Marco
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944249d408
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Mapping and direction code
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2025-09-25 10:25:10 +02:00 |
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Marco
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9b85deadc4
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Tank texture and mapping
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2025-09-18 20:43:49 +02:00 |
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Marco
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4b65b25dcd
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Spawn markers in level
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2025-09-18 10:52:22 +02:00 |
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Marco
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aa17c965d5
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Mapping and models
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2025-09-17 14:47:33 +02:00 |
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Marco
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f46d3ad994
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Chairs and filing cabinets
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2025-09-15 15:08:13 +02:00 |
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Marco
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a10e9f850e
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New Door Texture
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2025-09-15 10:51:27 +02:00 |
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Marco
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08c7a9dbd1
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Danmaku room in factory 3
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2025-09-01 16:13:14 +02:00 |
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524f83f922
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Mapping
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2025-08-29 22:46:30 +02:00 |
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Marco
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3cf71e5c56
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Fixed material PBR properties
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2025-08-28 17:18:41 +02:00 |
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Marco
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3df9e2dd85
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Mapping fixes and new tanks
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2025-08-25 15:03:10 +02:00 |
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Marco
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5e3ccf3b99
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Noisy textures for boxes and tables
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2025-08-07 12:12:30 +02:00 |
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Marco
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869dc16175
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Retextured big tank
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2025-07-10 11:17:58 +02:00 |
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Marco
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8c2d7eae66
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Mapping and models
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2025-07-09 17:18:09 +02:00 |
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Marco
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b64e096661
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Bullet spawners in editor and bullets come out at the spanwer position
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2025-07-09 15:05:50 +02:00 |
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Marco
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7d267c406d
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Rotate bullet pattern to face parent
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2025-07-09 12:00:23 +02:00 |
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Marco
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af44d96c33
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Door Animation Module
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2025-07-09 09:20:48 +02:00 |
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Marco
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f7334c056b
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Door player detection
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2025-07-08 14:31:12 +02:00 |
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Marco
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87438dff2b
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Mapping and models
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2025-07-07 12:06:27 +02:00 |
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c0493c2008
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upgraded to 4.5 beta 2
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2025-07-04 21:53:19 +02:00 |
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Marco
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b86fa135ed
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Small stairs
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2025-07-02 16:35:14 +02:00 |
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Marco
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05576dcbe6
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Changed shadows
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2025-07-02 09:49:31 +02:00 |
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Marco
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16d06ec1a4
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Metal box
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2025-06-28 16:43:02 +02:00 |
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Marco
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9d0036c436
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Triggerable movable walls
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2025-06-28 13:59:12 +02:00 |
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Marco
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b17ef45678
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Tank texture and mapping
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2025-06-28 09:25:37 +02:00 |
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7ac03f5029
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Wall Fan
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2025-06-27 23:16:49 +02:00 |
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4abf28066a
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typed Open trigger
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2025-06-27 21:28:01 +02:00 |
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Marco
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1907a38575
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Teleporters
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2025-06-27 17:43:15 +02:00 |
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Marco
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7e76edc153
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3D Cameras with sweep and animation
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2025-06-27 15:06:33 +02:00 |
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54eefc2961
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Alarm box animation texture
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2025-06-26 23:43:33 +02:00 |
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e94421adfb
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Door upgrade
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2025-06-26 23:01:42 +02:00 |
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0663651c23
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Door model height fix
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2025-06-26 22:16:38 +02:00 |
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Marco
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8d2aab985e
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Aiming 2.0
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2025-06-26 17:00:49 +02:00 |
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c0a1853468
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Models
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2025-06-25 22:31:59 +02:00 |
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Marco
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6e949d5bb1
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Props models
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2025-06-24 18:13:26 +02:00 |
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Marco
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164c186201
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Chest animation, alarm box entity
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2025-06-24 15:00:27 +02:00 |
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fe33f8d225
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Forcefield
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2025-06-23 22:38:25 +02:00 |
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Marco
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595444885d
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Mapping and models
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2025-06-22 13:52:23 +02:00 |
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bd7f04d6fe
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Mapping and box
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2025-06-21 22:32:47 +02:00 |
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7ea1016253
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Mapping and modeling
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2025-06-21 21:00:57 +02:00 |
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Marco
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8ceb2f0e2f
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Importel models
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2025-06-21 10:42:19 +02:00 |
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Marco
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e955b63ea7
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Merge remote-tracking branch 'origin/isometric' into isometric
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2025-06-21 09:54:38 +02:00 |
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3277a00294
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Models
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2025-06-20 22:14:05 +02:00 |
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Marco
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0a6e89faed
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Shooting and big tank fix
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2025-06-20 15:39:19 +02:00 |
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Marco
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d41eaf5164
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Updated func godot to latest dev
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2025-06-20 10:52:08 +02:00 |
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Marco
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aef2437e21
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Model adjustments
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2025-06-20 10:29:41 +02:00 |
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23abf95c54
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New Models
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2025-06-19 22:08:47 +02:00 |
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Marco
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44ebc70448
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Destroyable props
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2025-06-19 17:55:23 +02:00 |
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Marco
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93469062a1
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Mini Capacitor
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2025-06-19 14:25:18 +02:00 |
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Marco
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054c0998ad
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Map Triggers
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2025-06-18 11:33:27 +02:00 |
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Marco
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5ce2ffb48e
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Vending Machine
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2025-06-18 09:00:10 +02:00 |
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