01:00 |
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a61da7cbb0
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Computer fix
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2025-02-24 22:30:29 +01:00 |
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Marco
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ad69718ffc
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Fix user version parameter
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2025-02-24 21:56:57 +01:00 |
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Marco
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d96d662c78
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Skippable intro
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2025-02-24 21:54:20 +01:00 |
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Marco
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bab0152ec3
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Intro panels
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2025-02-24 21:40:41 +01:00 |
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Marco
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e4de05547a
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CRT effect for intro
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2025-02-24 19:57:10 +01:00 |
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Marco
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877973d54d
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Colored boxes
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2025-02-24 18:35:27 +01:00 |
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62b0f88295
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Update .gitlab-ci.yml file to run only on master
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2025-02-24 16:34:37 +00:00 |
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d575065bb6
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Update .gitlab-ci.yml file
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2025-02-24 16:29:51 +00:00 |
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Marco
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101fa7d182
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Build script
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2025-02-24 17:17:46 +01:00 |
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Marco
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1ed08d6a58
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Build script
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2025-02-24 15:30:19 +01:00 |
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Marco
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30d0365ae1
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Fix paths
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2025-02-24 14:36:30 +01:00 |
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Marco
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b7fc718e9d
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orrected warnings
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2025-02-24 14:30:14 +01:00 |
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Marco
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827494edde
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Mapping
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2025-02-24 14:29:23 +01:00 |
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Marco
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dc70bd8122
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Fix shader materials on forcefields
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2025-02-24 14:23:59 +01:00 |
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Marco
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968dec6293
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Clear bullets on respawn
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2025-02-24 13:54:02 +01:00 |
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Marco
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959701be08
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Screen fader on level transition
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2025-02-24 13:47:38 +01:00 |
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Marco
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687d3f7803
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Added scene palette addon
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2025-02-24 11:57:09 +01:00 |
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Marco
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616062c62d
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Updated transform on gamemanager
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2025-02-24 11:57:00 +01:00 |
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Marco
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2036e4e748
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Added GTWeen
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2025-02-24 11:52:50 +01:00 |
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Marco
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457998788e
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Marco
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4af796b1de
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Trigger dialogues later
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2025-02-24 11:15:40 +01:00 |
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Marco
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f684117e94
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Pause support for maps
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2025-02-24 11:06:12 +01:00 |
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Marco
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7b8c75ea0f
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Pause support in pause menu
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2025-02-24 10:58:00 +01:00 |
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Marco
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6a2802281c
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Pause mode for dialogue
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2025-02-24 10:50:14 +01:00 |
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Marco
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ac923941c3
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Reparented objects for pause
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2025-02-24 10:37:27 +01:00 |
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Marco
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a5dac0606c
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Switch multitarget
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2025-02-24 10:24:12 +01:00 |
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Marco
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8d1c0beadc
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Shrouds
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2025-02-24 09:10:20 +01:00 |
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36c050f112
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Removed state exception
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2025-02-23 22:39:55 +01:00 |
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31ffe6156e
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Possession handling
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2025-02-23 22:38:33 +01:00 |
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681510d75c
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Mapping
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2025-02-23 21:13:52 +01:00 |
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ce4df42890
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New Fairies
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2025-02-23 21:08:52 +01:00 |
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Marco
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54c8199e8a
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Bullet emitter
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2025-02-23 20:00:01 +01:00 |
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Marco
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d49f5e2a45
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Actor defeat script
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2025-02-23 19:32:36 +01:00 |
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Marco
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16b7d936c9
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Death animations and spawner
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2025-02-23 19:19:12 +01:00 |
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Marco
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4fd31d7988
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Damage actor handler
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2025-02-23 18:08:57 +01:00 |
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Marco
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335f4d5430
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4 way animation handler for new actors
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2025-02-23 17:32:36 +01:00 |
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Marco
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0e15d2acba
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Test scene for new actor
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2025-02-23 17:18:48 +01:00 |
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Marco
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17f4e11651
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Fairy Guard
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2025-02-23 16:19:15 +01:00 |
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0c694e05af
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Event for door opening
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2025-02-23 01:27:14 +01:00 |
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f23d84071a
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Forcefield Shader
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2025-02-23 01:24:29 +01:00 |
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a13355be42
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Mainframe
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2025-02-22 19:06:30 +01:00 |
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fc833ae300
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Shield particles
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2025-02-22 17:08:19 +01:00 |
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