Marco
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c334f7c0d2
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Merge remote-tracking branch 'origin/isometric' into isometric
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2025-06-16 08:40:51 +02:00 |
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c8dd155390
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Blockbench props
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2025-06-14 22:48:09 +02:00 |
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Marco
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26a9456c36
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Mapping and lighting
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2025-06-14 14:37:57 +02:00 |
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Marco
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003dde1b7f
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Mapping
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2025-06-13 13:25:56 +02:00 |
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9291417a80
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Mapping
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2025-06-12 23:18:50 +02:00 |
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Marco
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4fc136e5d7
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Elevators
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2025-06-12 16:26:11 +02:00 |
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Marco
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929d993f99
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Custom func_godot entities
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2025-06-12 11:50:22 +02:00 |
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Marco
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8ab7735d17
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Mapping and shadows
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2025-06-11 17:30:53 +02:00 |
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Marco
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a324f2e347
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Player movement and camera
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2025-06-11 15:28:26 +02:00 |
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Marco
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ed656f00bb
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Isometric implementation
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2025-06-10 16:33:43 +02:00 |
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Marco
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1434f7aa6d
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Isometric test
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2025-06-09 18:57:53 +02:00 |
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Marco
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bc67da05e6
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Reimu sprites
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2025-06-06 09:56:19 +02:00 |
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Marco
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ec64f272c4
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Rotating prism sprite
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2025-05-27 15:38:08 +02:00 |
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Marco
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1538a15f4c
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Mapping and tiles
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2025-05-26 17:58:56 +02:00 |
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044fa25533
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Sprites and turret
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2025-05-25 18:42:09 +02:00 |
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Marco
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e79aab45ec
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New Barrels
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2025-05-23 11:34:43 +02:00 |
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Marco
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5047701e3d
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3D Pipe autotiles
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2025-05-23 09:58:14 +02:00 |
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3197f6289e
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Tube Model
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2025-05-22 22:52:32 +02:00 |
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17129ee0d8
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Hex Wall
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2025-05-21 20:11:36 +02:00 |
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Marco
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2c451a7a61
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Tileset and maps
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2025-05-21 19:34:25 +02:00 |
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Marco
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fa75a3516c
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Decals
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2025-05-21 12:08:25 +02:00 |
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Marco
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d5851bca00
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Embossed hex tiles
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2025-05-20 12:28:07 +02:00 |
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Marco
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9f511c3f32
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Fixed wall
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2025-05-20 09:40:00 +02:00 |
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Marco
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81758201fb
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Graphic restyling
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2025-05-19 17:01:39 +02:00 |
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Marco
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730cf84bc2
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New procedural tiles
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2025-05-19 16:02:28 +02:00 |
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Marco
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c37278075d
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Now boss FSM Actor movement
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2025-05-16 17:38:02 +02:00 |
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Marco
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4aa7a8322c
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Added map
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2025-05-16 14:10:20 +02:00 |
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Marco
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625466d2d7
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Noise tileset test
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2025-05-05 17:59:59 +02:00 |
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Marco
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580ea4a454
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New Walls
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2025-05-05 17:03:59 +02:00 |
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Marco
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7cd5e0b329
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Map Graphics
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2025-05-05 16:06:31 +02:00 |
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946e7df71e
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Grahpics overhaul and predicting bullets
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2025-05-04 22:02:05 +02:00 |
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27e0000c50
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New Floors
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2025-05-04 18:04:00 +02:00 |
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Marco
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7f69b8fa0f
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Maps fixes
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2025-05-02 11:52:06 +02:00 |
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Marco
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d5eda3c7b4
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Basic boss patterns
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2025-04-29 16:10:17 +02:00 |
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Marco
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34a07342ac
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Bullet freeze
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2025-04-26 11:24:20 +02:00 |
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Marco
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59f98ebf0e
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Random rooms
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2025-04-11 15:53:59 +02:00 |
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32980198e2
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Skyscrapers background
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2025-04-08 22:42:45 +02:00 |
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Marco
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a2319b3b88
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Difficulty Selection
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2025-04-08 15:02:41 +02:00 |
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Marco
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d205490fca
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Bricks
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2025-04-07 18:12:58 +02:00 |
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1cb26de091
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Checkpoints
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2025-04-06 17:53:46 +02:00 |
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Marco
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e1e4dfad9d
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Finished intro
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2025-04-04 13:54:03 +02:00 |
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Marco
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88e4d4c0be
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Save Icon
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2025-04-01 13:44:13 +02:00 |
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Marco
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8151298b44
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Added game over
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2025-04-01 11:23:37 +02:00 |
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6e6a250f5e
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Assets
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2025-03-31 21:40:45 +02:00 |
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4593a559da
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Hex shield import
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2025-03-31 21:11:52 +02:00 |
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75bc492b4d
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Hex shield
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2025-03-31 20:42:31 +02:00 |
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ba481a5914
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Game Boy
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2025-03-30 23:02:52 +02:00 |
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6e6011060a
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Mapping
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2025-03-29 23:25:22 +01:00 |
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0d90fd1c0c
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Explosions
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2025-03-29 16:28:24 +01:00 |
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ec366843c2
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Wall Turret
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2025-03-28 23:07:39 +01:00 |
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