Marco
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570c75cbfb
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Mapping
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2025-06-28 16:42:46 +02:00 |
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Marco
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9d0036c436
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Triggerable movable walls
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2025-06-28 13:59:12 +02:00 |
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Marco
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f3edc2b433
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3D Lights and shadows
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2025-06-28 10:05:07 +02:00 |
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Marco
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b17ef45678
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Tank texture and mapping
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2025-06-28 09:25:37 +02:00 |
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7ac03f5029
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Wall Fan
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2025-06-27 23:16:49 +02:00 |
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4abf28066a
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typed Open trigger
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2025-06-27 21:28:01 +02:00 |
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Marco
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1907a38575
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Teleporters
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2025-06-27 17:43:15 +02:00 |
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Marco
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7e76edc153
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3D Cameras with sweep and animation
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2025-06-27 15:06:33 +02:00 |
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Marco
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4cc7a0c004
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Chest contents in trenchbroom
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2025-06-27 09:08:00 +02:00 |
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54eefc2961
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Alarm box animation texture
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2025-06-26 23:43:33 +02:00 |
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397742c927
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Tweaked enemies
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2025-06-26 23:01:55 +02:00 |
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e94421adfb
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Door upgrade
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2025-06-26 23:01:42 +02:00 |
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0663651c23
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Door model height fix
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2025-06-26 22:16:38 +02:00 |
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Marco
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8d2aab985e
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Aiming 2.0
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2025-06-26 17:00:49 +02:00 |
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Marco
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fe552608ee
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Crosshair
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2025-06-26 15:38:28 +02:00 |
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Marco
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79cac3ebae
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Mapping and balance fixes
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2025-06-26 13:17:21 +02:00 |
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Marco
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cd16e67a47
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Map fix
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2025-06-26 08:44:16 +02:00 |
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Marco
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22936c4678
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force fields
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2025-06-26 08:32:13 +02:00 |
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c0a1853468
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Models
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2025-06-25 22:31:59 +02:00 |
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Marco
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52756defba
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Door and forcefield in TB
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2025-06-25 16:52:31 +02:00 |
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Marco
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650db8986c
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Restored guns
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2025-06-25 15:43:07 +02:00 |
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Marco
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a0ec2f3d74
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Game state manager and restored inventory
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2025-06-25 15:36:50 +02:00 |
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f0f49f8fb4
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Mapping
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2025-06-24 22:08:24 +02:00 |
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Marco
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6e949d5bb1
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Props models
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2025-06-24 18:13:26 +02:00 |
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Marco
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164c186201
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Chest animation, alarm box entity
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2025-06-24 15:00:27 +02:00 |
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Marco
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f28a3b70fd
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Rebel Base map
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2025-06-24 13:57:18 +02:00 |
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Marco
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dd979fe50a
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Terminal dialogue and entities fix
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2025-06-24 11:06:33 +02:00 |
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fe33f8d225
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Forcefield
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2025-06-23 22:38:25 +02:00 |
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Marco
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b89043cd8c
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Chests
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2025-06-23 17:47:58 +02:00 |
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Marco
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04ea9dd191
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Mapping and textures
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2025-06-23 15:50:16 +02:00 |
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Marco
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d6768544e8
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Mapping and actor rotation
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2025-06-23 11:16:58 +02:00 |
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Marco
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796f70b69a
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Triggerable acid
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2025-06-23 09:19:41 +02:00 |
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e85a4afa3f
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Mapping and textures
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2025-06-22 22:47:31 +02:00 |
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Marco
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595444885d
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Mapping and models
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2025-06-22 13:52:23 +02:00 |
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bd7f04d6fe
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Mapping and box
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2025-06-21 22:32:47 +02:00 |
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7ea1016253
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Mapping and modeling
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2025-06-21 21:00:57 +02:00 |
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7772f69cd3
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Enemy Damage
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2025-06-21 18:54:14 +02:00 |
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Marco
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29dc9bebe0
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Enemy spawning
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2025-06-21 16:44:44 +02:00 |
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Marco
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ede8f2028a
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Enemy AI
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2025-06-21 15:41:29 +02:00 |
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Marco
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4f86a9cc04
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Mapping
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2025-06-21 11:02:22 +02:00 |
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Marco
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8ceb2f0e2f
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Importel models
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2025-06-21 10:42:19 +02:00 |
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Marco
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a6c8544de8
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3D Bullet pattern fix
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2025-06-21 10:42:11 +02:00 |
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Marco
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e955b63ea7
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Merge remote-tracking branch 'origin/isometric' into isometric
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2025-06-21 09:54:38 +02:00 |
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3277a00294
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Models
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2025-06-20 22:14:05 +02:00 |
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Marco
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0a6e89faed
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Shooting and big tank fix
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2025-06-20 15:39:19 +02:00 |
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Marco
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ad63d2ff43
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3D Explosions
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2025-06-20 11:28:18 +02:00 |
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Marco
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aa8f6c6fa8
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Map tweaks
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2025-06-20 10:53:47 +02:00 |
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Marco
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d41eaf5164
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Updated func godot to latest dev
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2025-06-20 10:52:08 +02:00 |
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Marco
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aef2437e21
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Model adjustments
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2025-06-20 10:29:41 +02:00 |
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26e5127453
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Mapping
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2025-06-19 22:19:10 +02:00 |
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