Briefing scene

This commit is contained in:
MaddoScientisto 2025-03-22 16:34:08 +01:00
commit d141bffde6
6 changed files with 86 additions and 25 deletions

View file

@ -1,3 +1,4 @@
ICE: Great! You made it to the switch.\
You can press {Buttons.Keyboard_F} or {Buttons.Left_Button_Pad} to activate it.
ICE: Switches come in many forms, they allow you to manipolate your environment by opening doors, triggering devices and such. Always be on the lookout for switches.
ICE: Switches come in many forms, they allow you to manipolate your environment by opening doors, triggering devices and such.
ICE: Always be on the lookout for switches.

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@ -20,9 +20,9 @@
[ext_resource type="Resource" uid="uid://byo74ews118nl" path="res://Resources/Music/No_Reason.tres" id="13_fh7cp"]
[ext_resource type="FontFile" uid="uid://cyk27h5aox1n7" path="res://fonts/sector_034.ttf" id="14_yxkem"]
[sub_resource type="AtlasTexture" id="AtlasTexture_w08op"]
[sub_resource type="AtlasTexture" id="AtlasTexture_rs5p5"]
atlas = ExtResource("9_riqfo")
region = Rect2(800, 0, 32, 16)
region = Rect2(0, 0, 32, 16)
[sub_resource type="Theme" id="Theme_c7h4d"]
@ -35,7 +35,7 @@ outline_color = Color(0, 0, 0, 1)
[node name="MainMenu" type="CanvasLayer" node_paths=PackedStringArray("SubMenuHolder", "DefaultSelectedButton", "MusicPlayer")]
script = ExtResource("1_702nk")
GameScene = "res://Scenes/Maps/Tutorial.tscn"
GameScene = "uid://dcn2o6hllas78"
MainMenuScene = "res://Scenes/MainMenu.tscn"
SubMenuHolder = NodePath("SubMenuContainer")
DefaultSelectedButton = NodePath("MarginContainer/GridContainer/GameButtons/StartButton")
@ -67,7 +67,7 @@ offset_top = 40.995
offset_right = 186.42
offset_bottom = 56.995
rotation = 3.14159
texture = SubResource("AtlasTexture_w08op")
texture = SubResource("AtlasTexture_rs5p5")
[node name="MarginContainer" type="MarginContainer" parent="."]
anchors_preset = 15

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@ -0,0 +1,8 @@
[gd_scene load_steps=2 format=3 uid="uid://dcn2o6hllas78"]
[ext_resource type="Script" uid="uid://bf0tnhnwttrim" path="res://Scripts/Misc/DialogueAutoStarter.cs" id="1_qu5kv"]
[node name="IntroBriefing" type="Node2D"]
script = ExtResource("1_qu5kv")
_trackName = &"Mission1_Briefing"
_finishedScenePath = &"uid://bpnahwxmjgb6t"

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=141 format=4 uid="uid://bv451a8wgty4u"]
[gd_scene load_steps=140 format=4 uid="uid://bv451a8wgty4u"]
[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_8tmoj"]
[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_ksslq"]
@ -61,7 +61,6 @@
[ext_resource type="PackedScene" uid="uid://fxvlaidieiv7" path="res://Scenes/Interactable/ScriptableAreaTrigger.tscn" id="43_kf3qc"]
[ext_resource type="Script" uid="uid://dkihoo85jfec5" path="res://Scripts/Resources/Events/MovePlayerEvent.cs" id="44_klwgh"]
[ext_resource type="PackedScene" uid="uid://dx1urm7nttkqk" path="res://Scenes/Actors/level_teleporter.tscn" id="44_q5xi2"]
[ext_resource type="Script" uid="uid://b5fesrd4lv8t1" path="res://Scripts/Resources/Events/EventResource.cs" id="45_0bqta"]
[ext_resource type="PackedScene" uid="uid://b0k2grrc8xp1l" path="res://Scenes/Props/BigTank.tscn" id="45_5qg27"]
[ext_resource type="Script" uid="uid://bwox5lmgiijcs" path="res://Scripts/Resources/Events/ActivateEvent.cs" id="45_emjoj"]
[ext_resource type="Script" uid="uid://ddv26x2qilprb" path="res://Scripts/Resources/Events/DialogueStartEvent.cs" id="46_i0omr"]
@ -101,10 +100,10 @@
[ext_resource type="Resource" uid="uid://dy53gia1tmkah" path="res://Resources/Items/Points_Pickup.tres" id="94_gd7x4"]
[ext_resource type="PackedScene" uid="uid://b7gkxlll3b1eg" path="res://Scenes/Activable/FloorEmitter.tscn" id="94_jna23"]
[ext_resource type="Resource" uid="uid://cmra7n6so1x4u" path="res://Resources/BulletScripts/Basic_Enemy_Emitter_Spiral_Bullets.tres" id="95_7m6n7"]
[ext_resource type="Resource" uid="uid://bj331rcsq65es" path="res://Resources/Bullets/EmitterTestBullet.tres" id="95_f37sa"]
[ext_resource type="Resource" uid="uid://dodwpect0ldjf" path="res://Resources/Items/Heart_Pickup.tres" id="95_srv0g"]
[ext_resource type="PackedScene" uid="uid://nupd3pg74vua" path="res://Scenes/Activable/ScriptableInvisibleEmitter.tscn" id="96_ygp23"]
[ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="97_0bqta"]
[ext_resource type="Resource" uid="uid://dtkti2rjlcp3u" path="res://Resources/Bullets/Fire_Emitter_Bullet.tres" id="97_xwjvv"]
[ext_resource type="Script" uid="uid://c0ndqalsc4jve" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="98_gvbi8"]
[ext_resource type="Script" uid="uid://bngko08ho85p6" path="res://Scripts/Resources/BulletScript.cs" id="99_j6vrf"]
[ext_resource type="PackedScene" uid="uid://1yxieu8ekvkm" path="res://Scenes/Items/Heart_Extend_Pickup.tscn" id="99_xwjvv"]
@ -239,17 +238,17 @@ point_count = 2
[sub_resource type="Resource" id="Resource_xhinl"]
script = ExtResource("98_gvbi8")
BulletResource = ExtResource("97_xwjvv")
BulletResource = ExtResource("95_f37sa")
bulletCount = 1
rotationSpeed = 0.0
_rotationOffset = 90.0
_rotationOffset = 0.0
duration = 1.0
spread = 0.0
burstInterval = 0.5
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
OverrideOwner = false
OverrideOwner = true
Owner = 0
OverrideDamageType = false
DamageType = 0
@ -638,7 +637,7 @@ Invisible = true
metadata/_edit_group_ = true
[node name="ScriptableAreaTrigger" parent="Parallax2D/Factory Tilemaps/LevelProps/DebugTeleporter" instance=ExtResource("43_kf3qc")]
Events = Array[ExtResource("45_0bqta")]([SubResource("Resource_usuub")])
Events = [SubResource("Resource_usuub")]
[node name="BlueKeycard2" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("35_rblsn")]
position = Vector2(-1032, -317)
@ -817,7 +816,7 @@ position = Vector2(-1423, -188)
[node name="LevelStartTrigger" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("43_kf3qc")]
position = Vector2(-781, -160)
scale = Vector2(1.455, 1.455)
Events = Array[ExtResource("45_0bqta")]([SubResource("Resource_5er5x"), SubResource("Resource_b25hy")])
Events = [SubResource("Resource_5er5x"), SubResource("Resource_b25hy")]
[node name="AreaTrigger2" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Target") instance=ExtResource("28_6au4t")]
position = Vector2(-435, -162)
@ -860,7 +859,7 @@ metadata/_edit_group_ = true
[node name="Script2" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps/Computer2"]
position = Vector2(120, 25)
script = ExtResource("42_wigyb")
Events = Array[ExtResource("45_0bqta")]([SubResource("Resource_ji7au")])
Events = [SubResource("Resource_ji7au")]
[node name="Computer6" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("31_243ec")]
position = Vector2(-1113, -139)
@ -870,7 +869,7 @@ metadata/_edit_group_ = true
[node name="Script2" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps/Computer6"]
position = Vector2(0, 1)
script = ExtResource("42_wigyb")
Events = Array[ExtResource("45_0bqta")]([SubResource("Resource_ji7au")])
Events = [SubResource("Resource_ji7au")]
[node name="Computer7" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("31_243ec")]
position = Vector2(-1175.36, 213.708)
@ -881,7 +880,7 @@ metadata/_edit_group_ = true
[node name="Script2" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps/Computer7"]
position = Vector2(0, 1)
script = ExtResource("42_wigyb")
Events = Array[ExtResource("45_0bqta")]([SubResource("Resource_ji7au")])
Events = [SubResource("Resource_ji7au")]
[node name="Computer5" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("31_243ec")]
position = Vector2(-1344, -251)
@ -889,7 +888,7 @@ Targets = [NodePath("Computer5Script")]
[node name="Computer5Script" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps/Computer5"]
script = ExtResource("42_wigyb")
Events = Array[ExtResource("45_0bqta")]([SubResource("Resource_fasrq"), SubResource("Resource_mah4x"), SubResource("Resource_0bqta")])
Events = [SubResource("Resource_fasrq"), SubResource("Resource_mah4x"), SubResource("Resource_0bqta")]
[node name="Computer3" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Target") instance=ExtResource("31_243ec")]
position = Vector2(-612.57, -358.528)
@ -897,7 +896,7 @@ Target = NodePath("Script")
[node name="Script" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps/Computer3"]
script = ExtResource("42_wigyb")
Events = Array[ExtResource("45_0bqta")]([SubResource("Resource_o2kpk")])
Events = [SubResource("Resource_o2kpk")]
[node name="Computer4" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Target") instance=ExtResource("31_243ec")]
position = Vector2(-791, -505)
@ -905,7 +904,7 @@ Target = NodePath("Node2D")
[node name="Node2D" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps/Computer4"]
script = ExtResource("42_wigyb")
Events = Array[ExtResource("45_0bqta")]([SubResource("Resource_s3g2w")])
Events = [SubResource("Resource_s3g2w")]
[node name="Label" type="Label" parent="Parallax2D/Factory Tilemaps/LevelProps/Computer4"]
offset_left = -5.0
@ -934,11 +933,11 @@ position = Vector2(-792, -407)
[node name="BossBattleEndScript" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps"]
position = Vector2(-1628.53, -477.628)
script = ExtResource("42_wigyb")
Events = Array[ExtResource("45_0bqta")]([SubResource("Resource_068l7"), SubResource("Resource_l3nop")])
Events = [SubResource("Resource_068l7"), SubResource("Resource_l3nop")]
[node name="BossBattleStartScript" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("43_kf3qc")]
position = Vector2(-1487, -396)
Events = Array[ExtResource("45_0bqta")]([SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_wma5c")])
Events = [SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_wma5c")]
[node name="Enemy13" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("47_u1ve6")]
position = Vector2(-1657, -788)
@ -1063,7 +1062,7 @@ position = Vector2(-2000, -736)
[node name="ControlPad8" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("12_hfkf1")]
position = Vector2(-2027, -735)
Targets = [NodePath("../HorizontalForceField")]
Requirements = Array[ExtResource("6_8tdlb")]([ExtResource("84_ma1ta")])
Requirements = [ExtResource("84_ma1ta")]
[node name="Ammo6" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("34_17pjh")]
position = Vector2(-872, -220)
@ -1185,7 +1184,7 @@ Script = ExtResource("95_7m6n7")
InvertSignal = true
[node name="InvisibleBulletEmitter" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("96_ygp23")]
position = Vector2(-722, 56)
position = Vector2(-715, 56)
rotation = -1.5708
Script = SubResource("Resource_f37sa")
@ -1203,7 +1202,7 @@ position = Vector2(-2072, -211)
[node name="ScriptableAreaTrigger" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("43_kf3qc")]
position = Vector2(-2063, -232)
Events = Array[ExtResource("45_0bqta")]([SubResource("Resource_l476f"), SubResource("Resource_dskij")])
Events = [SubResource("Resource_l476f"), SubResource("Resource_dskij")]
[node name="ShieldExtendPickup" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("103_0bqta")]
position = Vector2(-1646, 38)
@ -1221,7 +1220,7 @@ position = Vector2(-680, -5)
position = Vector2(-653, 159)
[node name="FairyGuardFsm" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("103_f37sa")]
position = Vector2(-705, 55)
position = Vector2(-669, 55)
[node name="FairyGuardFsm2" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("103_f37sa")]
position = Vector2(-787, 99)

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@ -0,0 +1,52 @@
using Godot;
namespace Cirno.Scripts.Misc;
public partial class DialogueAutoStarter : Node2D
{
[Export] private StringName _trackName = "timeline";
[Export] private StringName _finishedScenePath;
private Node _dialogic;
public override void _Ready()
{
base._Ready();
_dialogic = GetNode("/root/Dialogic");
_dialogic.ProcessMode = ProcessModeEnum.Always;
CallDeferred(MethodName.Activate);
}
private void OnTimelineEnded()
{
if (_dialogic.IsConnected("timeline_ended", Callable.From(OnTimelineEnded)))
{
_dialogic.Disconnect("timeline_ended", Callable.From(OnTimelineEnded));
}
DialogueEndAction();
}
public bool Activate()
{
if (GlobalState.Instance.SessionSettings.SkipDialogues)
{
DialogueEndAction();
return true;
}
_dialogic.Connect("timeline_ended", Callable.From(OnTimelineEnded));
var dialogicNode = _dialogic.Call("start", _trackName.ToString());
((Node)dialogicNode).ProcessMode = ProcessModeEnum.Always;
return true;
}
private void DialogueEndAction()
{
GlobalState.Instance.GotoScene(_finishedScenePath);
}
}

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@ -0,0 +1 @@
uid://bf0tnhnwttrim