Marco
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3df9e2dd85
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Mapping fixes and new tanks
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2025-08-25 15:03:10 +02:00 |
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Marco
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869dc16175
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Retextured big tank
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2025-07-10 11:17:58 +02:00 |
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Marco
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8c2d7eae66
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Mapping and models
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2025-07-09 17:18:09 +02:00 |
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Marco
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b64e096661
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Bullet spawners in editor and bullets come out at the spanwer position
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2025-07-09 15:05:50 +02:00 |
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Marco
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7d267c406d
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Rotate bullet pattern to face parent
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2025-07-09 12:00:23 +02:00 |
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Marco
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f7334c056b
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Door player detection
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2025-07-08 14:31:12 +02:00 |
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Marco
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87438dff2b
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Mapping and models
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2025-07-07 12:06:27 +02:00 |
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Marco
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bf0fbb68b1
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Shrouds
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2025-07-04 20:26:06 +02:00 |
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Marco
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7aee230b3c
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Destructible triggers
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2025-07-04 10:31:53 +02:00 |
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Marco
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b86fa135ed
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Small stairs
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2025-07-02 16:35:14 +02:00 |
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Marco
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7d49c5a25e
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Game over and proper acid death
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2025-07-02 15:15:47 +02:00 |
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Marco
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d35af0dc2a
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Debug boxes
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2025-07-02 10:34:14 +02:00 |
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Marco
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05576dcbe6
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Changed shadows
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2025-07-02 09:49:31 +02:00 |
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Marco
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b0d0161ab0
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Camera triggers
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2025-06-30 10:02:37 +02:00 |
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Marco
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827d4f1914
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Textures
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2025-06-30 09:30:52 +02:00 |
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92062cd559
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Textures and mapping
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2025-06-28 21:35:19 +02:00 |
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Marco
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9d0036c436
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Triggerable movable walls
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2025-06-28 13:59:12 +02:00 |
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Marco
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f3edc2b433
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3D Lights and shadows
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2025-06-28 10:05:07 +02:00 |
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7ac03f5029
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Wall Fan
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2025-06-27 23:16:49 +02:00 |
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4abf28066a
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typed Open trigger
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2025-06-27 21:28:01 +02:00 |
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Marco
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7e76edc153
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3D Cameras with sweep and animation
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2025-06-27 15:06:33 +02:00 |
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Marco
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4cc7a0c004
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Chest contents in trenchbroom
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2025-06-27 09:08:00 +02:00 |
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Marco
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22936c4678
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force fields
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2025-06-26 08:32:13 +02:00 |
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c0a1853468
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Models
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2025-06-25 22:31:59 +02:00 |
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Marco
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52756defba
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Door and forcefield in TB
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2025-06-25 16:52:31 +02:00 |
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Marco
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6e949d5bb1
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Props models
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2025-06-24 18:13:26 +02:00 |
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Marco
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164c186201
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Chest animation, alarm box entity
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2025-06-24 15:00:27 +02:00 |
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Marco
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dd979fe50a
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Terminal dialogue and entities fix
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2025-06-24 11:06:33 +02:00 |
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Marco
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d6768544e8
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Mapping and actor rotation
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2025-06-23 11:16:58 +02:00 |
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Marco
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796f70b69a
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Triggerable acid
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2025-06-23 09:19:41 +02:00 |
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Marco
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a6c8544de8
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3D Bullet pattern fix
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2025-06-21 10:42:11 +02:00 |
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Marco
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d41eaf5164
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Updated func godot to latest dev
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2025-06-20 10:52:08 +02:00 |
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Marco
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aef2437e21
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Model adjustments
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2025-06-20 10:29:41 +02:00 |
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23abf95c54
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New Models
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2025-06-19 22:08:47 +02:00 |
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5a622a1fba
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Big tank
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2025-06-19 20:32:44 +02:00 |
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e9e71d8ff2
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Made brushes solid
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2025-06-19 19:51:56 +02:00 |
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Marco
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93469062a1
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Mini Capacitor
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2025-06-19 14:25:18 +02:00 |
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Marco
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a11f25e19d
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Big terminal definition
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2025-06-18 14:21:50 +02:00 |
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Marco
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1454e55629
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Mappable switches
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2025-06-18 12:18:45 +02:00 |
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Marco
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054c0998ad
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Map Triggers
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2025-06-18 11:33:27 +02:00 |
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Marco
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5ce2ffb48e
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Vending Machine
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2025-06-18 09:00:10 +02:00 |
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03fa41db4e
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Big tank model and others
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2025-06-18 00:24:11 +02:00 |
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Marco
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2fe9618942
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Box models and item drops
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2025-06-17 17:49:40 +02:00 |
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Marco
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072f6d0ce6
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Bad corner tube
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2025-06-17 10:36:22 +02:00 |
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dbd2899d69
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Capacitor and models
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2025-06-16 23:18:02 +02:00 |
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29299d634e
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Map rotation fixes
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2025-06-16 21:05:08 +02:00 |
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Marco
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750fee99c0
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AC Unit and terminal models
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2025-06-16 18:38:11 +02:00 |
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Marco
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cce6273c77
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Table and boxes and tubes
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2025-06-16 16:19:20 +02:00 |
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792a0a3fcb
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Models for maps
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2025-06-15 00:29:30 +02:00 |
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c8dd155390
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Blockbench props
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2025-06-14 22:48:09 +02:00 |
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