Commit graph

23 commits

Author SHA1 Message Date
b6cc5a00e8 Add FSM components for player and enemy state management, including initialization and module resolution 2026-02-26 23:13:57 +01:00
Marco
a0ec2f3d74 Game state manager and restored inventory 2025-06-25 15:36:50 +02:00
Marco
dd979fe50a Terminal dialogue and entities fix 2025-06-24 11:06:33 +02:00
Marco
7b2d32e727 Changed events to generic node 2025-06-23 18:30:42 +02:00
7ea1016253 Mapping and modeling 2025-06-21 21:00:57 +02:00
Marco
a7b984328b Dialogue skipping 2025-05-08 13:37:50 +02:00
Marco
b5e691398e Disable HUD on dialogue 2025-04-01 13:44:23 +02:00
Marco
72ce9fb932 Spinning chairs 2025-03-10 15:49:28 +01:00
Marco
e41fd125de Title screen new art 2025-03-10 14:23:28 +01:00
Marco
3019bbb88e Fix tween movement 2025-03-05 15:38:52 +01:00
Marco
9c3f22760b Migrated player state machine 2025-03-05 10:55:14 +01:00
Marco
1c1436a539 Changed player to new one 2025-03-02 11:58:46 +01:00
Marco
80a13d047d Inventory close and open by button 2025-03-01 20:50:47 +01:00
Marco
457998788e Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Marco
6a2802281c Pause mode for dialogue 2025-02-24 10:50:14 +01:00
31ffe6156e Possession handling 2025-02-23 22:38:33 +01:00
Marco
16b7d936c9 Death animations and spawner 2025-02-23 19:19:12 +01:00
Marco
0e15d2acba Test scene for new actor 2025-02-23 17:18:48 +01:00
Marco
b07a8fe60d Tutorial 2025-02-21 18:57:00 +01:00
Marco
be52d0e081 Death and Rebirth 2025-02-20 16:12:53 +01:00
Marco
6e8031da10 Enemy Control 2025-02-17 18:42:37 +01:00
5452b36f32 Alert Signs 2025-02-16 16:26:05 +01:00
Marco
f379eac5c3 Event System 2025-02-13 16:10:22 +01:00