Commit graph

85 commits

Author SHA1 Message Date
18683c0680 Add enemy creation and viewer functionality with filtering options 2026-02-26 21:58:48 +01:00
d16f9b3b9d Upgrade to godot 4.6 2026-01-31 08:38:43 +01:00
Marco
f7334c056b Door player detection 2025-07-08 14:31:12 +02:00
4728677e80 Falling props 2025-07-04 22:55:28 +02:00
Marco
dde91dfaf4 Added export groups 2025-07-02 20:50:18 +02:00
Marco
ad58895ba8 Updated to Godot 4.5 Beta 2 2025-07-02 16:40:12 +02:00
1a6d5bd1ec Patterns 2025-07-01 23:12:01 +02:00
Marco
a344ed8b72 Rumia's patterns 2025-07-01 18:26:57 +02:00
Marco
1a455251a9 3D bullet rotation 2025-07-01 13:40:13 +02:00
Marco
4541c5fbf4 Boss patterns 2025-07-01 10:00:02 +02:00
Marco
5ef3e64413 Revert "Updated to godot 4.5 beta"
This reverts commit fae0e961d7.
2025-07-01 09:20:48 +02:00
Marco
fae0e961d7 Updated to godot 4.5 beta 2025-07-01 09:12:36 +02:00
Marco
593f7706af rumia NS 1 patterns 2025-06-30 19:04:06 +02:00
Marco
cd309ca49c Relative movement pattern 2025-06-30 17:59:07 +02:00
Marco
dbf7f1a963 3D Boss scripts implementation 2025-06-30 17:28:19 +02:00
Marco
70d22b2be8 Spell card tweaks and wait mode 2025-06-09 10:55:43 +02:00
Marco
72c6270eb5 Use bullet flags instead of bools 2025-06-08 16:50:38 +02:00
Marco
37bcf8b2d0 Reimu Patterns 2025-06-08 13:23:45 +02:00
Marco
d99c773641 Generic enemies 2025-06-03 10:11:09 +02:00
Marco
762666242e Reimu actor 2025-06-02 08:39:02 +02:00
Marco
5ddcfcbf1f Updated maps 2025-05-21 12:08:31 +02:00
Marco
ee84bafdad P power scaling 2025-05-20 15:57:35 +02:00
Marco
aef41d380a Movement tests 2025-05-16 17:53:36 +02:00
Marco
c37278075d Now boss FSM Actor movement 2025-05-16 17:38:02 +02:00
Marco
d644cece7f Resources Update 2025-05-13 11:23:05 +02:00
Marco
7bb05d63d5 Italian Translation 2025-05-09 09:43:55 +02:00
Marco
9548688850 Replaced most cameras in levels with a scene 2025-05-07 11:58:08 +02:00
Marco
ddadb9bd04 Made crosshair into a module 2025-05-06 10:25:11 +02:00
Marco
b720990fe2 Reduced shotgun cone 2025-05-05 14:51:34 +02:00
Marco
b16e633451 Movement friction 2025-05-05 13:59:12 +02:00
946e7df71e Grahpics overhaul and predicting bullets 2025-05-04 22:02:05 +02:00
Marco
a1e87af061 Boss teleporter 2025-04-29 18:14:09 +02:00
Marco
d5eda3c7b4 Basic boss patterns 2025-04-29 16:10:17 +02:00
Marco
c00d298443 Made things into tools to display enemy icons on spawner marks 2025-04-28 10:52:50 +02:00
07d49a0b23 Door opening fix 2025-04-26 22:06:32 +02:00
036cc4b940 Weapon switching 2025-04-09 23:24:55 +02:00
Marco
5624d0178c Selective bullet rotation 2025-04-09 16:41:22 +02:00
67a27935c3 Changed font in credits 2025-04-07 21:57:31 +02:00
Marco
90061bad0e Assets reimport 2025-04-07 18:13:07 +02:00
Marco
7c7a92d230 Bugfixes 2025-04-04 15:35:36 +02:00
Marco
fbd00dcd15 Removed rumia's last spell card 2025-04-04 10:04:25 +02:00
Marco
7ec389c7bb Resources reimport 2025-04-04 09:45:13 +02:00
Marco
866e799aaa Added sfx 2025-04-02 10:18:26 +02:00
Marco
b76427e3ca Keymapping menu 2025-03-26 18:47:17 +01:00
ea1f50d249 Resources update 2025-03-25 19:15:11 +01:00
Marco
388acdba04 Fixed Rumia's SP1 2025-03-24 11:33:55 +01:00
Marco
dc8777c3d9 Spellcard test map 2025-03-24 10:26:13 +01:00
Marco
a132d72daf Updated resources 2025-03-18 21:13:47 +01:00
33c637b095 Dialogue tweaks 2025-03-16 18:11:58 +01:00
408e3b034d Resources update 2025-03-16 10:20:15 +01:00