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18683c0680
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Add enemy creation and viewer functionality with filtering options
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2026-02-26 21:58:48 +01:00 |
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d16f9b3b9d
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Upgrade to godot 4.6
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2026-01-31 08:38:43 +01:00 |
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Marco
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f7334c056b
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Door player detection
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2025-07-08 14:31:12 +02:00 |
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4728677e80
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Falling props
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2025-07-04 22:55:28 +02:00 |
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Marco
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dde91dfaf4
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Added export groups
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2025-07-02 20:50:18 +02:00 |
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Marco
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ad58895ba8
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Updated to Godot 4.5 Beta 2
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2025-07-02 16:40:12 +02:00 |
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1a6d5bd1ec
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Patterns
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2025-07-01 23:12:01 +02:00 |
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Marco
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a344ed8b72
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Rumia's patterns
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2025-07-01 18:26:57 +02:00 |
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Marco
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1a455251a9
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3D bullet rotation
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2025-07-01 13:40:13 +02:00 |
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Marco
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4541c5fbf4
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Boss patterns
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2025-07-01 10:00:02 +02:00 |
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Marco
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5ef3e64413
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Revert "Updated to godot 4.5 beta"
This reverts commit fae0e961d7.
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2025-07-01 09:20:48 +02:00 |
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Marco
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fae0e961d7
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Updated to godot 4.5 beta
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2025-07-01 09:12:36 +02:00 |
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Marco
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593f7706af
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rumia NS 1 patterns
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2025-06-30 19:04:06 +02:00 |
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Marco
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cd309ca49c
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Relative movement pattern
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2025-06-30 17:59:07 +02:00 |
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Marco
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dbf7f1a963
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3D Boss scripts implementation
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2025-06-30 17:28:19 +02:00 |
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Marco
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70d22b2be8
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Spell card tweaks and wait mode
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2025-06-09 10:55:43 +02:00 |
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Marco
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72c6270eb5
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Use bullet flags instead of bools
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2025-06-08 16:50:38 +02:00 |
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Marco
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37bcf8b2d0
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Reimu Patterns
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2025-06-08 13:23:45 +02:00 |
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Marco
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d99c773641
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Generic enemies
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2025-06-03 10:11:09 +02:00 |
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Marco
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762666242e
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Reimu actor
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2025-06-02 08:39:02 +02:00 |
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Marco
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5ddcfcbf1f
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Updated maps
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2025-05-21 12:08:31 +02:00 |
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Marco
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ee84bafdad
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P power scaling
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2025-05-20 15:57:35 +02:00 |
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Marco
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aef41d380a
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Movement tests
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2025-05-16 17:53:36 +02:00 |
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Marco
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c37278075d
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Now boss FSM Actor movement
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2025-05-16 17:38:02 +02:00 |
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Marco
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d644cece7f
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Resources Update
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2025-05-13 11:23:05 +02:00 |
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Marco
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7bb05d63d5
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Italian Translation
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2025-05-09 09:43:55 +02:00 |
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Marco
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9548688850
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Replaced most cameras in levels with a scene
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2025-05-07 11:58:08 +02:00 |
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Marco
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ddadb9bd04
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Made crosshair into a module
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2025-05-06 10:25:11 +02:00 |
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Marco
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b720990fe2
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Reduced shotgun cone
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2025-05-05 14:51:34 +02:00 |
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Marco
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b16e633451
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Movement friction
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2025-05-05 13:59:12 +02:00 |
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946e7df71e
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Grahpics overhaul and predicting bullets
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2025-05-04 22:02:05 +02:00 |
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Marco
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a1e87af061
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Boss teleporter
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2025-04-29 18:14:09 +02:00 |
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Marco
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d5eda3c7b4
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Basic boss patterns
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2025-04-29 16:10:17 +02:00 |
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Marco
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c00d298443
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Made things into tools to display enemy icons on spawner marks
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2025-04-28 10:52:50 +02:00 |
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07d49a0b23
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Door opening fix
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2025-04-26 22:06:32 +02:00 |
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036cc4b940
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Weapon switching
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2025-04-09 23:24:55 +02:00 |
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Marco
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5624d0178c
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Selective bullet rotation
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2025-04-09 16:41:22 +02:00 |
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67a27935c3
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Changed font in credits
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2025-04-07 21:57:31 +02:00 |
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Marco
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90061bad0e
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Assets reimport
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2025-04-07 18:13:07 +02:00 |
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Marco
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7c7a92d230
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Bugfixes
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2025-04-04 15:35:36 +02:00 |
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Marco
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fbd00dcd15
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Removed rumia's last spell card
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2025-04-04 10:04:25 +02:00 |
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Marco
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7ec389c7bb
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Resources reimport
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2025-04-04 09:45:13 +02:00 |
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Marco
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866e799aaa
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Added sfx
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2025-04-02 10:18:26 +02:00 |
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Marco
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b76427e3ca
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Keymapping menu
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2025-03-26 18:47:17 +01:00 |
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ea1f50d249
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Resources update
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2025-03-25 19:15:11 +01:00 |
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Marco
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388acdba04
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Fixed Rumia's SP1
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2025-03-24 11:33:55 +01:00 |
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Marco
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dc8777c3d9
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Spellcard test map
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2025-03-24 10:26:13 +01:00 |
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Marco
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a132d72daf
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Updated resources
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2025-03-18 21:13:47 +01:00 |
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33c637b095
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Dialogue tweaks
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2025-03-16 18:11:58 +01:00 |
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408e3b034d
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Resources update
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2025-03-16 10:20:15 +01:00 |
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