Marco
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08a3f9acd1
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Mapping
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2025-03-28 09:31:54 +01:00 |
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357c24d377
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Mapping
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2025-03-27 23:38:45 +01:00 |
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ab4321df31
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Mapping
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2025-03-27 21:13:22 +01:00 |
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7c95e3c8fc
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Briefing layout fixes and indicator
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2025-03-27 20:23:53 +01:00 |
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Marco
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7b526d535c
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Mapping
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2025-03-27 19:16:10 +01:00 |
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Marco
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d0baa87bba
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Alarm trigger enhancements
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2025-03-27 17:42:45 +01:00 |
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730594666f
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Mapping
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2025-03-26 23:13:35 +01:00 |
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5a00d993a3
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Mapping
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2025-03-26 00:22:38 +01:00 |
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45055144db
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Shelf
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2025-03-25 23:13:50 +01:00 |
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Marco
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a861c331da
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Automatic tile avoidance
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2025-03-25 13:51:35 +01:00 |
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Marco
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a01ed821b7
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Navigation obstacles
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2025-03-25 10:54:19 +01:00 |
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Marco
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f962c21e84
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Tweaked door sprites
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2025-03-25 10:26:53 +01:00 |
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1e9ae23191
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Mapping and fixes
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2025-03-24 22:22:07 +01:00 |
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3ba1c1efa8
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Mapping
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2025-03-24 19:38:37 +01:00 |
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3885af7ecc
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Remapped map transitions
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2025-03-24 19:27:37 +01:00 |
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Marco
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35254935e4
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State persistance between scenes
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2025-03-24 16:56:35 +01:00 |
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Marco
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e86dda79b7
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Fairy Special Force
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2025-03-24 14:11:51 +01:00 |
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Marco
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8b1e6d72b2
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Added NS1 to test
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2025-03-24 12:15:29 +01:00 |
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Marco
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388acdba04
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Fixed Rumia's SP1
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2025-03-24 11:33:55 +01:00 |
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Marco
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dc8777c3d9
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Spellcard test map
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2025-03-24 10:26:13 +01:00 |
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Marco
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c3bbc90b50
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Reimport
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2025-03-24 09:41:41 +01:00 |
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0f03aa2329
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Mapping
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2025-03-23 22:48:38 +01:00 |
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48d4916168
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Readded tileset texture
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2025-03-23 22:40:25 +01:00 |
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a1f3d79834
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3D Office Background
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2025-03-23 22:22:26 +01:00 |
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8573f20b53
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Level 2 mapping
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2025-03-23 19:31:43 +01:00 |
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a18dc11eb3
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Selector position fix
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2025-03-23 17:08:04 +01:00 |
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0f431b5343
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Move player to the middle of the elevator
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2025-03-23 16:46:21 +01:00 |
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95837b75fe
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Enemies drop items with speed
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2025-03-23 16:39:47 +01:00 |
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df87ad3bfb
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Simplified tutorial
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2025-03-23 12:46:53 +01:00 |
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c276e1bd78
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Tilemap fixes
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2025-03-23 12:40:40 +01:00 |
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5db83d6f43
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Solved texture issue
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2025-03-23 11:57:51 +01:00 |
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bb4cccd51c
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Model mapping
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2025-03-23 11:21:39 +01:00 |
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baa05f4739
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3D Intro scene
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2025-03-23 00:11:37 +01:00 |
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a6d2543e0c
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Glyph based Tutorial
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2025-03-22 19:31:33 +01:00 |
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d141bffde6
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Briefing scene
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2025-03-22 16:34:08 +01:00 |
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39183aa83f
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Improvements
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2025-03-22 15:37:37 +01:00 |
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db50df369f
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Delay npc initialization
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2025-03-22 13:16:29 +01:00 |
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d1d3a3fdd5
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Nuclear gun and 3D tests
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2025-03-22 00:33:24 +01:00 |
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Marco
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0aad79a0f8
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Controllable enemies
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2025-03-21 17:52:01 +01:00 |
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Marco
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cf4b11d157
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Loot drops provider
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2025-03-21 16:05:44 +01:00 |
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Marco
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cc85cd4b54
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Enemy FSM death
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2025-03-21 15:33:37 +01:00 |
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Marco
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dd3d427ac3
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Enemy alarm response
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2025-03-21 11:44:08 +01:00 |
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Marco
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f2bdec7ad7
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Enemy AI
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2025-03-21 10:30:44 +01:00 |
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c7380bca3a
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Mapping
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2025-03-20 22:22:09 +01:00 |
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Marco
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ef6c240e8e
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Enemy state machine
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2025-03-20 18:22:40 +01:00 |
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Marco
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a7c20d9f92
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Briefing dialogue
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2025-03-19 17:44:15 +01:00 |
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Marco
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0b1ea343dc
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Custom module
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2025-03-19 15:56:18 +01:00 |
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0894d82aae
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Mapping
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2025-03-19 00:32:41 +01:00 |
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Marco
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ec9d0cc847
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Mapping
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2025-03-18 16:04:16 +01:00 |
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Marco
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533912ba02
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Bullet overrides
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2025-03-18 14:58:18 +01:00 |
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